The Nintendo Wii is the Celine Dion of this generation of consoles.

Not for nothing, but Ghostbusters is coming out for the Wii. I’m quite anticipating it.

Brilliant! I was just remarking to a friend yesterday that a Ghostbusters game would be perfect for the Wii.

Now we just need that Lucasarts Star Wars game.

I do see your point, but I can’t help but feel that the major “most wanted” games - just going by games that go for bigger $$ on ebay, for example - are completely absent from the VC to date.

Nes
A Boy and his blob
Shin Megami Tensei (keeping with bringing over the Famicom games!)
Dragon Quest I-IV
Ultima III and IV
Faxanadu
Tetris
Double Dragon II-III
Castlevania III
Contra
Metal Gear
Final Fantasy
Bionic Commando
Golgo 13
Maniac Mansion
Bubble Bobble
Xenophobe
Battletoads
Lifeforce (and other gradius!)
Baseball Stars
Sweet Home (if you’re going to do famicom games, do the right ones!)
Stryder

Sega Master System
Phantasy Star
Ys

PC Engine
Y’s book I and II
Cosmic Fantasy

SNES
Final Fantasy II and III
Chrono Trigger
Earthbound (SERIOUSLY, FOLKS)

Genesis
Phantasy Star IV
Golden Axe series
Shinobi and spinoffs
Stryder

Sega CD - it’s a no-brainer to have these releases, when they’re going to have turboduo releases.

Snatcher
Lunar, Lunar II

64
MOTHER III
And those are simply the “must-haves, what are they thinking for not having these available!?” killer apps

Yeah, Final Fantasy, Chrono Trigger, and any other Squaresoft games are never gonna happen. Squeenix would rather hang onto those so they can rerelease them themselves.

As a heads up, development never finished on Earthbound 64/Mother 3. Mother 3 for the GBA was released in Japan, and there’s a thriving, active, fan translation project (I won’t link to it here out of legal worries, but there’s a link to it from starmen.net). It’s unlikely that Mother I will see the light of day on the VC either, even though Nintendo already has a finished English version that was never released.

A lot of those are Square Enix games, and SE has already said that they’re not planning to allow their games to be released on the Virtual Console. That could change, but I wouldn’t hold your breath waiting for a VC version of Chrono Trigger when they could release a DS port for $40 and it would sell.

Some of the others are entries from series that have already seen VC release (Contra, Phantasy Star, Double Dragon, Castlevania) so we can pretty much assume that the rest of the series will make it eventually. I believe the Ys games have already been announced.

Star Wars The Force Unleashed (with exclusive Wii Lightsaber Vs mode) will be released on September 16.

Yeah, I know all of this. It was mostly wishful thinking. :smiley:

That fact that the big N has sat on their finished, translated Mother for ~20 years is one of the stupidest things that has ever happened in the battle of business vs. art.

At the very least they need to get Earthbound out on the VC soon.

I’ll bet that it’s coming. We got Sin & Punishment on VC, and that game actually required additional localization work because the menus and such had never been translated into English. If a full localization of Mother is already done, it seems like a no-brainer.

I do wonder why Earthbound hasn’t made it to the VC yet. It seems like it’d be a natural thing to release all the Brawl-related games they possibly can.

The fact that Sin & Punishment actually got translated and came out is still so mindblowing to me that I have hope for Mother, Sweet Home, etc.

That’s a good point. If Nintendo has been waiting for a time when Western awareness of the Earthbound characters was at a peak, that time is now.

Xenophobe was not, by any wild stretch of the imagination, a killer app. Coaster, hiptster belt-buckle, or substitute clay pigeon I’ll give you, but killer app, no.

The reasons behind Mother not getting a US release are actually pretty well reasoned. Nintendo didn’t want to release a game for a system that was on its way out, and potentially take away from their new system’s release. I can see that happening. After all, they are a business, not a charity. If they don’t think that something will sell, they’re not obligated to risk money by offering it. In addition, the game is “out in the wild” on the internet, and so those who are truly dead set on playing it can do so to their heart’s content.

Asking them to release Earthbound 64 is ridiculous. Do you really think that Shigesato Itoi is going to step in and finish a game that was never completed for an obsolete system whose story has already been told on a different system just so they can sell it for ~$10 a pop? That’s just dumb. For Mother 3 on the GBA, on the other hand, I can offer no defense of the lack of an official translation.

To be honest I could see them releasing Earth Bound/Mother I/Earthbound Zero on VC, Mother III I’m not too certain on (because they have to do a translation, also there’s no GBA section). Hopefully some day we can get it though.

Well, someone’s mentioned Star Wars: Force Unleashed. The multiplayer duel mode is supposed to be awesome.

But what you may not understand, Bosstone, is that Ghostbusters is Ghostbusters 3. Dan Ackroyd and Harold Ramis writing. Bill Murray, too. They even got Walter Peck and Janine.

Basically, this is what they did during the writer’s strike.

Yeah, I did a little research on the game once I knew it existed. It looks like it’ll be a really high quality game, not some licensed drek put out there to please the kids. I doubt more than a handful of kids under 10 are all that familiar with the Ghostbusters anyway. This is for Ackroyd and us big kids. :slight_smile:

What makes the Gamecube version better? I would think that aiming with the Wiimote is enough to give that version the edge.

I haven’t the faintest. That’s one of the reasons I’m putting it out there.

One major difference is that, with the Wii port, the entire game is a mirror image of the GC version. This is because, although Link is a left-handed character, Nintendo assumed that the majority of Wii users are right-handed, and thus flipped around the interface to match Link’s motion with the typical player using the Wiimote.

Aside from fan complaints of “LINK IS RIGHT-HANDED IN THE WII VERSION OH NOES”, I’m not sure how the GC version would be significantly better than its Wii counterpart. FWIW, I thought the Wii port made great use of the Wiimote, especially WRT archery.