Red Dead Redemption 2 - my thoughts while I play

Maybe my problem was I didn’t “git gud” fast enough (as the kids say), but I had very little success in either running away or fighting back. Of course, there’s not much consequence to dying other than losing some money. Or is there?

Might you have strayed into forbidden land? You can’t go to Tall Trees for much of the game without getting wasted by bounty hunters.

As far as “gitting gud” goes, make sure to use the Dead Eye ability, carry as many Dead Eye tonics as you can (to restore your Dead Eye meter), and improve your Dead Eye abilities as you level up. When your Dead Eye ability is good, you don’t need to be any good at aiming.

There’s zones if you’re in where you’ll die for sure if they’re after you. Northern and southern parts of the map I believe. That’s likely it. Yes, you just lose some money and end up in jail, but your bounty level will be reset to zero.

I don’t want to derail this thread, but the one time I was jumped by bounty hunters was returning from the mission to rescue a gang member in Strawberry to the “safe zone”. I tried to fight, but it was six on one without much cover, and I definitely am not very good at using Dead Eye. (I wasn’t very good at using Dead Eye in RDR 1 either, but it was hardly necessary outside of duels.) Probably I needed a faster horse too; I was using a leveled-up crappy horse but that probably was not good enough.

I remember that mission, and it was difficult I did die a few times if I recall w/ the bounty hunters.

Just to clarify – this was an attack after the mission was completed (I thought), but I still had bounty on my head for some reason. I was returning over a railway bridge when I got jumped; when you’re on a bridge there are limited options for running away…

I just recently played RDR2 as well. I really enjoyed it, but after oh, a few chapters I felt it started to drag. One of the main reasons is because it doesn’t include the Quality of Life improvements that other open world games have - and I know they did it deliberately. By that I mean, you can’t Fast Travel until well into the game so it requires you to ride for vast distances to do quests. It got REAL old after a while. In the beginning, sure it’s very beautiful and some interesting random encounters, but at some point you just want to get on with the story.

Oh, and the need to eat… I think I was ‘underfed’ the entire game.

I played Ghost of Tsushima right after and enjoyed it far more, mostly because fast travel is initiated right away.

I played some more today and really, I think the game is treating the opening of Chapter 2 as “the tutorial, continued”. I did do some story missions and they continue to be teaching me how to play.

It’s kind of overwhelming. I’m going to continue doing missions. I tried to kill a legendary bear and died; it was part of a mission with Hosea. I unloaded tons of rifle shots in the bear and it kept going.

Don’t forget to keep and turn in that legendary bear pelt.

Oh, I couldn’t kill it. Even so, I caught other things and have no idea where to put pelts I catch. Stuff at my camp is still greyed out, like the medicine wagon and a few others. I do have a butcher.

There is a trapper that’s at various parts of the map that takes your pelts. That’s where you get the special items for the legendary pelts and also all the different clothing items and sets. I’m not sure when you first run into him. The bear is tough but just keep hitting him with the most powerful gun you have. Try a shotgun and use dead eye to hit the vulnerable parts. The good thing about the legendary pelts is you can’t ruin them by shooting too much or with the wrong type of weapon. I know it took me a few tries to kill that bear. It is one of the harder missions early on.

I thought I was a goner when it started chewing on me, but I managed to survive the quick time event and struggle free. Then I carried around that damn pelt for what seemed like forever until I finally stumbled upon the guy who wants it.

I did a quick look to see what triggers him showing up and all I saw was it’s in chapter 2. Look for an icon of a paw print on the map and that’s him.

Something I found quite frustrating was that the story missions kept introducing new gameplay mechanics for a loooong time. It felt like a third of the game was tutorial. I also felt like the story missions were completely different in feel to the rest of the game. They were very linear with little opportunity to experiment.

I’m not sure about a paw print; I mean, I did not see one. I did see that Arthur(I assume) drew a Bear symbol up near the lake he resides by.

I shot with my repeater rifle, must have hit him 7+ times. At least once in his head. I have to think in real life…that would be somewhat effective. I know that early reports from settlers about Grizzlies were not believed because people were reporting these behemoths surviving shotgun blasts. I believe that, but in the head has to make some difference.

Can I make infinite camps? The hunting mission introduced camping. Does that mean other than the camping kit, I don’t need anything else?

TIP: Use the butcher if you need cash to buy items and supplies. Just hunt small game, and anything else walking around on four legs or shoot it out of the sky - then sell it to the butcher.

You will not accumulate much money doing this unless you shoot “perfect” or “good” animals, and shoot them in a way that does not damage the pelt. As I said, you can use the binoculars to scan animals up ahead, and tap “R1” to display the animal’s quality level. Animals can usually be found in groups, and the groups include a combination of “poor” and “good” animals with usually no more than one “perfect” animal. I get why the game developers did this - they wanted to make the hunting component more challenging.

I’ve found that fishing is more profitable than hunting. Once you buy the fishing lures at the bait shop in Lagras, you can basically catch as many fish as your satchel will hold, without expending any bait that has to be replaced. I found the fishing minigame to be one of my favorite parts of the game, as I am myself an avid angler and while of course no simulation can truly recapture the feeling of sensing a bite, setting the hook, and fighting the fish while reeling it in, RDR2 actually recreates all of these things surprisingly well, by the standards of a video game. The immersive ambience of the natural surroundings adds to the feeling as well. My only real complaint about that, is that it transitions from day into night too quickly, with no real dusk period to enjoy.

@Lamoral

When does fishing open up? I’ve shot some ducks, but seen no fishing information.

You have to play the mission called “A Fisher Of Men” which is triggered by talking to John Marston’s son (I think) in your base camp. I played for a pretty long time before I learned that you had to play that mission to unlock fishing.

Thanks. I’ll look for it.