I’ve been trying out Second Life http://secondlife.com on their free 7 day trial after hearing about it from a friend. I doubt I’ll be sticking around for the reasons below, but it’s utterly fascinating and well worth a look around for a bit.
Basically it’s a world full of people with fully customizable terrian, avatars, objects, physics, scripting, and so on. You can upload your own sounds and textures, and as you play, all the content you need is downloaded on the fly. The result is a world created by entirely its users, chock full of crazy creations, vehicles, games, and stores.
Now, is it fun? In some senses, no. Gameplay is, in the end, basically an infinately customizable front end to IRC chat. The most interesting things I’ve come across so far are costume balls, dances, races, trivia contests and the clothing stores. There is no overarching plot and no real danger: just people chatting, shopping, building crazy art projects and generally being friendly neighbors and tourists.
But still, it’s pretty amazing that celebrity players in the world have designed entire lines of virtual clothing and artwork. Or that one guy built a functioning UFO, probe, and other animationed objects to allow him to float around abducting people as a gag. Or the giant flying cities, sprawling mansions, art shows, etc.
I think it’s worth a look for anyone thinking about the future of online interaction, online society. Truly an amazing piece of work, though not something I’d spend a monthly fee on.
Anyone have any idea about how future games like this could revolutionize online play and bring about the virtual worlds we’ve envisioned for decades now? And what could be done to make a game like this more interesting than well… essentially a second life?