So anyone still rocking a Sega CD?

I am. I am playing the absolute crap out of these games:

Sonic CD
Lunar - Silver Star
Dark Wizard

Anyone else have something they are playing on this archaic single speed drive Dual Motorolla 68000 space oddity?

I have one but I rarely play it any more. The last time I pulled it out, it all still worked though it’s starting to show its age. Sonic CD was and is my favorite Sonic game. Lunar 1 and 2 were reason enough for me to own the system.

I’ve often wondered about the ethics of emulating an aging system that I own but can’t replace.

Popful Mail is surprisingly great if you like side-scrolling platform action RPGs.

Which I do.

“Anyone still rocking a Sega CD?” That’s Hebrew to me. Why would anyone subject themselves to that?

Hebrew platformers are more challenging. They scroll right-to-left.

I still have my Sega CD, but Silpheed is the only decent game I ever owned for it. I haven’t had it hooked up in a long while.

Where’s that Jewish smilie when you need it? Oh well, it’s after sundown anyway.

Lunar 2, man. Lunar 2.

(or I guess you could play it on Playstation).

Sewer Sharks and Corpse Killer for the win.

Please do NOT wonder about the ethics. For Christ’s sake, this is the Sega CD we’re talking about. This is abandonware.

I never played either of these games, but they’re both notable to me. Sewer Shark for AVGN’s two-word review: “Shit Shark”.

(since this is a Sega CD thread, might as well link it: http://www.youtube.com/watch?v=g2eH3vYbdGo)

And Corpse Killer for having one of the funniest names I’ve ever heard. Corpse…killer? Is that really necessary? I know it’s probably about zombies or something, but for some reason “corpse killer” just sounds like a game where you attack dead bodies that are lying around doing nothing.

Mine is sitting in my parents’ basement I think, and I agree that it’s all about the Working Designs games. Lunar, Lunar 2, and Vay were the three I played a ton of. I think I also have Shining Force CD and Sonic CD sitting around there somewhere, along with some other less great titles (Sewer Shark came with it when I bought it, ugh). Honestly, I thought the Sega CD turned out to be a pretty good system for such a dumb idea; frankly it’s still got my Wii beat for ‘getting my money’s worth out of a system’, though the Wii still has a few more years of course to catch up.

Nope, but occasionally I do trot out the Atari 2600 or the Commodore 64 to demonstrate to the people who work with me who are half my age the “stone age” era of video gaming

I found the purchase price for the entire system was worth it just for the enjoyment I got out of Mad Dog McCree. I’m giggling already thinking about how awesome/awful that game was.

Snatcher is one of my favorite games of all time.

Dude Vay is freaking impossible. I have it too but I couldn’t get far.

I almost mentioned that as I was going through… it’s one of the hardest games that I’ve actually completed. There are at least 3-4 spots where even if you’re really good at RPGs, you’ll have to stop, do some extra levelling, buy just the right items, use the right abilities in the right order, and even then probably need a little bit of luck to get past one particular dungeon or boss fight. It’s definitely a bit too far on the punishing side of the spectrum, and I say this as someone who appreciates those sorts of hard games.

That said, the script is as good and funny as the other Working Designs games from that era, and I quite enjoyed it at the time (when I had rather more time and patience for that sort of thing, as well).

Were there any Sega CD games aside from the Lunars that were actually good? Sonic CD was just Sonic with better music. Not a bad game, but nothing special. Same thing for Shining Force. Most of the Sega CD stuff I saw was pure crap. It was like it was TRYING to make a revolutionary system, but the proper technology was not yet available, so they just released what they could. How about all those stupid “make your own music video” games, or that 4 CD Scottie Pippin game?

There were a few.

Dark Wizard as way ahead of its time.

http://www.gamefaqs.com/console/segacd/home/587935.html

There was another one that had polygons and Steve Vai type music, it was some sort of space ship game called Stellar Fire.

http://www.gamefaqs.com/console/segacd/image/588003.html

There was, of course, the reason why video games are rated today. Night Trap, the game where you investigated the goings on in a sorority house. Cha Cha Cha.

http://www.gamefaqs.com/console/segacd/home/920185.html

The sega cd adaptation of Lucas Arts’ Monkey Island was kinda cool.

http://www.gamefaqs.com/console/segacd/home/587992.html

Assuming you’re using your original discs (which every SCD emulator I’ve used has had an option for) or ISO images you made yourself, there’s no ethical or legal issue. If you’re using ISO’s you’ve downloaded from the internet, well, same as the ethics of emulating any other system.

A lot of the games were just enhanced cart games, but that was part of the point of the Sega CD. I just wish we’d got one of the Phantasy Star enhanced ports the magazines like to spread rumors about.

As for games that might be worth looking into, well, there was Eternal Champions CD, a fairly tough sequel to the cart version. It’s definitely not just the cart with better music.

Mortal Kombat on the other hand, well, that pretty much is the cart version with better music (and minus the need to enter a “blood code”). Also, massive slowdown when fighting whatsisname (the last boss). Probably best to pass on that one, though it’s the only MK game I ever actually bought.

If you’re into old school beat’em ups, Final Fight was far superior to the SNES port. For one thing, all three playable characters were actually in the game. So is 2 player co-op. Take that, Super Nintendo!