Star Citizen is the Future of PC Gaming, and it [was] Free to Play this week (Edit: No Longer Free)

The plan is:

Arena Commander (A PVP duelling circuit) will as I understand it become more like a pro sporting arena within the game.

Star Citizen: Open world MMO

  • Squadron42 S42 is a “single player campaign” much like playing the old wing commander games. You join the UEE navy as a fighter pilot and go to war. It eventually ends rolling you out into SC with some extra gear/skills/cash.
    Star marine I think was more just a test bed for the FPS aspects of SC. I am about 90% sure it was never planned to be a permanent separate entity.

Would it be wrong to assume that if someone was so into this game that they would buy a $2500 Idris Frigate, they would also be knowledgeable enough to realize their prize ship would need protection and either buy accordingly or wait until they accumulated the funds to do so before setting sail(so to speak)? That still makes it a game of money, with the haves always being able to beat the shit out of the have-nots. While it might be possible for the have-nots to acquire the bigger toys through hard work, the haves are playing the same game at the same rate and getting the same benefits…but with a major headstart that cannot be fixed.

Yes but this was done to help fund the game and are very limited in quantitiy. Once the game goes live, you will not be able to buy those ships with IRL money. So its not like I can just “buy my way” to the big leagues unless I do it as an early backer. Those ships are not for sale anymore except as part of a $5-15K package. If someone wants to dump that much money in, I dont care if they start with a bigger fancier ship hes earned the privelege. Hes a hefty chunk of the reason the game exisits.

It’s difficult to find info about stuff that’s been delayed indefinitely, but my understanding is that the plan had been to release “Star Marine” as a standalone module to players at some point back in 2015 - it was supposed to have represented the core gameplay of Squadron 42, but I guess also function as a multiplayer shooter for backers to play while waiting on the full game.

Either way, it’s not really a thing anymore. I guess it’s been rolled back into the overall Star Citizen project.

The SM module was also being handled by a subcontracted developer Illfonic IIRC. CIG has since stopped using them allegedly due to them being unable to deliver as promised ( I do not know details but some of the features CIG wants are way above and beyond normal FPS)

I am sure boarding actions will be part of S42 but the core gameplay will be piloting/ship operations. The SM environment is already part of the current live build. There is no dividing line between SC and SM, they are part of the same environment.

What do you mean by this? The “current live build” of anything Star Citizen that backers can play appears to consist entirely of Arena Commander.

It looks like the 2.0 release from 12/12/15 has a FPS component. It advertises:

Have any backers here played it? How is it compared to extant shooters at least in terms of its bones? Obviously the feature list are going to be pretty limited.

Its pretty, but my pc has a hard time with it even on medium detail. I have held off on a vga card till things get more developed. Its just an open world…no missions, no objective, just occasional firefights about whos gonna drag a noodle machine home.

There’s potential, but it’s still far from ready. The FPS part of the open world module is very clunky. Gun handling doesn’t feel great. As a pure FPS I’m not convinced yet. But the potential is in seemless transition from flight combat to FPS, freefall combat, and emphasis on ‘realism’ rather than twitchy combat, more like Arma rather than CoD. The bones of that are there, but the implementation still needs a lot of work.

My limited experience consisted of me getting ambushed and gunned down while landing at a space station, before I knew that there were guns to be found in the module. After that I was always careful to make sure the coast was clear when I land. So later I was exploring a different station, and noticed someone plinking my shields. Well, a guy with a submachine gun doesn’t fare too well against space fighter grade weapons. I didn’t even have to feel guilty about it since he shot first.

Bumping this because some players seem to be tired of waiting…and one player demanded, and got, a refund.

Six months on, any Doper updates?

You know. I think I backed this thing. I should check and see what is happening with it.

So, after people answered me questions late last year, (and a hearty Thanks! to everyone who answered), I got very interested in this game from an industry standpoint. I should point out here that I am 100% not an expert in any sense. I do not make games, don’t invest in the industry, and don’t do games reporting or anything. At the same time, I find the industry fascinating and like to research everything relating to that.

If people are interested, there’s a free-fly option next week, where you can download and play for a week. Star Citizen Free to Play This Week | Rock Paper Shotgun

Push come to shove, I hope things turn out well, but admittedly it doesn’t seem likely. After years of development, the games still in alpha and doesn’t realistically seem close to market-ready.

I read a while that Roberts and co was being investigated by the ftc or something close to that (might of been a state agency ) because people were starting to complain that they were getting ripped off … was there something to that ?

I finally got jack of waiting for any sort of development past being a starship buying simulator and just a few days ago sent them a cancellation/refund request citing the relevant sections of Australian consumer law plus websites (including the fact that blanket ‘no refund’s’ doesn’t fly under the laws here.

No response yet. If I get a refund fine, if I don’t then I’ll consider it US$35 lost and not deal with them again.

Co-worker who’s a big fan just said they pushed out an update a few weeks ago that left a lot of older machines in the dust, so now it looks like even if it ever does ship, my machine won’t run it.

You should contact whoever in Australia is in charge of consumer protection. I honestly believe that the only way this game ever gets finished is if people start demanding (and actually getting) refunds. Otherwise Roberts just gets to keep paying him and his wife a handsome salary out of their enormous pile of money.

If they do try to dodge out of things I will at least forward their email onto Consumer Affairs to get their take on the matter.

Just bumping this to note that after a few back-and-forth emails I’ve been issued a full refund (and had my entire account closed as a small “FU” apparently) so it is possible.

Honestly, I think the minimum specs have edged past my PC at this point, so whatever they eventually deliver won’t be useful to me in the way that was promised. I wonder if it’s worth pursuing a refund for myself on that basis.