Normally, you can get two pieces of ore from a vein. Then they regenerate in about a month. Sometimes you get jewels instead. However, the best way to do it is: use the vein until it tells you you get an ore. Immediately push a button like a directional arrow to cancel. Do both steps again, and then it is possible to sneak out three ores.
If it is grayed out in enchant, that usually means a) you already know this enchantment (and if you select it, the game will tell you such) or b) possibly it’s some weird enchantment that is unique.
I doubt they will still be there, but there is supposedly no limit to the random dragons, and it seems like there are plenty in the game.
I Read in the Wiki that followers don’t level with you. Anyone know if that is true? If so, I guess you have to keep “trading up” to new followers as your progress?
Is there any disadvantage to a full time mage wearing armor? I ahve been sticking with Robes but I think if i get my enchantment skill high enough i could enchant Armor with the same benefits Robes have. Would that hurt my spell casting at all?
I am having trouble getting to the Greybeards. Should I approach form the south (around the Mountain) or the Norh?
For those with a lot of gold, are you spending it on training? There are people all over that can train you in different skills. You can spend 4 or 5 thousand on a single 5-stage training session for one skill.
They won’t be. Items you sell to merchants eventually go away. You shouldn’t worry; you’ll be swimming in scales and bones before long. I can scarcely stick my head out the walls of a castle without a bunch of dragons attacking me. It gets to the point where I have to go from city to city looking for a buyer for all my dragon parts.
Not that I know of, besides carrying weight etc. A class from previous ES games was the Spellsword, who wore heavy armor and had combat and magic skills.
Go to the village of Ivarstead. It’s location is for several quests so it may be on your map already. It’s southeastish of the marked location. You may also want to pick up a Clairvoyance spell, which can lead you to the right path. A guy named Klimmek has an easy quest that’s on the way to High Hrothgar.
The only disadvantage to wearing armor as a mage is that you won’t be putting any points into stamina so the armor will eat up a larger percentage of your carry limit. Well, that and I’m not sure if you can put magic regen and skill fortify enchantments on armor.
The road east from Whiterun takes you past a bandit tower, and (more importantly at low level), a troll, which was a handfull for me.
If you go south to Helgrun (sp?) (the keep in the intro) , swing east (taking you around the mountain from the south), is a little safer, at least to Ivarstead.
But… there is another toughie on the path up the mountain…
Anyone else finding that the game gets crazy easy once you hit level 20 or so?
Just cleared out a dungeon where the last big fight was something like 8 undead types (wights/skeletons/etc) and one boss. I sat in the entry way and picked all of them off except the boss with one bow shot. The boss took 3 shots.
Dragons are still a bit difficult, but as long as I have a pile of healing potions, I never die. Really, about the only times I do die is when I don’t drink a potion fast enough, and that doesn’t even happen all that often because I’m playing an archer and most of the time the mobs don’t get close enough to me to actually do any damage.
What difficulty setting are you playing on? I started the game at normal difficulty, and thought it was too easy almost immediately so I upped it to “Expert”. I’m level 37ish and there are still mobs out there that can one-shot me. There is also a setting higher than Expert (whatever they call it, basically insane) if you really want a challenge.
I just got one-shotted by a necromancer. Came as a shot to me. And I’ve never really found dragons difficult yet.
Good idea. What does it seem that the difficulty does to you? Oblivion was lame because it mostly just increased enemy HP, which meant that a battle against a simple goblin led to your sword being completely out of charges and in need of a repair. I hope Skyrim makes multiple changes to enemies.
I’m pretty sure it increases the damage they deal as well. But aside from enemy HP and DMG, what do you really expect a difficulty setting to do? Re-write their entire AI so they get smarter and play with different tactics or something? I mean, let’s be reasonable here.
I’m such a nice Thane, I grabbed all of the clothes lying around in wardrobes and dressers around Whiterun and and put minor enchantments on them all and left them in a pile in the Dragonsreach dining room, to surprise the owners, they should name a holiday after me.
speaking of grinding enchanting, has anybody found a rabbit warrens or anything like that? I got a huge pile of empty petty gems that I need souls to fill, and I’d rather do it quickly.
Well, IIRC with Mass Effect in higher difficulties the enemies start using special powers like erecting force fields more often, and more of them have powers like that. You might be able to have something of the sort with Skyrim; say, at higher difficulties dragons use their breath attacks more often, or extra powers.
Don’t be silly. I’ve seen it implemented well enough in many games. Oblivion made it so it was like tearing down a building with your fists. Hell, make it so larger amounts of enemies spawn, or something.
Is there any use for the various gems (rubies, sapphires, etc.) lying around other than selling them? I know I can make jewelry with them, but a silver ring has the exact same power as a gold diamond ring right?
Well, I found a quest where someone wanted me to bring them 3 Flawless Amethysts. There is also a quest to collect all of the “Unusual Gems” in the world - there’s something like 26 of them (that would be a fun one to try without spoilers, sheesh). But mainly it’s jewelry and selling. For enchanting purposes, I guess you can apply the same enchants regardless of the value of the item, yeah.