Now, I would say this would be absolutely abhorrent if it weren’t for the fact that the circumstances made this particular situation hysterical.
Back in the Warcraft III Beta, Undead could speak the same language as Humans. I think they changed this in the retail version. In one PvP server, a level 60 or so Undead Mage went into an Alliance area near a bridge. He’d either listen for or solicit some trade, and when someone was interested, he’d say, “I’m over by the bridge.” when they would go over to the bridge to make the trade, he’d pop out and fireball them for like 6000 damage :eek:
Now I know a lot of people would read this and be thinking, “Boo! Hisss! Mean player making everyone else’s lives miserable!” but in truth the only thing this guy is exploiting is the gullibility of other players. They would know there would be some horde player(s) lurking about (it tells you when they ‘invade’ an area) and suddenly some stranger offers to make some trade in an isolated area? Come on!
It reminds me of a similar trick in another online game I played, Planetside. Planetside was neat because you could wear ‘invisibility’ suits, and sneak into enemy bases to hack them (hacking bases would eventually allow the hacker’s side to control the base). Of course, defenders were wary of infiltrators and would often have sentries present. So the infiltrators had to get a little creative. Like sending enemies /tells, giving them false information. This could be used to lure an enemy over a remote explosive, or just send him on a wild goose chase. There were many cases of bases getting hacked and captured, or generators blown by sending a /tell to an enemy: “Some infiltrator is trying to hack the vehicle terminal!” and while the sentry runs off to find him, the infiltrator runs in, hacks the base, then bugs out. The REALLY funny thing about this is that anybody can type /who playername and find out what faction they are on. But plenty of people are too lazy/gullible to bother, so there are a lot of very comedic examples of skulduggery going on.
In Planetside, I took this a step further. I got some people in Anti-Air Max armor and set up a flack trap. I had us positioned near where an enemy faction would spawn from their sanctuary (home base). I would then find out the names of enemies on the sanctuary. When I found a leader, I would send him a /tell saying I needed a Galaxy transport full of troops to base x. If that faction was losing the continent, it worked really well because reinforcements would be desperately pouring in. As soon as a dropship showed up, we would spring our trap. The dropships were pretty well armored, but we had the element of surprise, and we shot down quite a few full transports (or force the occupants to bail out over the OCEAN )
Anybody else come up with very creative traps to lure enemies? Like I said before, none of these work if the victims have an ounce of common sense.