Just picked it up two days ago. Already contemplating a reset, because of some amateurish mistakes, but I think I can work through them.
If you’re just starting out, build a silo as your first building. Don’t cut a wisp of grass until it’s built (just work around it by cutting down trees). You’ll need to plant grass later, anyway, to get enough hay to feed your animals, but the head start it affords you is key.
Also: animals don’t die. But they will get upset if they’re not fed, and stop producing resources (like eggs and milk). So if you have a lean winter because you didn’t stockpile enough hay, you’ll get through it.
Or you can just not have any animals (or a coop or a barn) for the first year, and only do crops. That’s viable, too.
Another tip: seasons last 28 days. If you plant a spring crop on day 26, it’ll just flat out die when summer rolls around. So plan accordingly. Each seed will tell you how many days until the first crop. Some crops (like hops) will output something harvestable almost every day after they fully mature, so those should be planted early in the season.
Later on (much later, like almost third year), you can get a greenhouse, and grow whatever you want whenever you want. I recommend berries, as they don’t have to be replanted every harvest, and make a great amount of G you can apply elsewhere.