The Dragon Age thread

Where do I go to get my weapons enchanted? I met this dwarf guy once but i can’t remember where he is.

Actually, I noticed something about this game (spoilers, byut not too hard after Ostagar)

Most of the actual evil villains have heavy eyeshadow or a lot of sleepless nights.

The other thing I didnt quite “get” was whether or not everyone else has the same problems. Let’s just say that there are a lot of mages running around there, and most of them don’t seem to have had terrible problems getting by. Plus there’s so many other nasty things out there… well, mages just seem like another risk, but not a horrific one. I’m not sure tossing people to the wolves (or in this case, The Fade) for an initiation is really a particualrly wise idea.

Ugh. I believe there’s one in Redcliffe and Denerim. Hard to find, though.

When you leave Lothering there is a dwarf merchant. In the conversation I asked him to join me. He said no, but the next time I was at camp he was there, and follows around everywhere. I don’t know what happens if you don’t ask him, whether he follows or not.

Does anybody know who does the voice for Shale? I can’t figure out if it is Harvey Fierstein or somebody doing an impression of him, or just sounds like him.

Speaking of voice actors, even I can recognise a couple names: Kate Mulgrew, Tim Curry, and, as mentioned upthread, Claudia Black.

How much do folks of their stature/fame get for this kind of work?

Hmm, I’m just about to make my first character, and since I’ve heard people mentioning the difficulty, I wanted to ask: assuming I make a magi, is there anything I should, or should not do with the initial build?

I still can’t find someone to enchant my weapons. Anyone have a specific location where I can find an enchanter?

Mages get skills every 4 levels I believe, so pick two of skills and stick with those. Mages are very versatile, but I’d stick with two schools and master them. Healing is a plus, but there is already a great healer NPC so you cna go crowd control/dps for your mage build.

I figured out how to get to my “camp” for the enchanting.

The only enchanter I’ve found in the game is the son of the dwarven merchant who sets up in your camp. You should get them after meeting them while leaving Lothering. I don’t know if it’s possible to drive them away during the initial dialogue but if they’re not in your camp you may be SOL.

Ahh, I see you figured it out, never mind. :smiley:

Finally got the hang of this game. CTRL A + H is so much more responsive than pressing the icon under the party menu (bug?) Basically the tactics I use are all target assisting my main character.

The cheese things I do includes equipping everyone with bows (just putting my dog on hold), using poison, using Dread Howl before using Cone of Cold/Fire Burst, using line of sight to lure archers round the corner etc. Guess MMO does train one to think more tactically (at least those hard raiding instances!). My favourite chessy move is to have a mage wait outside the door, lure the bunch thru the doorway, and prep the AoE spells.

The 1.01a patch made normal playable for me. Or is it because I forgo points in Cunning and pump more in Strength so that my build is more DPS. I have no idea.

My favorite cheesy discovery was learning that some AoE spells (like Blizzard) don’t require line of sight to be cast so can be cast through walls.

Oh, sure. Until one of them turns into an abomination and burns his whole village to cinders. Then suddenly it becomes utterly careless *not *to have neutered him before his freakout. Or, at least, that’s the rationale the Chantry puts forward. And if I understand the background any, the normal state of the world isn’t full of nasties - ISTR the last Blight happened one or two centuries ago. So, in a peaceful world, a local magical freakout would be a big deal - think Columbine, only with brimstone.

As for whether the other realms beyond Ferelden’s borders have to deal with the same problems, well, according to Alistair there are Grey Wardens scattered pretty much throughout the world, so it’s a fair bet that wherever they are, Blights happen, might happen or have happened in the past.

Gameplay thoughts : I might have to download the patch - Normal is roflpwning me something ridiculous. You’d think a dwarf fighter, pumped with Constitution, decked in the heaviest armour I could scrounge at this point (just finished Lothairne, am in Denerim right now), a relic shield and Shield Defense constantly up would be able to…well, tank. I sure as hell ain’t doing damage.

Yet even with both Morrigan and Fats the Dog on mass stun duties, I’m going through potions like they’re laced with crack. In fact, they probably are, considering the wads of cash I blow on those suckers. Taunt is a death sentence, but the rest of the party dies even faster if I don’t… and since the game doesn’t give me any numbers to crunch, I have no idea what I could do better. Grumf.

As one of the few it appears who have been playing the game on a console, (I know the PC arguments and I have an outdated box I can’t afford to upgrade right now, so don’t try to upsell me please), I have to say I’m a little surprised by all the talk about how difficult it is. I’ve worked my through Redcliffe, the Circle and the DLC areas in Honnleath and the Warden’s keep and I have to say while it’s been difficult it’s not what I would consider impossible. I’ve wiped a few times but that’s been due to bad strategy, and after tweaking my tactics a bit I’ve always managed to prevail. Are the console versions considerably easier on an absolute basis? If so I find that to be a little insulting. :o

If the patch lowers the difficulty of the “normal” mode maybe it’s bringing it into line with the 360 and PS3 versions.

1.01a Normal is sane for me. On Normal you get an Attack, Defence and Damage boost. Though if this is how Bioware scales the difficulty I am rather disappointed (a flat bonuses throughout. Are you kidding?)

I am missing DC checks. So yes, Persuade has bonus from my Cunning and Intimidate has bonus from my Strength, but how much? Can I have 50 Cunning but only Cocerion level 1? Are the posions worth it? What is some chance to stun?

Anyone has any insight what happens if you are a goody-two-shoes? I miss getting Light Side points from turning down rewards. Nothing happens in this game (or did I just not bring the right party member along?)

I agree with you.

Not sure I can honestly answer your question not having the ability to compare right now, but I’ve been playing a rather straight forward “good” Warden, (tolerant of Elves and Mages, taking my duties as a Grey Warden seriously and willing to give those who show remorse a second chance like Jowan and Avernus), and I haven’t noticed my self missing anything of merit. I have all the party members including Sten and Zev and most everyone of a compassionate bend seems to like me. The one thing I have noticed is that background dialogues seem to be closed off if you don’t have a high enough approval rating with them. Allistair, Leliana and Wynne all love me and have at great length discussed their past where Morrigan, (hates my guts), Sten and Zev seem to be less forthcoming. I’m assuming that much like Mass Effect and Kotor the endgame story is significantly different for each path though I don’t know that for certain. It appears that the “good/evil” alignment has been truly replaced by individual approval for each character.

A few characters seem to be convinced I was sent by “the Maker”, if that means anything. That’s another interesting thing as I seem to capable of walking the tightrope of not condemning mages, (even Blood Mages), and keeping the approval of the Chantry at the same time. Based on pre release info I wasn’t certain that would be possible.

Well, ok, thanks I suppose!:smiley:

My understanding is that yes, the console version was made easier than the PC version.

I think it’s because the console does not have a tactical view (the isometeric view). The ability to tell 4 person where to go at the same time is priceless. Of course, a scheme could be devise where you can do the same in third person, but it may be real troublesome.

One difference I’ve seen listed is that on “normal” difficulty on the PC, friendly fire does half damage. On consoles it is zero, the same as on the PC “easy” difficulty ( on “hard” or worse it is apparently full damage on all platforms ).