Star Citizen is the Future of PC Gaming, and it [was] Free to Play this week (Edit: No Longer Free)

Elite: Dangerous is up and running isn’t it? You really have to screw up something horrible to have that happen to a parked [del]car[/del]ship.

It’s just a flat % of the cost of the ship & components.
There’s no premiums or anything, and it’s not charged until your ship gets blown up.
If you can’t or refuse to pay it, you get a new baseline “starter” ship.

Flat rate, 95% of the total worth is covered upon destruction. Those who were in Alpha and Beta get even larger discounts (97% for Betas and 98% for Alphas, IIRC). Rates do not change unless the value of the ship changes.

Tru dat. Especially if the ship has yet to exist anywhere other than in a pretty picture.

From the Red Bull website: The Stats, so far.

Holeeee crap.

Most of the numbers, of course, being descriptions of mere ideas.

Except for the money-That’s way too real.

See, one of the common refrains you hear in the “I have an idea for an app/novel/widget/whatever, how do I keep people from stealing it?” threads is that ideas without actual implementations are basically worthless. How wrong we were…:slight_smile:

The one thing that keeps crossing my mind with this thread is, if the game is ever released I don’t know if I would buy it. Anyone who buys the basic $70 or $80 version of this game would never be able to compete with the people who have $2500 ships.

Which is why they promote crap like this-to get the initial donors to feel that if they pour more money in they won’t have wasted their funds getting the “loser” version of the game. Psychological and/or emotional blackmail at its finest.

In a world where Star Citizen was a real thing some super nutty gamers will play 18 hours a day and earn those things anyway.

In any MMORPG the casual gamer cannot compete with the pros and the addicts.

This is why I don’t PvP. I work for a living and don’t have time to “git gud”.

Star Citizen has more competition. Starfighter Inc. intends to tread a unique path, aiming to be the most realistic space combat simulation ever created.

Articles criticizing Roberts and/or his game have been disappearing, along with at least one response from Roberts?

Well, that’s not really a fair summation of the article. 2 articles have disappeared, from one site, and Robert’s reply has disappeared from his, and both parties have stated that they’ve agreed to remove them.

As the article states:

Makes me wonder if anyone else is being threatened with lawsuits for being critical of Mr. Roberts and/or his game.

Releases keep on slippin’, slippin’, slippin’ into the future.

Also of note, that ship you worked so hard to get and upgrade? Other players can steal it!

What I really want now is a single player big budget, sci-fi game with lots of player narrative agency and top fo the line graphics, and PC exclusive (at least at release), so there’s no temptation of dumbing down the interface or the narrative agency, or the combat.

Especially now that Mass Effect has imploded so impressively.

::sigh::

It really amuses me how concerned you are about all this. I don’t think that’s the reaction you think you’re getting.

Stellaris