I wish Railway Empire had a demo. It is enticing but there are elements when I look at it that put me off. Mashinky looks really good too, but again early access which (despite having just bought Rise of Industry), I try to avoid.
I’m enjoying Rise of Industry. When you first try it, it seems deceptively simple. But there’s a lot more going on than meets the eye at first. It is all about efficiency. I think the biggest thing I didn’t notice at first is how limited the production is of the gatherers. A water siphon produces 9 water units a month. A single farm needs 6. So when I built three farms and they weren’t producing, at first I didn’t understand why. But then it starts to make sense. The shipping costs is based on number of tiles, so again efficiency is important. Building a water siphon out in the middle of nowhere and then shipping the water to a farm near a city is probably bad (but maybe not depending on where the produce is going). It is like a little puzzle, and I like games like this.
The game is very chill. There’s not a lot, if any, pressure to expand. You’re doing so because you want to, in order to extend your industrial empire not because you need to. That’s ok with me, because again it gives it a puzzle quality but for some this may be irksome.