Went into Moss Yell for the first time in a month and what happens? Totally random earthquake centered across the street from our nuclear plant!
Boom!
Radioactivity across half the map and ground pollution practically everywhere!
Went into Moss Yell for the first time in a month and what happens? Totally random earthquake centered across the street from our nuclear plant!
Boom!
Radioactivity across half the map and ground pollution practically everywhere!
Also, Adams Bay has been abandoned due to being borked. Won’t load and the population is supposed to be much higher than the zero reported on the map.
I sent you a friend request on Origin. Our current region of New Ceciltopia is currently full. When I set up a new region I’ll be sure to invite you, but currently a lot of us are waiting for the “Big Patch” to come out, which we hope will fix many of the problems we’ve all come across.
I haven’t verified this myself, but apparently Cheetah speed has been re-enabled for everyone. The Big Patch is still in the works. According to an official post, it is supposed to fix a lot of stuff.
I gave it a go because I heard cheetah had been reactivated. 10 minutes in it told me my city was something something (corrupt? Not saving properly? I don’t remember the phrasing). It booted me back to the menu and said it would try to restore my city to an earlier working point and to try again later. Logged out, went to Steam and started browsing for new titles. Somehow this Sim City is sucking a lot of the fun out of Sim City. I think the worst part for me is cooperative play. I want each city to be more self supporting and less reliant on having neighbours because I want to play at my own pace in my random bits of free time and not feel like I’m holding everyone else in the region back.
In case you missed it, a while back I posted a list of alternative city builders. Cities in Motion 2 has just been released; it’s been getting reasonably good reviews from the folks I follow on Youtube. I’ve played its predecessor and can recommend it.
Don’t worry about that. I think most of us are just waiting for the next, big patch that will hopefully make SimCity be what it should have been at release.
Thanks for saying that
I can’t view this from work; can you give the highlights of what’s supposed to be getting fixed?
Here’s a cut-n-paste job of what’s supposed to be fixed in the upcoming patch:
• Cities not Processing/rollbacks: Fix to mitigate the chance of future occurrences of cities not processing and rollbacks.
• Leaderboards: Restoring leaderboards to all servers.
• Invitations: Invitations to join a region should be sent and received more quickly.
• Region Filters: Now sorts regions with available cities to the top
• Tourism: Fixes for unexplained fluctuation of tourists. Tourists more smartly counted on transit.
• Casinos: Casinos tuned so that Gambling will be a more profitable specialty. Players can bulldoze and replace existing casinos to see effects of tuning.
• More Casinos: Raised module limit on Sci-Fi and Sleek Casinos to 6 modules.
• Region Play: Cash gifts can now be received in a bankrupt city.
• Education: Fixed school buses getting stuck at the high school. Existing Schools will fix themselves.
• Education: Fixed school buses picking up students at neighboring cities that didn’t have school bus stops.
• Education: Fix to more accurately track regional student population.
• Education: Fix where kids leaving the school bus stop would teleport to the nearest pedestrian path instead of walking directly into the school.
• Education: University wings now give the proper bonus.
• Recycling: Fix for the Recycling Center where it would sometimes stop working, recycling services will visit other cities.
• Air pollution: Fixed issue where air pollution would appear to come from nowhere. Fix issues where your regional air pollution would be reflected back into your box for a double penalty.
• Fire Service: Fire Trucks don’t clump, dispatch to fires more efficiently.
• Water: Water pumps are now capable of pumping water from rivers at a larger radius so they can take better advantage of the water table in a city.
• Disasters: Cooldown for random disasters: Some players were getting hit too frequently with random disasters, this introduces a cooldown where no random disasters will occur.
• Trade: Fix for trade ports that suddenly stop shipping.
• Transit: Street Cars and Buses go to high volume stops first.
• Transit: A city with residents and public transit will now provide the accurate amount of workers and shoppers to its neighbors.
• Transit: A transit vehicle stuck in a pick-up or drop off loop will now go back to a garage instead of trying to pick up more people.
• Transit: Neighbors buses will now come in lower numbers into the city and do a better job at picking up local passengers first.
• Tuning: Residential-only cities have failure state.
• Budgets: Fixed bug with monthly transactions being used to get around systems pushing back.
Sounds good. Wish I’d seen an item about waste - trucks won’t spend half their time randomly driving up and down streets whilst the rubbish continues to pile up…
Any timeframe on the patch?
I might be willing to start up a new region with folks once El Patch Grande comes in.
Heads up, guys. Patch 2.0 will be released Monday, including all the stuff I previously posted. All the servers will be taken down starting 1pm PST, and the update is expected to take a few hours.
Once everything’s back online, I’ll start up a new Doper region.
Excellent! Would love an invite please.
Hey all,
Sorry I haven’t logged into my city for a while… I’ve been preparing for a cross country move! O_O
I’ll make sure to log in in the next couple days…
I’m all for a new region once the “Mega Patch” is out next week, just shoot me an invite and I’ll set up shop!
Can’t wait to use cheetah speed!
I’ll unequivocally state that I want to reserve an invite for the new region.
Save one for me as well. I’d welcome letting SimCity have another shot at being the game it should be.
I’ve got more Dopers than available city sites, so post here or drop me a PM if yo want to be guaranteed a slot. I’ll be sure to invite you first.
Patch incoming at 9pm GMT tonight! I assume US will be patched at the same time?
If we end up with enough, maybe we could do two of those mid-size regions that let all the cities connect to each of the others?