Round One
Arrow is the first to act, dagger suddenly in-hand as he rushes to Kittix’s side. He lashes out at the animated corpse with a snarl, burning Willpower to do so. The weapon catches a skeletal arm but leaves little more than a cut on the bone.
John is next, drawing his sword and running to the injured lizardfolk and grabbing the party member under the arms in preparation to drag him back to safety.
Hob cautiously approaches the skeleton and swipes, his sword glancing off the undead’s rusted helm.
Karikhan rushes the skeleton, leaping over Kittix and diving upon the undead like a bird of prey. He scores a blow that might kill a man but does far less to the corpse, shattering two of its ribs and sending it back to the ground.
Dur’dan circles round and slams his axe down with a bellow, the weapon chopping through the helm and skull of the creature and reducing its upper spine and shoulders to dust.
Oshro charges towards one of the other skeletons, not quite making it far enough to attack.
Kittix continues scrambling backwards, trying to use John as support to stand.
Jikhal launches a javelin over the party’s heads and at one of the animating skeletons, the weapon catching it through the shoulder and nearly reducing the left side of its body to debris.
Jonathan charges around the group alongside Oshro, again not quite making it within attack range.
The three remaining skeletons, one with a battle axe that has been badly damaged by Jikhal and the others with spear and longsword, spend the round clambering to their feet.
Round Two
Together, Arrow and John help pull Kittix back to the ledge.
Hob, Karikhan and Dur’dan run along after Oshro and Jonathan.
Oshro reaches the axe-wielding skeleton and shouts “KALAZ!” as he winds back his weapon. With a grunt he swings his axe and smashes it against the skeleton’s side, nearly toppling it over but not visibly damaging it.
Kittix squirms and shouts in his own tongue.
Jikhal arms himself with his club.
Note that for most people (including Jikhal), equipping a weapon takes a standard action (you get one standard action and one free action per turn). It just so happens that several members of the party have the Quickdraw Merit.
Jonathan reaches the axe-wielding corpse and lunges forward with his sword, severing the spine and cutting the monster in two.
The closest skeleton turns its eyeless gaze onto Jonathan and shuffles forward, sword dragging noisily across the ground. As it nears it lifts the weapon and dives forward with it, the weapon slashing through the noble’s tabard and striking the ground on the opposite side, leaving the dusty limestone tile speckled with human blood. Jonathan yells out in pain, stumbling back and lifting his shield in a desperate defense.
The final corpse shambles onward, thrusting its spear at the injured knight. Jonathan shouts in defiance and turns the attack aside with his own weapon.
Round Three
Arrow equips his bow and knocks in a round of ammunition.
John rushes off to support Jonathan.
Hob makes it to the spear-wielding skeleton and strikes with his weapon, but fails to damage the fleshless abomination.
Karikhan continues on the warpath, charging the skeletal monster with the axe and thrusting his spear with a roar. He breaks off one of the skeleton’s arms with his spear, sending the creature back a few steps.
Dur’dan joins his nephew and bullrushes the undead spearman, knocking it to the ground with his shield in a shower of bone bits and then hacking it to pieces in a flurry of punishing attacks.
Oshro attacks the final skeleton but his weapon merely rings off of the skeleton’s.
Kittix continues to curse and shout in lizardfolk.
Jikhal rushes towards the battle.
Jonathan lashes out with his sword, his weapon chopping into a crumbling breastplate but failing to penetrate.
The skeleton is unfazed, of course, and turns its attention on Karikhan, stepping forward and swiping with its spear, the rust-coated tip cutting through the flesh of the shaman’s left forearm and dragging up towards the elbow, dealing two lethal damage.
Round Four
Arrow can’t safely shoot at the last skeleton with all the party members gathered around it.
John reaches the final skeleton and dives through the group to attack it, shattering ribs and nearly breaking off its hipbone.
Hob takes another swipe, this time catching the skeleton on the leg and bringing it to its knees.
Karikhan curses in anger and kicks the skeleton to its back before plunging his spear through its skull and pinning it to the ground.
Dur’dan approaches the twitching corpse and finishes it with a blow to its neck.
Finally silence descends over the chamber. Jonathan hurls his sword and shield aside and collapses against the wall, tearing off his tabard to check his injury: It is bloody but thankfully shallow. “By Tartarus.” Panting, he closes his eyes and leans an elbow on his knee. “Damned things.” After a moment he looks to Karikhan, “Are you all right?”
Kittix’s wound is quite a bit more severe than Jon’s, but most of the party has seen worse. With rest and treatment he could live.
Karikhan’s is painful but relatively minor.