A friend of mine emailed me that he is having a copy of Bioshock sent to me as a very late Xmas present. How grateful should I be?
For the Xbox. Playstation or PC?
Bioshock 1 or 2?
But both are great games, well I only played Bioshock 1
and I loved it, great retro setting and one of the best told stories in a game ever
Very grateful. If you liked Dead Space, you’ll like Bioshock more. Try to avoid the story spoilers floating around - you may anticipate some of the twists, but they’re definitely more fun if you get them in game. It’s a horror FPS with some RPG elements, leveling up on skills and the like. Good graphics, very creepy location, excellent story.
Assuming you mean Bioshock 1. If it’s Bioshock 2, get Bioshock 1 and play that first. The story really works better if played in order.
And there’s a series of moral choices that, based on a very old thread, should be right up your alley.
Bioshock 1 for Xbox 360.
Which old thread do you mean, muldoonthief?
I actually want to apologize and retract that statement. It was an unwarranted cheap shot.
Okay.
Nevermind
Would you kindly let us know what you thought of the game after you finish it? There are a lot of fans on this board.
If you only care about art direction, the game might be playable. The difficulty is nonexistent, the control is poor, you fight like four types of enemy, the “RPG elements” are on par with those in Mega Man 8.
Gameplay consists of one-shotting everything with your wrench while wandering around trying to find whatever the story has disguised the red keycard as so you can open the red door.
I wouldn’t say that. Playing on Hard without using Vita Chambers provides a challenging enough (from an individual battle perspective), if not particularly difficult experience once you’ve played the game before. And even with invisibility and wrench lurker and all wrench strength plasmids you can’t one shot the boosted leadhead splicers with it.
And I didn’t find the controls particularly poor when it comes to a console FPS. I’ve played much, much worse.
Though I’ll admit there really isn’t much of an RPG element. But there is some strategy in what plasmids to equip.
The only real complaint I have is that the resources the game gives you are an embarrassment of riches. Even on hard you’ll never run out of healthpacks, eve, or ammo. And when you get low, you have plenty of money to buy some more. And if you do happen to run out of money, make quick work of a big daddy whom you’ve set traps for.
I see what you did there…
Bioshock 1 is definitely one of my favorite games. I played it on XBox 360 and I’m not a big FPS person as I never seem to get where I want my aim to be in syncopation with where the reticle should go. Bioshock has been good with the fact that my aim, when coupled with the plasmids (special powers), gets much better. The game isn’t a rail shooter, but there’s a distinct path it has you follow with some different types of paths one can take.
Bioshock 2, I’m still working on. It’s story seems rather secondary (for all I know that is). But I’m enjoying being in Rapture again so much that I’m only playing a couple hours a week so I don’t finish it too quickly.
I love Bioshock, but I killed Sander Cohen, dammit, now I’m missionless!
Truly, Bioshock is a very creepily atmospheric game. It is incredibly creepy.
When you get it, play it late at night while alone in the house. Preferably during a thunderstorm, with all the lights out and the sound cranked up.
Bioshock 2 is a work of art.
I particularly liked
The bit where you get to see what rapture looks like through the eyes of a little sister. Completely different.
I liked it a lot. But I’m a doof and didn’t realize the powers of the ps3 to stop action and choose a weapon until I got to the big boss at the end of BS1. Heh, doof. I liked the story, never thought twice about saving the little sisters, how could you not? My advice: turn off the vita chambers RIGHT NOW. They are a pain in the ass and add nothing to the game.
Oh, and be grateful.
I’ve started playing this game (BS1), I love it, the atmosphere is great, I haven’t got sick of the hacking game yet, but I’m having trouble killing big daddies. Is there some trick I’m missing? Nothing in my armory makes much of a dent in their health.
The gist of Bioshock is (without giving away any spoilers)… imagine combining the plots of Atlas Shrugged by Ayn Rand with High Rise by J.G. Ballard. Basically think John Galt building a magnificant underwater city and then turning as crazy as Howard Hughes. The population of the city likewise goes insane and turns into a bunch of psychotic crackhead lunatic retards. You also have creepy little girls and gigantor behemoths in armored diving suits. And for some reason, they thought it would be a good idea to put vending machines that dispense weapons, ammunition and genetically enhanced superpowers everywhere.
And so you are basically trapped inside all this.
That was really well done. I was actually sucked in for a while - I thought Sofia Lamb had actually managed to keep her area looking nice like that while the rest of Rapture went to hell. I was caught completely by surprise when you do the first Adam collection in there and see the real Rapture.
There’s not really a trick. [spoiler]The first Big Daddy you face in the Medical Pavilion is very, very difficult - you just don’t have much in the way of weaponry to face him. For him, make sure you’re maxed out on health kits and eve, and don’t be afraid to use a kit or run to the medical station when you go below 50% health. Use electroshock a lot - shock, shoot a few times, then shock again. There’s a turret nearby that you should have hacked (always hack turrets), but it may have been destroyed by roaming splicers. If you beat him with no health kits or eve left, you’ll still be fine.
The first Rosie in the fisheries level is tough too. There are 2 turrets on the lower level you should hack before taking him on. After those 2 BDs, they get progressively easier - you increase in strength a lot faster than they do. Once you’ve got the chemical sprayer and electrogel, they’re almost trivial.[/spoiler]
What clued me in was the things like the posters saying ‘hidey hole’ to show that the holes were safe places. And that dead bodies were ‘angels’ and were depicted as nicely dressed people with happy smiles on their faces and crosses for eyes. And the big daddy statues and posters reinforcing that the big daddies are the protectors and the ones you (as a little sister) should trust.