A thread about old SNES games got me thinking about the lost genre up of the beat 'em up game.
Games like Golden Axe, the TMNT series, Contra, Battletoads (And who could forget Contra VS. Battletoads?!). Games that threw plot to the wind in favor of gameplay, tons of enemies, and lots of fun.
Am I the only one who wishes they were still putting out more like this? On a side-note, what was your favorite?
My nomination for all-time best goes to Gunstar Heroes. If you’ve played it, you know what I mean.
I’ll vote for The Ninjawarriors on the SNES as the best one ever. Very basic gameplay, but a tough-but-fair challenge, fast paced, awesome graphics, and a rockin’ soundtrack make it a classic.
You had to stand up and run to her. If you approached her in your karate stance, she kicked you and killed you instantly.
Do games like Lifeforce count for this? In that game, you were a tiny ship shrunk down small enough to sail down a blood vessel, shooting germs and such that had invaded a human body.
Lifeforce kicked major ass – even better than the Gradius series, IMO.
Oddly enough, the original Japanese name was “Salamander.” WTF? And I believe the original plot involved invading a giant space alien’s insides, not a human’s…
The semi-recent “Dungeons & Dragons” arcade games are pretty much the pinnacle of the beat-em-up. Multiple character classes, a variety of enemies, items, spells, bosses, secret areas, multiple paths through the game…gotta love it. Shadow Over Mystara is a classic, and plays pretty well online through emulators.
As for shoot’em’ups, that term applies more to games like the Gradius & 1942 series, and THAT genre is still very much alive and well, although more so in Japan. Score another point for emulators, you can get some quality shooters that never/rarely showed up on this side of the ocean, and it’s one of the few types of games where an inability to read Japanese doesn’t hurt you at all
Lifeforce was great, but it had nothing to do with a human. It’s some sort of living bio-machine-planet-sized-thing.