Star Wars:Zero Company

Apparently the Galaxy is full of cargo boxes to hide behind. =p

Yeah, this game seems like it would be easy to design a DLC of extra missions for. But given that they “furloughed roughly 80% of its development staff without pay in August 2026” it does not look good.

Someone made an Aftermath mod on Nexus: https://www.nexusmods.com/starwarszerocompany/mods/118?tab=description

“Aftermath turns the epilogue into 1000 rounds of endgame…”

Can’t vouch for it. I may try it on my second run through.

Just beat the game again on expert/beskar mode. I can’t remember ever beating a game and instantly starting a new playthrough. At least not something story based like this.