While recently perusing a little light reading, namely “The Armies of Ignorance”, a history of the US Intelligence services by William R. Corson I came across a reference to one 19th Century US Senator, Cave Johnson by name:
And there was me thinking it was such a made up name!
Anyway, much as I loved the latter day Cave Johnson, I thought the setting lost something by including him. In Portal, I could believe that I was trapped in what had once been a legitimate scientific facility that was now under the control of a rogue AI. The science fiction elements aside, that was a realistic scenario, and it gave an element of horror to the game. I could imagine my character reacting to the situation as a real person would.
Cave Johnson, as funny as he was, breaks that level of realism. A rogue AI (in a possibly post-apocalyptic setting) that’s murdered everyone in its facility in a series of bizarre and pointless “tests” is terrifying. A deranged millionaire (in 1950’s America) doing the same, with a full staff of research scientists, lawyers, secretaries, etc. going along with it, puts the game in cartoon land. It’s no longer a scenario that (science fiction elements aside) could plausibly happen in the real world.
Still a great, great game, and Cave Johnson is a hilarious character, but there’s a slight loss of tension in the sequel for me.
I dunno. I have the feeling that if someone said we could fight off the Red Menace with an army of Mantis-Men, Congress would have covered that proposal with so many rubber stamps you wouldn’t be able to read the print.