Shadow Warrior nostalgia "Whooooo wanta some Wang?!"

Greetings all. Was just reading about that explosives filled house in California that just got burnt down and I felt a swelling of nostalgia in my bosom for Duke Nukem’s neglected cousin Lo Wang.

What an awesome game Shadow Warrior was. You could bust bad guys with dual UZIs, watch rabbits fornicating, walk in on a girl in the shower, cook bad guys in an oven (“Burn baby burn, frames a git hiya!”) and fire nuclear bombs at giant snake monsters (“Take that, big scary snake shit face!”). You could boldly declare to the world “No prison can hold this Wang!” and prove it. You could toss shurikens (“Oh ho ho, loves da shuriken!”) or get your up close and personal on with a sword (“Me like… sword!”). It was all the cool things every previous FPS had done rolled into one and sprinkled with profanity and sexuality.

The game wasn’t perfect and certainly falls short when compared to stuff in the GTA or Saints Row series but I wasted many an hour back in the day screaming “Whooooo wanta some Wang?!” at my fool opponents. Anyone else love this game?

I remember playing the demo version and being deeply, deeply offended by it. Of course, I was in my first or second year of college at the time, and was minoring in being deeply, deeply offended by stuff.

Shadow Warrior is the greatest of all the mindless shoot em up FPS games. I played a ton of local and modem to modem (!) multiplayer and it was always a blast. I got ridiculously good at it too - at a time where you couldn’t go on the internet and prove it by challenging all comers. I used to be able to move in a circle while slowly advancing towards a target in a way that kept the heat-seeking missile circling me - more than once I killed a guy by having his heat seeking missile orbit me until I got close enough to him that the missile hit him. Greatest kills ever.

YOU CAN’T FIND ASS WITH BOTH HANDS!

You Want to Watch Wang Wash Wang?

Shadow Warrior and Duke Nukem are the only FPSes I could stand to play for more than five minutes.

It was with Shadow Warrior that my friend and I started getting hardcore into the BUILD engine stuff. We spent a ton of time making ridiculous vehicles in that thing and then trying them on his LAN. One was a terrible map with just a spinning tower in the middle that was loaded down with so many missile points that the game would lockup if you held down spacebar for two seconds.

I remember being blown away that the enemy sprites were “smart” or whatever. If you chopped someone with your sword, they split in half. If you shot someone up with the uzi, they were riddled with bullet holes. Also, the voxel item models was pretty cool. It’s a shame voxels never caught on for remakes of classic games. Thinking about it, Shadow Warrior introduced a ton of features to gaming. It was the first game to introduce sticky bombs, if I remember every game ever properly. Take that, Halo!

This game sounds fun! I’m surprised I never heard of it. Being an old-school nostalgic gamer such as myself (I’m currently replaying Metroid: Zero Mission), I’d love to play it. What system was it on?

Found it. Google is my friend.

Ah, I also should mention that this game’s source code has been released under the GPL so there are free legal ports out there. Whoooo wanta some GPL Wang?

(links at the bottom of the article)

Dark Forces had the equivalent of sticky bombs prior to the release of Shadow Warrior (actually DF was one of the best games when you look at weapons available, if I remember correctly, there were anti-personel mines. Dont think I ever saw that in another game).

P.S: maybe I’m wrong on your sticky bombs defintion. I take it is an explosive device you can throw and that sticks, if so, DF had it first.

I have very fond memories of Shadow Warrior. It was the first game I ever played as a multiplayer. Of course at the time that meant playing it direct modem to modem :smiley:

The highlight of Multiplayer of course was hearing the general announcement when either you or your opponent activated the nuclear warhead :eek::smiley:

Despite the continual upgrades to graphics and gameplay, Shadow Warrior is still the most fun I’ve ever had playing an FPS. And it was still in the day when the single player was still the main attraction of a FPS, so the solo campaign was a good length.