Or not, here’s my new last one vs Terran. I had no idea what he was doing, even after scouting, so I lost. http://www.mediafire.com/file/1jyom1twwj1/PvT%20Jsor.SC2Replay
I’m a replay junkie, so I checked those out.
There’s really just one reason you lost that matchup versus Terran - you got outproduced. You never saw his base on the high-yield minerals way down southwest. Even your small initial force could’ve wiped it out at virtually any point, because he was just sitting his army inside his main base for most of the game. This gave him a decided resource advantage, which was made worse because you didn’t spend your own resources. When you surrendered, you still had over 4000 minerals in the bank. That is an awfully large potential army. However, even that late in the game, and as behind as you were, because he was focusing on an almost entirely pure bio force, since you’d already gotten the two colossi out, simply using those minerals to crank out a pile of zealots to block for the colossi would’ve almost certainly been able to wipe him out completely. The fat lady had not sung for you yet. He was no stronger of a player than you were, and like the zerg player before him, his gambit of swarming basic units could backfire spectacularly. He just pushed buttons a little more than you did.
At the starter level you really just have two goals. First, get a lot of income, which means 2 workers per mineral cluster, 3 per gas extractor, and probably an early expansion (doubling your worker count) since everyone in the lower brackets plays passively and will rarely find or attack it. Second, spend every single bit of your income. Your goal is to be at zero minerals and zero gas at all times. What you spend it on almost doesn’t even matter. Simply spending it and making a move with your huge pile of units is the key.
Nice man, thanks for posting these. Always love to see people outside of the video game sphere playing. I think it gives me a better understanding of how I’m going to play the game.
I’m not outside the video game sphere, I’m out of the competitive ladder sphere.
The beauty of the new system they’ve got going for SC2’s battle.net is that the ladder is fully populated with everything from the crazy Korean pro to the guy who’s just starting multiplayer RTS games. It seems to do a pretty good job at giving people even matchups to play…a lot more so than Warcraft 3 did. I’m not too impressed by SC2’s gameplay but the backend they’ve got looks really good.
So does anyone ever play this game at a slow speed? I think that’s the only possible way I could enjoy multiplayer…
Nope. All ladder games are at Faster speed and there isn’t much in the way of non ladder games going on at the moment. Some commentators comment on the “Fast” speed. But I think that’s just because it’s the default for the replay viewer. No one plays on that speed. Outside of the 5 newbie games you can play before your placement matches anyway. Those games are only on Fast.
According to the dev chat released yesterday the editor might see the light of day in April. Yay. Now if only we could get some info on the model format/editor/converter/however the hell they’re going to make it so we can import our custom graphics so I could get started making some graphics for the maps I want to make. Hopefully it’ll be a simple plugin for Max like in wc3. Or just a converter from a common model format or something like that.
The main goal of the new Battle.net system is to make multiplayer fun for people at your level by matching you against other people at your level.
Wow.
Just wow.
I was infuriated when Gamestop began handing out beta keys. I had already pre-ordered from Amazon!
I went to bed disgusted.
Woke up, brushed my teeth, took a shower, went to work. Everything seemed a dull shade of gray.
I glumly logged into my personal e-mail.
Hm? A message from Amazon?
What’s that in the subject line?
Your Beta Access Code for Pre-ordering “StarCraft II: Wings of Liberty” at Amazon.com
:eek:
:eek:
:eek:
Holy fucking God, I’m in. Along with thousands of others, I’m sure. But I still feel special.
It’s installing now. I’m twitchy just watching the torrent.
It’s on, fools.
The EB guy told me that they ran out of keys.
Yay. The editor came out yesterday. It’s rather awkward to use though.
We’ve got a release date!
Get ready guys, the beta so far has been great fun. The SC1 feel is still very much there but games are even more fast and fluid. They can turn on a dime.
Don’t worry about this being a SC1 rehash, it’s not. I’d say for any of the three races maybe 20%-30% feels familiar, the rest is very new.
Even the beta so far is polished to a mirror shine, I can’t wait to see what they’ve done with single player.
It’s going to be good. Very good.
I got into the beta this weekend and I’m so bad. I haven’t played an RTS since the concepts for macro and micro were invented.
I should probably just do my placement matches, but I keep doing macro practice against the AI. :\
Only play the AI until you learn the basics of whatever race you want to play. The compy AI is limited to “Very Easy” in the beta so they will pretty much just sit back and wait for you to roll them. You won’t learn anything.
It’s scary, but just jump into ladder matches. Yep, you’ll lose. A lot. But after every game watch the replay, check the economic graph and check out the guy’s build order. That way you can see how you got beat. You’ll learn very quickly this way. SC2 is great for giving you a ton of info after every match; take advantage of it.
I see how fast I can get to like 150 and then 1a2a3a the AI.
It’s so hard to keep my minerals low, not miss an SCV, not miss a supply depot, transfer my SCVs when I expand. Nevermind scouting, harassing, microing, and countering.
I wish they could just release it on 7/30 instead. After the bar exam.
Take 1 SCV early to scout. Hit all the possible bases. All you want to see is what buildings are being constructed (Roach Warren? Three early Gateways? An early Factory?) These give you hints as to what you’ll be facing.
As for transferring SCVs, I’m certainly no pro but my games tend to follow this pattern for economy:
[ul]
[li]Get near the supply limit early[/li][li]Start building early unit-constructing buildings[/li][li]Continue supplementing SCVs (or probes, or drones) at main base[/li][li]Maybe midway take the natural expo[/li][li]Build all workers for natural expo from natural expo, supplementing from main base[/li][/ul]
Usually for me it’s only when my original base is running empty (and I mean down to a few crystal patches) that I take a third expo. And then transferring is easy - just select 'em all and go. I usually don’t sweat leaving a few hundred crystal on the ground.
As for supply depots, I’m way behind optimal. I tend to build in bursts. First when I hit that first supply limit, then whenever I’m getting near the limit.
Of course, as Terran you can always block your choke with depots without much of a downside (God Bless their new ability to hide underground). This usually prompts you to build more than you need early and as a plus is a reasonable defense to early lings and zealots.
TLQ’s Chill told everyone that first you need to worry about making a lot of stuff. After you get that down, you should focus on making the right stuff for what you’re facing.
I’ve been doing the wall-in stuff so far. I was busy tonight but tomorrow I’ll run my placement matches and report back. Based on this low-level community tournament I’ve been watching, I have to be at least silver already.
Any doper players interested in some unofficial matches? The more I lose to better players, the better I’ll become. Same goes for you, if I happen to be better than you.
(I ain’t very good. Around rank 50 in my bronze 1v1 ladder.)
Dunno if it’s an open fact, but there’s a release date for SC2 now - 27th of July. And man am I looking forward to it!
(If it’s old news, please forgive. I broke my leg a few weeks ago and have effectively been isolated from the web.)