By which I mean that it might sell a million bazillion copies, but as a critical effort it’s a big, steaming turd.
Full disclosure - I own every system currently on the market, including the Nintendo DS and Sony PSP handhelds. I’ve been a lifelong gamer and devote a lot of time and mental energy to games, far beyond the average nerd or casual fratboy gamer archetypes out there. I don’t do “console wars” and I’m not a fanboy of any corporation that exists solely to take my money, which includes Sony, Nintendo, Microsoft, and all of their publishers. I think that fanboyism is embarrassing, unthinking, and lame on all levels, and is hostile to legitimate critical discourse.
That aside; the Wii is, thus far, a failure as a gaming platform. Its own first party titles have not innovated in any way and have not taken advantage of the unique interface that should be the driving force behind the system. The vast majority of its “killer apps” are either predominantly leftover code from its previous system (Zelda, which actually had a joint release on both systems!, and Mario Galaxy, which is merely the bonus levels from Mario Sunshine turned into their own game, regardless of how great and fun it is, Smash Brothers, which is indistinguishable from its gamecube predecessor on any level, including controls) or are built around pure controller gimmick rather than innovation (Mario Kart, in which you…wait for it…snap the controller into a chintzy plastic wheel and then proceed to ignore all motion sensing and 3D space abilities). And that’s the first party games, which for Nintendo have always been the best!
Third-party games have been downright shameful and embarrassing. Remember when Nintendo wouldn’t endorse Tengen games back in the eighties? Oh, how times have changed - it seems that any upstart with some knockoff flash code can now sell a licensed third-party wii game. There are apparently hundreds of games out there that are little more than flash apps packaged on a disc…and that’s before we get into the sub-Korean bootleg-quality knockoffs like Lifesigns Surgical Unit, which is actually a knockoff and clone of Trauma Center! [I know that’s a DS game I linked to, but it drives the point home - Nintendo is allowing these “bootlegs” on all of their platforms. Seen the latest Nintendogz game lately? Oh, how the mighty have fallen! And let’s not even talk about the glut of PS2 ports - it’s like every new PS2 game is getting a joint Wii release! Embarrassing! If the first party won’t innovate, how can you blame the third party developers - there are now games out there that don’t use the Wii’s motion control or spatial elements in ANY way! Hello, Gamecube 2.0! But who can blame them when the system’s killer app, the recycled/re-released Smash Brothers, supports just plugging in a Gamecube controller and ignoring the fact that you’re even using a Wii!
Online play is a disaster. Few games support it, and the ones that do require nested game-specific friend codes within friend codes, each of which are about 20 random characters long. I still can’t play Smash Brothers against my little cousins out west, because somewhere between us there are about 80 random characters in these friend codes and one of them is wrong somewhere. I’m pretty sure it’s not on my end, but I won’t hold my breath until one of the 12-year-olds on their end figures out that he typed in an O instead of a 0!
The promised DS connectivity has not materialized in any way at all. Nintendo has two great, potentially innovative platforms on their hands and chooses to link them in absolutely no way for maximum bland, safe anti-innovation.
The Virtual Console is a joke. The pricing scheme is all wrong, there are very few desirable games, a whole lot of first-generation 1985 4-bit’esque NES first-party titles like Baseball, Tennis, and Action Game for an astonishing $5 each. Almost every classic and desirable game from those eras is absent.
And there is absolutely nothing on the horizon for the system. Lazy and complacent, Nintendo does not seem to care about actually making a great platform and innovating, because they can’t stop selling systems. Why make great games and why innovate when re-releasing games like Smash Brothers, Mario Sunshine, and Mario Kart will sell like crazy? And that brings us back to Celine Dion - a million trillion people will sell out every night of her Vegas show and buy a hundred dillion copies of Let’s talk about love, but that doesn’t mean that on an artistic and critical level it isn’t a giant piece of crap.