“We knew early on that, to hit the fidelity we expect for Sq42, we would need to do some R&D on bedsheet deformation,” the AI Content team explained, apparently straight-faced. “This work is currently underway and, if successful, will allow the AI to deform their sheets when entering, exiting, or sleeping inside them. This is a challenging assignment and expands the complexity of the feature. For example, what happens to the sheets if the AI needs to exit the bed in an emergency?”
This has to be CIG trolling.
I stuck with auto dock for a long while, but when piloting the T10, its is just a suicidal maniac .
I got the hang of manual docking and twiddling the lateral thrusters on the keyboard.
I then got a joystick and been manually docking all the time, its fun in the krait.
I also found the id you are thrusting upl/r/down and hit the boost switch , all the boost goes to that thruster , so makes for fun straight up launches from outpost or carriers ( dont try inside a station), i guess it should be useful in combat.
I also dropped the supercruise assist from my combat conda and Krait II The Sandwich Maker aka Thargoid scout farmer , but keep forgetting that you don’t get the dethrottle after deopping from hyperspace so several close calls with the stars. Supercruse is definitely going back on for exploration and mining.
This is how you know that Cloud Imperium are scammers.
Even though neither Star Citizen nor Squadron 42 are out yet, Cloud Imperium began talking about potential sequels earlier this year.
Before that, I thought, eh, maybe they’re just overly ambitious. But if you’re already planning sequels before you’ve released any games, that shows that you plan to stay in perpetual development. Milking people for money forever without having any actual games to show for it.
I do a lot of exploration / planetary landings, so of course I gotta try this… No better way to announce, to a frozen, dark ice cube, that “I’m outta here!!” than to blast forcefully up in the vertical direction from the ground.
Even if (if if if if if) Star Citizen does manage to come out some day, they’ve robbed Peter to pay Paul a thousand times over. Very little of the half-billion dollars they’ve raised is from investors; almost all of it is just their profit paid out in advance.
Revenue from new player accounts and the PTW economy will have to pay for servers and support staff for the game itself. And also for paying off its private investors.
If it launches in the pantheon of best-selling games of all time, CiG will have more money than it knows what to do with. But Its promises - shiny and exciting in 2011 - won’t be droolworthy in the future year of 20xy. Its window for innovating and disrupting the market is long gone. There’s no objective reason to believe it’ll be a smash hit, and even if the existing backers have the time of their fucking lives, they’ve already paid for the game.
I suspect many players will be like me. If the game actually delivers on its promises I’ll be interested in playing it, but I will need serious convincing that the persistent universe and economy haven’t been eternally borked by (more than) a decade’s worth of real-money transactions.
So of course they need a sequel. Crowdfunding is where they make their money. It’s the core of their business model.
If you don’t mind me asking-How much money would you say you have invested in this game so far, including anything you might have given them via crowd funding?
Psst: @Precambrianmollusc is referring to this game.
Never mind-I missed the link back to the previous post.
Sorry , I guess is should really be in the other thread.
Cloud Imperium: “Optimism is not against the law.”
Recently passed $480 million and promoting a humongous cargo ship.
They’ve doubled their average monthly intake since December. I wonder if and for how long they can keep that up.
As the big freighters go, it was bigger than most.
Cloud Imperium Games, however, does not appear to have a crew and good captain well-seasoned.
They’d have made Whitefish Bay if they put 15 billion more dollars behind 'er.
And all that remains is the dollars and the names
Of the backers and donors and buyers
They’ve passed $500 million now. Half-a-billion dollars and still nothing to show for it. I am shocked this is not criminal. I am more shocked that people keep giving them money.
For that much money, you could run off with $400 million and then pay another game studio $100 million to make the best space game ever made to distract anyone who’d want to come after you.
According to the company financials all the money is going straight back out to pay for advertising and, presumably, a shit ton of developers. Not finding info about how much the top brass is pulling in though I bet it is sufficient to motivate them to continue this grift as long as they possibly can.