The Hearthstone Thread

How to win this week’s Tavern Brawl easily:

1-drop: irrelevant, I like Mistress of Mixtures
2-drop: Doomsayer
3-drop: Acolyte of Pain
4-drop: Astral Communion
5-drop: Nourish

And then you just stuff the deck full of whatever beefy dudes you want and go ham. Y’Shaarj on turn 4 is a little hard to deal with.

I only have about 2 friends who play hearthstone with me and they are both away, if anyone wants the 80gold play a friend quest then my username is the same as here

We also need your numbers. :wink:

Add me anyway, TabbyNat#1285

Crafted a Reno/Kazakus warlock and it’s a lot of fun. So many tools in the deck - the strategy is way less rote than a lot of decks.

Have only played a few constructed games this month for quests, but I went on a win streak that went from level 19 to 14 which is probably my best streak. Oddly enough I’ve been having a hard time getting past due to pirate decks and aggro shaman. Which is weird, because my deck has a ton of tools to handle the early aggro, I just can’t draw my like 7 damn answers to it in time. I’ve been doing surprisingly well against control decks.

The Tavern Brawl this week is pretty funny. And secret.

Finally managed to become the Cow King. Moo.

What is that? And how do I become one too?

In the tavern brawl, if you trigger all the secrets, a vortex spawns that (at the end of the turn) turns your opponent into the Cow King, who has completely different abilities and so forth.

You can’t target the vortex, but it is possible to steal it, generally by killing your own Sylvanas or else through Mind Control Tech. If you do so, then your opponent isn’t turned into the cow king, you are.

See: The Dark Wanderer - Hearthstone Wiki

Ah, thanks. Life happened so I didn’t get a chance to play over the weekend. Oh well.

I just got killed by an Aviana->Kun the Forgotten King->C’thun->Brewmaster->C’Thun combo from 26 hp. That’s the first time I’ve seen that one.

They can also use Brann to double up C’Thun’s battlecry. It’s pretty disgusting (though not as much as all the pirate/aggro cancer).

Yeah, you have to draw two legendaries and your finisher (probably another legendary) to get the sick combo with that deck.

I’ve become fond of dirty rat. Not only for the obvious use against aggro decks, but when you can predict what cards your opponent might be holding and you pull out a reno or an alexstrasza or any unit with a high value battlecry it’s magnificent. Or any high value minion when you have removal, or when you’re going to twisting nether, all sorts of uses.

The best is ratting out a doomsayer when your opponent has a big board.

Earlier today, playing against a C’Thun druid, after having seen me play two thoughtsteals, he plays Dirty Rat.

Into Doomcaller, a 7/9 I nabbed from his deck.

He conceded.

Sorry :o

Scathach 21718

I work the kind of job where I’m either furiously busy for 12 hours a day then go home pass out and sleep OR I fuck around on the internet for 6 hours a day and go home and play video games until I pass out and sleep. So I tend to be a bit sporadic in replies.

Also SenorBeef, if you’re still following this thread, I’m the Sioc on Steam who added you and then never followed up on trying to join the SDMB ARK survival evolved server

In hearthstone chat, do you guys mainly play wild or standard?

I ask because I joined during WoG so I missed Naxx and GvG entirely. When BrM WoG and LoE all cycle out together I’ll lose a lot of my good cards but will still be crap in Wild because I don’t have the earlier cards. I’m tempted to dust all the cycled out cards and go all in on standard only.

Just finished back to back 6 and 9 win arena runs. Makes me realize how bad I’ve been in arena lately. I haven’t had another 7+ win run in probably 20-25 arena runs, and my average is probably in the 2.5-3.5 range somewhere.

I should start tracking that sort of stuff. I’m also fairly sure I’m within a few packs of the pity timer on legendaries…

I don’t play wild much personally, but there are some successful archetypes in Wild right now that have few or no expensive cards from Naxx or GvG. However, I’d say in general if you want to play Wild you’re either going to restrict yourself to a small slice of the meta or you’re going to have to shell out the cash for a lot of the cards in Naxx and GvG.

There’s a pretty detailed meta snapshot of Wild here: http://metastats.net/snapshot/wild/1/

According to metastats, right now the most popular deck is Pirates, which is essentially the same as the standard deck but with Death’s Bite and Ship’s Cannon. You also choose some of the Reno decks which seem to have only a few commons/rares from Naxx/GvG (I didn’t look at those lists very closely though). It seems like the most expensive deck for you would be Secret Paladin which requires Dr. Boom and a fair amount of class rares and epics (although you could probably find a substitute for coghammer and possibly even the Dr. Boom - the essential Naxx/GvG cards for this deck are Shielded Minibot and Muster for Battle).

Also as a general rule, all formats are unpredictable. Just because no cards are expected to rotate out of Wild doesn’t mean that a card rotating in could drastically change the composition of the top decks. Case in point - Loatheb is in almost none of those decks right now - if a spell combo deck becomes one of the most popular decks in wild, due to some powerful combo card being introduced into the format, Loatheb could easily become and auto-include.

Forgot to mention - you’re going to need Avenge for any Secret Paladin list (no suitable replacement - it’s basically the only “good on its own” secret), and you’re going to also need neutral commons like Shredder and Haunted Creeper, but you would probably need those for a variety of Wild decks.