Rules for Windows' Solitaire?

Is there a rule that you’re required to make a move the moment the opportunity presents itself?

Suppose, for example, that you have a King face up on a packet on the table.

Then you make a legal move of a red six on a black seven and this creates an empty space. You can, if you choose, move the King to that space and thus turn over the card beneath the King.

My question is, do the rules require you to make that move right now, or may you wait to keep your options open.

Another possibility.

In the course of the game, you turn up some Aces and put them above the packets and add appropriate cards to them as you play.

You may not have noticed, but the game lets you pull cards from the Ace piles and put them back if the suit and value rules are satisfied.

Say it’s a 4 of hearts that you pull down from its Ace pile to put on a 5 of clubs because you’ve got a 3 of spades to play on it.

Is this legal?

In Vegas you’d probably get your hand choped off for such a move, but Windows is such a wuss.:stuck_out_tongue:

No you do not need to make the move immediately.

You’ll notice if you’re playing the “Vegas” scoring game that it is costly to take cards off the ace piles.

There are a lot of variations of “standard” solitaire. The way I learned it has significant differences from MS-Solitaire and all the major solitaire packs I have tried.

  1. In addition to not moving cards down from the ace piles, you can’t move a card off another faceup card except to an ace pile. I consider this a major cheat.

  2. When you take the three cards off the supply pile, you put them on the bottom of the supply pile. So the whole pile gets cycled nicely. I can’t imagine how people can reasonably enjoy playing the game without doing this.

So, given I won’t do 1, even if the game allows it, and I can’t do 2, it’s not as fun as it should be.

I agree with ftg about moving cards that are on any face up card including the Ace piles.

I don’t follow point 2 though. The way I learned was like MS - 3 at a time on a face up pile. How do you put them on the bottom and still play anything?

Okay, ftg, but do you make all moves immediately, or do you sometimes
hold back?

Holding back is the “strategy” part of the game. If you play by strict casino rules, a one page computer program can play in your place. What’s interesting about that. (If I had a penny for every time some watcher said, “oh, you can put the red nine on the black ten”… .)

As to my family’s method of supply pile cycling. There is only one supply pile. Take the top three cards off and place on the bottom, use as many cards off the bottom that you can/want. If you can play more than three, keep going.

Maybe don’t ask gets it by now, but I still don’t understand ftg’s supply pile cycling.

Is it this -

  1. Deal off 3 cards face down.
  2. Put them as is at the botttom of the pile.
  3. Turn pile face up. Play as many cards as possible off the faceup cards. When stalled, turn pie face down and start again at 1 above.

For what it’s worth, I don’t like solitaire. But I am thankful for the inputs. It makes sense to hold back, but I thought I was compelled (by casino rules) to make every move at the first opportunity.

Does anyone of you somehow penalize yourself when you miss a move (and you can’t pretend it’s a deliberate holdback)?

I couldn’t agree with this. It gives the player the advantage of getting cards from the bottom of the supply pile before they have been in play. Half the trick of working the supply is remembering the order the cards are in and sometimes deliberately missing a move to change the order.

I agree with you, da, but is my interpretation a reasonable explanation of what ftg is saying?