Star trek Voyager inconsistency?

This one’s for the Trekkies out there - thanks to Netflix I’ve been able to experience something that I was far too young to appreciate before, Star Trek! Currently I’m going through voyager and although I am aware that the series is littered with inconsistencies, one really stands out to me. Unless I’ve missed a major point, I was of the impression that it would take something like 70+ years to travel from the alpha quadrant to the delta, thus the underlying drama in voyager. Why is it, then, that in season 5, episode 15, dark frontier, they’re telling me that a young girl and her young parents left earth and made it to the delta quadrant by following a Borg cube, thus assimilating 7/9 at age 6?? It doesn’t make ANY sense! I feel like I’m missing a major point though because trough all my searching i can’t find any forums or anything addressing this issue. Can’t wait to hear what solves THIS inconsistency! :slight_smile:

IIRC the Hanson managed to follow a Borg cube into a transwarp corridor without being caught. Either that, or they were simply assimilated alot closer to the Alpha Quadrant and Seven of Nine simply ended up in the Delta Quadrant afterward.

The incident is mentioned on the Memory Alpha site in the article covering transwarp.

“Really? Just one?” was my reaction at the thread title.
The general rule I’ve managed to speculatively formulate is that every Borg appearance (except the first) contains a contradiction with one or more earlier Borg appearances.

Same for Q, as well.

@For you - Ah…that make sense. I must not have been paying attention this last episode to have missed the entire point of it.

@bryan hah! I know what you mean, mostly I ignore it but this time it was too big a mess up. Although they always find a way to cover it up, or not at all. Example: season 4 living witness, where supposedly the doctor is left behind after a major battle with 2 feuding aliens and apparently voyager goes on without him. The doc apparently stays on the planet contributing to the feuding aliens peace and eventually leaves for earth 800 YEARS after voyager left him. BUT the doc is always on the ship. Never left. Never left behind. Answer me that?

It was, essentially, a backup module with the Doctor’s program on it. It somehow got stolen from Voyager during a battle between the two races occupying the planet (sorry, I don’t have names, it’s been a while since I’ve seen that episode). Mind you, we had never seen that during the course of the series, but there’s nothing really contradicting that they had one (e.g. maybe it was something 7 of 9 came up with and it got lost on that planet.)

Of course, that raises the question of why, if a “backup” was possible, there weren’t multiple copies of the Doctor, as in two or three per patient. The annoyingly ill-definedness of the character (and he wasn’t the only one) was a major turn-off for me.

I think Arnold Rimmer can explain why there were not more Doctors (Rimmer was a much more interesting character).

Well, I get that it might be a resource thing, but you don’t need the sum of Federation medical knowledge to treat a sprained ankle.

They had a couple of reasons.

1.The Doctor takes up a lot of disk space and takes up a lot of CPU power when running, a couple of times they needed to do backups or had low power and characters bitched about how many resources he needed.

2.The Doctor’s portable emitter com badge thing was an artifact from the future, literally. It came from the 29th century in a early season two parter, they could not make more or analyze it properly so even if you created new instances of The Doctor they would be confined to either the holodeck or sickbay.

:smack:Yep teen years well spent, forget sex and drugs I had Voyager reruns!

Well, so what if they’re confined to the sickbay? Say there’s a mass-casualty situation. The Doctor program creates multiple “threads”, this one with access to the “how to treat burns” resources, this one with access to the “how to treat a penetrating chest wound” resources, this one needs both resources, timeshares with the first two…

I guess I was slightly offended by how utterly ignorant the writers were of the obvious potential of their creation. Heck, there was a whole episode about how traumatized the Doctor was when he had to choose (!) between two patients, the loser dying. Geez, I thought triage was a critical part of this program.

Oh yea I agree 100%, it was just a way to create drama too so they could prevent the obvious solution of “uh just load a backup recently made of him duh” when he was in peril. You mean to tell me I have more storage space than Voyager?:dubious:

Computer…delete all Vulcan pornographic materials from the 22nd century, should clear up some space for a backup.:stuck_out_tongue:

For me the biggest inconsistency was not creating a replacement crew. They knew it was a 70+ trip back home. The logical solution was to pair up and make babies. They’d be the replacement crew within thirty years (that’s allowing ten years of Star Fleet training). But, as I recall there was only one baby born (Naomi Wildman).

Heck, if you check the casualty lists, I doubt they’d have enough viable breeding stock by the time replacements were necessary.

Wasn’t her mom pregnant before even getting caught by the Caretaker? I think she found out she was pregnant shortly after the start of the show, which shouldn’t have been a source of too much stress as she had all that top of the line med equipment and crew.

I thought it would be neat to have Voyager damaged and repaired so much, or having taken on so much unknown strange crew Janeway would find a hostile reception back on Earth.

I can usually fanwank my way out of things to make myself feel better, and none of the specific issues mentioned here are any problem for me. What does drive me crazy though is how they keep running into the same species long after they’ve put significant amounts of distance behind them, often after they’ve made gigantic jumps by irregular means. That and how certain characters can so easily find them even after said erratic jumps (like Kes or the formerly dead now turned alien crew member), which means these master trackers must have found similarly gigantic shortcuts as well.

This is a Star Trek problem in general - how many episodes involve a piece of technology malfunctioning in a spectacular way and then never being mentioned again? Remember the episode of TNG where the crew gets turned into little kids because of a transporter accident? “Hey, gang, we just invented immortality, but whatevs.”

Remember the episode of VOYAGER where – OP, you maybe want to look away now – they find a way to fly faster than Warp 10, which can get 'em all home? But some time later, it turns out that moving so fast sparks a gradual change into weird lizard creatures? But the holographic Doctor comes up with a cure?

As per the whole point of the series, do they fly home and take the cure? Is that kinda the whole point of a holographic Doctor?

That was like the third episode. To many Gilligan incidents in that series fo rmy taste.