Red Dead Redemption 2 - my thoughts while I play

I’m not sure, the trapper may open up after you kill the bear. I know it’s reasonably early in the game.

Oh, I couldn’t find the bear again after I died(the bear one-hit killed me). I wasn’t sure. My save did not load me where I was, but…nearby?

Getting the Legendary Animals to spawn can be a bit of a pain. I’ve never quite worked out how to do it reliably. I know you don’t need to kill the bear to get access to the Trapper because I failed at killing the bear and didn’t get him until I’d nearly finished the game. The Trapper was available to me though.

A note on getting perfect pelts. Not only do you need to select an animal with a perfect pelt and head shot it, you also need to use the appropriate weapon. After you’ve studied an animal, you can look at the animal compendium and it will tell you what type of weapon to use.

It’s been a while since I played the game, but IIRC, the criterion is not necessarily that you headshot it, but that you one-hit kill it. Usually that is possible only with a headshot, but there are exceptions; i.e., animals that are so small that you can’t pick out and aim specifically at the head.

I will answer my own question.

The Ledger!! <---- that is how you upgrade some facilities in the camp, like the medicine wagon. Again, I played a money-lending story mission to learn this. I had no idea how to upgrade things.

I had the same experience. And I never figured out how to turn on fishing before I took an extended break from the game. I also never realised that most animals have no possibility of giving you a perfect hide; I figured I just sucked at aiming for the head.

A lot of my enjoyment from open world games comes from discovering stuff on my own, but there were a lot of gameplay elements that were not obvious to me at first blush.

Played more story missions. Had to free Micah from the Strawberry Jail and we ended up killing most of the town. That seemed irredeemable. If you are wanted dead or alive after an incident like that, can you ever get yourself back there without being shot on sight?

I paid a bounty at the post office, but I entered Blackwater briefly and was told I was massively wanted there.

You are Wanted in Blackwater as part of the story and you can’t change it the usual way.

But what about Strawberry? We murdered 25+ people there. Will that be a bounty to pay off like normal?

Strawberry is fine, just pay off your mass murder with your spare change.

That Strawberry mission is a good example of what I didn’t like about the story missions.

I had my horse positioned for a quick getaway once I’d freed Micah, but no, once he’s freed the horse wasn’t where I left him and I was railroaded into a massacre.

Was there a more peaceful/sneaky way to get him out? I used dynamite, which created the full-blown shootout. We made it through pretty easily, actually.

Still, what a catastrophe.

No. Instead of dynamite you can use a steam mechanism that is outside the jail window. Either way there is carnage once he’s freed.

Instead of paying a bounty, you can hand yourself in to the law and they will take cash that you have with you. This can be significantly cheaper if you don’t have a lot of cash, like if you’ve donated a bunch to the camp recently.

I didn’t even see that mechanism. He just said, “You got any dynamite?” and I had some so I blew the wall open and we murdered about 25 people.

It was actually pretty memorable, much more memorable than the shootout in the woods that did not produce O’Driscoll.

I cannot read that word without hearing it in Dutch’s voice in my head.

It’s a very well voice-acted game, I’ll give it that.

I’m basically sticking with the main story right now. It’s still opening up new things for me as we go. I am gradually pushing outwards from my location on the map.

OK, so some thing that can be annoying. Here is a situation that just happened:

  1. My companions and I just rescued the red-haired buy who was set to be killed or something. He was dangling from a rope and we saved him. Fine, fun mission.

  2. My companions left and I decided to…loot everyone and look around to see what I could steal. Nice, I like this kind of thing. Find some useful stuff and get some cash.

  3. While I looted, out of NOWHERE a crime was reported. I hid and a gang began to look for me. I had just saved, so I reloaded. It loaded me WAY far away from the camp we just annihilated. Not worth even going in there again.

First, it was annoying to be spotted so quickly and from obviously way too far to be realistic. Second, the reload of my previous save put me way far away from where I was standing. I had planned to try looting again and see if I could get away without having to fight/hide. Nope, I just went home.

Saving is a bit weird, it doesn’t seem to save an exact game state. It’s a bit like camping, you can’t camp just anywhere, when you setup camp it will send you to the nearest “camp site”. Same when you die and reload a save, it’s not where you were when you saved, it’s some sort of “nearest reload position” or something.

I a getting somewhat near the end of Chapter 2(which, by the way, should really be called Chapter 1 and the actual Ch. 1 should have been called the prologue).

Anyway, I still have never run into the trapper. Just before I was shot and killed by bounty hunters one time, I did see a paw print on the map, which I believe you all indicated was the marker for him.

Anyway, I have a couple pelts on the back of my horse just sitting there. I don’t actually hunt all that much yet(if I see it, I kill it if possible). How many pelts can you throw over the back-end of your horse? I only have a couple, but I would not mind selling them off.