I’m sorry, but you are wrong. Since revealing the Wii Remote, Nintendo has always said that the Wii would also have the capability for a traditional controller and the GameCube controller.
This argument might hold some water if it wasn’t for the fact that Nintendo’s big franchises already hit the casual, mainstream, middle-of-the-road audience.
There is no video game franchise more universal (and accessible) than Mario.
I have put this theory out there before, (and been laughed at for it) but here it goes again. There is not a major gulf between “good” games and “bad” games.
It is my belief that there are very few bad games, games with mechanics so horrible that they become unplayable. This just does not happen on any game platform. Any person reasonably familiar with a genre would be able to enjoy (at least on the surface) any game from a genre they enjoy.
This doesn’t mean that certain games aren’t better than other games. Your Grand Theft Auto will always be better than your True Crime for example. But if all you’ve ever played is True Crime, and you think its good, that’s not a crazy notion.
The Wii’s controller has a total of 11 buttons and directional pads. The PS2’s controller has 13. We’re dealing with a learned helplessness here, not a quantifiable difference in complexity between the two. The fact that the Wii looks like a remote control makes it appealing to people, not that it’s somehow fundamentally simpler and more accessible.
Actually, Nintendo repeated again and again that the DS would be instrumental to the Wii, and fundamentally integrated with the system as far back as the initial “Revolution” era. This turned out to be completely wrong, but they promised it again and again and again and again.
I don’t really get what you’re trying to accomplish with your OP. I love my Wii and I play it all the time. Do you want me to stop playing it? Would you like it if I sold my Wii and bought a 360 or PS3 instead?
Or do you just want to judge me for listening to Celine Dion?
OK, let’s do it. The concept of a “must have” game differs from person to person, but I think we can all agree that following games count:
[ul]
[li]All of the “main series” Mario games and many of the spinoffs[/li][li]Four of the five Zelda games (with only Majora’s Mask being unavailable)[/li][li]Three of the four “main” Sonic the Hedgehog games (and most of the spinoffs), [*]Both Metroid titles[/li][li]Mario Kart 64[/li][li]Super Mario Bros. The Lost Levels and Sin & Punishment, two games that were never released in America before [/li][li]Star Fox 64[/li][li]Contra III[/li][li]Punch-Out!![/li][li]F-Zero and F-Zero X[/li][li]Donkey Kong Country 1, 2 & 3[/li][li]Streets of Rage 1, 2 & 3[/li][li]Wave Race 64[/li][li]Comix Zone[/li][li]2 of 4 Nintendo Castlevania games[/li][li]All three Ninja Gaiden games[/li][li]Kid Icarus[/li][/ul]
We are discussing the merits of the Wii. The Virtual Console is a major selling point of the Wii. How is that a hijack?
Beyond that, I’m still not sure how the Wii can be a failure at anything. A system is only as good as its games and only someone with half a brain can argue that any of the three current systems doesn’t have at least a few classics already.
Game, set, match.
And with that, I’m off to sweat out a titanic struggle in Wii tennis…with my six year old son, and I might win, too, if he feels bad for dear old Dad.
Otherwise it’s bedtime! No soup!
<Snippety snip>
Since when, outside of Rocky Horror Picture Show, has a movie been interactive?
Or music?
The Wii IS interactive and unique. Just because it has disappointing titles just like every other system EVER doesn’t make it bad. If I want to play FPS online, I use my computer.
Any videogame that actually involves exercise and not button-mashing gets a vote of confidence from me, and it’s broad appeal is a plus, except to a handfull of graphics and internet playability junkies like you.
Guys there’s no need to feed the troll. My earlier response was directed at other posters in the thread but it’s probably better to just let this thread go away.
Yeah, this isn’t cool. I think people who dump on the Wii for not living up to their expectations, when it’s clearly living up to millions of other peoples’, are just a touch misguided. But trollish? No.
Kalibak, I think a lot of your criticisms are valid, but what do you expect them to do with the Virtual Console? Release every desirable game all at once, then let it languish forever without updates? Maintaining steady interest (and preventing fatigue) by releasing 1-3 games per week is a much better strategy. Nintendo is a business after all. (And I agree with Justin that the current VC library is an embarrassment of riches. I’d like to see you elaborate on your argument that the list of games he provided is a “joke.”)
Just Some Guy, insults are not allowed in this forum. If you want to accuse other posters of trolling, the place to do so is in the Pit, not here. This is a warning. Do not do this again.
I don’t go to Macy’s to buy tools and I don’t go to Sears to buy fashionable clothing. They’re both department stores and both have their purposes. That’s how I view my Wii and Xbox 360.
I bought my Wii first and have played with friends and family of all ages on it. I got enthralled and finished Resident Evil 4 which is the first time in maybe 10 years that I finished a game. Wii has been a great bridge for getting those folks in my life to play video games with me AND have fun than any other system. Our 8 year old son, who is a huge gamer, is able to play games with his 6 year old sister who normally has no interest (they both completed Disney’s Enchanted Journey together without my help). I’ll sit down with them and we’ll all play Mario Party 8. The controller and game play is perfectly fit for them (whereas the gamecube controller, even the smaller one, is still a bit unwieldy for her tiny hands).
That being said, I did feel left out from all of the “cool” games. The problem was the PS3s price point was out of what I thought would be a value return and the 360s Red Ring of Death was something I didn’t want to deal with. I got my free subscription of Game Informer from GameStop and after all of the hype surrounding Bioshock, I finally succumbed to temptation (plus there was a $50 paypal rebate so it was only $229). And Bioshock lived up to the hype. The graphics? Gorgeous. Gameplay? Amazing. And a story that actually made sense. After that, I followed the legends of the system, Orange Box, Gears of War, and Call Of Duty 4. I was a little unimpressed by those. But Prey, Rainbow Six Vegas, and Beautiful Katamari have kept me in its fold. All of the games I’ve played on this system ('cept Katamari) are not family friendly and so far, that seems to be the status quo for the 360. That’s not to say that there aren’t any, but that the quality games aren’t really there. There’s also the fact that, like has been said in this thread already, sometimes I don’t want to be flailing my arms around all the time while playing a game.
All of this is to say that the Wii isn’t just a flash in the pan, overhyped, underpowered, dismissable system. It has its place when it comes to the casual gamer and families. But on the other side, the Wii isn’t going to be able to handle the sweet new games like GTA IV or Ghostbusters.
I’m the kind of person that buys consoles because it has a game I want to play. (Final Fantasy Tactics got me into PSX, Disgaea the PS2, and it looks like Disgaea 3 will put a ~$450 dent in my pocket once it gets localized.)
So far, I’m not a fan of the Wiimote. Mind you, I only played it once for one of those Dragon Ball Z fighting games, and I don’t really like fighting games, but fundamentally I’m a lazy bastard and I got bored with waving the wiimote around trying to get it to read my motions. (I’m not all that impressed by Guitar Hero for the similar reasons; I do try to play DDR every once in a while for exercise, but that’s about it.)
Then again, I didn’t like Game Cube’s version of Twilight Princess (my complaint - some of the items felt really gimmicky, especially that skateboard thing), so YMMV.
When we went and bought Twilight Princess for the Wii, the lady behind the counter told us to not open it and play the Game Cube version first. Her son told her the Game Cube version was better. We told her we had no intention of getting the Game Cube version (after all, we bought it when we bought the console itself). I’ve also heard the same thing from a few different people.
It’s worth noting that the game was designed and built to be played on the GameCube, and only ported to Wii after the GC version was completely finished, which necessitated some compromises. I’m sure that if and when Nintendo builds a new Zelda game from the ground up with Wii controls in mind, it will feel a lot more natural.