Replaying Deus Ex

Not at all. They’re not great, but it gets the job done.

How is that? I have it (for DOS, I think, but maybe Windows3.x). I tried it once, but I was used to Civilization, so I don’t think I was treating the Indians right. Maybe I couldn’t find a spot far enough from their cities to build my city, or something. Anyway, I never got back to it. Worth trying it out again?

(I got a screaming 486/66MHz system with 16 MB and a caching hard drive controller just sitting in my basement I could put it on. Or I could cheat and use DOSBox.)

I didn’t think so, and I didn’t play it until it came out on Gametap… circa start of '06 I think.

Then again, I’m just not a cutting-edge type gamer. I’d rather spend half as much on my rig (and games!), and play everything with the graphics settings turned all the way up.

How not cutting edge, you ask? I’m typing this on an Athlon XP 2600-based machine, with a GeForce 5200FX video card and a single 40 gig HD - which I built approximately 6 years ago and have upgraded exactly three times. (Win '98 > XP, 512 megs of ram to 1 gig, and just last week I finally installed a DVD drive because even three-year-old games are mostly on DVD only now.)

I’m pretty sure HL2 is the absolute upper limit of what this system is capable of running.

Plus, I just bought my girfriend a PS2 for Valentines’ Day (she just wants to play Guitar Hero III, and since her last game system was a Genesis I think this is a big enough leap for her :smiley: )

[spoiler]In order for Paul to live through the game two things must happen:

  1. The first wave of MiBs that raid the room must be killed. (Put some LAMs in proximity mode outside the room before the fight, and one on the wall near the door. That’ll help)
  2. Paul must be alive when you die / get captured.

Easiest option is kill the first wave in the hotel room then jump downstairs and die in the lobby of the 'ton. You’ll wake up moments later in the cell inside the MJ12 facility.
You’ll know if you’ve got it right when you talk to the French NSF agent in the cell across the row and says he’s “heard noises down the hall”[/spoiler]

I play Colonization in a DOS box and it works fine including the sound.
The only bug I’ve seen is in the Random number generation. Sometimes you can not win a combat no matter how many troops you throw at the target. You’ve just got to back off and try again next turn.

In the game, I just kill the Indians near my territory and ignore the others. It’s convenient, it’s often profitable and it’s true to history.
Although I usually use the Aztecs and the Incas as targets to earn my troops some experience later in the game. You can make a lot of profit doing that.
As to whether it’s worth playing, for me it has a special place in my heart. It’s the first PC game I ever played so maybe I’m biased but I think it’s worth your time.

Despite the Sid Meier name on the box and the visual similarity it’s a very different from the Civ games. There’s no gradual, inevitable climb to greatness. You’ve got to make it happen. Which has it’s own rewards.

This is probably it. Improved textures and models for Deus Ex. There are probably other mods out there that are finished. They have an initial release done, but are still working on more improvements.

If the graphics are offputting for you guys, just remember that this game was originally released in 2000. That means that they were probably using stuff that was cutting-edge in 1998. There has been a massive amount of change in what computers can do with graphics in the intervening 10 years.

Deus Ex: Invisible War wasn’t a bad game, it just wasn’t very Deus Exy. The physics settings they used were too floaty, the style was just a bit too cartoony, and it was much more action-oriented than DE. It was a simplified mainstreamed game that had only a little in common with the original.

My favorite style of play was stealth. Nothing more fun than sneaking up on a Templar Paladin with the non-eutectic sword and taking his ass out with a single swipe. Maxing low tech early in the game was very helpful. Plus, if you always sneak around you get to hear more of the character dialog.

I though I’d mention that the Max Payne series was damn good. That would be the next two games I’d play if you liked Deus Ex.

Yeah, Max Payne is great but it has nothing in common with Deus Ex.

I’d say that if someone enjoyed Deus Ex, that they would like Max Payne.

No One Lives Forever is a good one for sneaking around. The more you sneak, the funnier conversations you hear.

:dubious:

I can see why some poeple might like both, but they have nothing to do with one another. At all. This is barely even apples to oranges.

Deus Ex is a slow-paced game of exploration, cool equipment, small quests, alternate routes, and combinations of combat and non-combat solutions. It is a dystopian futuristic adventure game.

Max Payne is a balls-to-the-wall shoot-em-up. It has little interactivity, totally linear levels, and an immense amount of graphic bloodshed and brutal violence. You can’t sneak very often. It has a distinct film noir feel to it, a world gone cold and ugly, a icy-eyed shark ready to consume the shattered lives of those devoured by the green-eyed monster, men and women and children vanishing into the chill gullet of an insatiable beast.

I men, yes, they are both very good games. But I can’t see liking one as a recomendation for liking the other.

Max Payne has the same long and mysterious story line that Deus Ex has. It also relies much more on strategy than a quick trigger finger due to the slow down effect.

Look, I understand your love for both games… but they really aren’t anything close to being like one another. That’s got to be the most generic argument ever. I could use to compare both to Doom 3, or maybe Fallout, or even Wing Commander.

I concur. However, the comparison to NOLF is a good one. Both NOLF games were great. I keep holding out hope that they will make a third one.