“Let me tell you about my D&D character.”
(Sorry, bad trope there.)
I’ve been playing D&D, and other RPGs, for four decades, and my favorite character has shifted over time, but right now, it’s Emma Blackthorne, the half-elven bard that I’m playing in a 5E campaign.
Since she’s a bard, Charisma is her best stat, followed by Dexterity. Wisdom is her dump stat, partially because it fits her ebullient-but-rash personality, and as it turns out, that’s probably my personal dump stat, too.
She’s charming and flirtatious, and her motivation is fame – she wants to be someone whom everyone has heard of, and knows of her exploits. She styles herself as a pirate, always introducing herself as “Emma Blackthorne, Pirate Bard of the Sea of Fallen Stars,” but her secret is that she’s not really a pirate at all (and that’s not even her real name): she was a barmaid at a tavern in a port town, and while flirting with an actual pirate one night, said pirate dropped over dead from a heart attack – she then appropriated the pirate’s gear and money, adopted a new “stage name,” and left the tavern behind to become an adventurer.
When the party goes into a town, and stays at an inn, she usually will wind up performing in the inn’s common room, singing and playing an instrument, and telling stories about the group’s adventures (and her own starring role in those
).
In combat, her primary thing is to buff allies and hamper enemies (classic bard tactics). I like to think of her as the party’s “Swiss Army knife” – she’s got a range of spells and items that can be useful in a variety of situations. For example, she once used Dimension Door (twice) to rescue an NPC who was being threatened by a BBEG: she teleported in, grabbed the NPC, and teleported back out with him to safety. One of her favorite spells is Vicious Mockery – it doesn’t do a ton of damage, but it’s the perfect closing move to finish off a battered opponent, and it gives me the chance to make up rude insults. The party doesn’t have a full-time healer, so she also winds up filling that role in combat, as well.
Where she really shines is non-combat encounters: because she’s so good at Persuasion, Perform, and Deceive, she’s excellent at obtaining aid for herself and her friends, and at convincing NPCs to share information with her that they really shouldn’t.
She primarily uses bardic instruments: she has a Fochulcan Bandore, and recently also obtained an Anstruth Harp. She rarely goes into melee combat, but she has a Sun Blade for that purpose – a perfect weapon for her, because it’s so very flashy and impressive.
I’ve been playing her for about 4 years, though that campaign is about to wrap up. She’s my favorite because of her personality, and because she’s able to contribute in a bunch of different ways.
I use a picture for her that I’d found on a Google image search years ago: