Correct on both counts.
Anyone want to try for my others?
Correct on both counts.
Anyone want to try for my others?
It’s both, so I’ll give it to you as well.
It’s been a long time since I played this one, so the details may be off:
You are given command of the academy, while your best fr–er, rival gets command of his own task group. Meanwhile, the fleet admiral is busted down to ensign, and commits suicide in his cell.
Wing Commander: The Price of Freedom.
Frankly, I think the Kilrathi looked WAY better in the non-live action days. And what’s this CRAP about Hobbes being a sleeper agent traitor, which required the NOVEL to actually explain?!
Live action completely ruined the story, I’ll tell you that much…
Well, since nobody has been able to guess them, I’m going to lay them out.
PC:
-You save the world, and then walk away from the President.
Soldier of Fortune 2. (Hey, at least it was better then the first one.)
**-You are led away by the cops, having saved the world, but are believed to be a phycopath. **
Black Dahlia.
-You find the bad guy, but are saved by the loved one you set out to save.
Outlaws.
-A genocidal madman is killed, in Victory or Defeat.
Command and Conquer: Red Alert. Stalin dies no matter who wins the war.
SNES:
-You escape from a sinking ship, only to be browbeat by your rescuers.
One of the endings to SOS.
Apparently there was a scene filmed but cut from WC 3 where you find a message in Hobbes locker where he explains that. Still sucks because they cut it out. I think I saw it from some website.
I disagree. Live action made the Kilrathi look stupid(Hobbes looked much cooler in WC2 then in WC3), but it didn’t bug me for the rest of it.
Here’s one for PC:
You destroy the Fortress of Poison, rescue your comrades, and escape the explosion only to be treated to a credit sequence and nothing more.
Ultima 8
This sounds like Dragon Warrior (1). That’s not SNES, though.
Ok, these are easy. Actually, they’ve all aready been done, but what the hell.
-You finish what your surprisingly resilient brother couldn’t, then climb down a hill with a skinny freak, while your murderer pompously tries to justify herself.
-You prove your moral superiority to your foe by nuking him, likely killing all your followers.
-You’ve triumphed, but the girl you like chooses her career over you. You then return to your home city, which hasn’t been built yet. (Ok, a hint. It’s a fighting game.)
-Having conquered all your foes, you go to your new throne planet, where you and all your fleet are presumably brutally massacred by a giant lobster mech.
These are a bit more obscure.
PC:
-Though you’re killed, (maybe?) your tattoos inspire the villain to redeem himself. (Did anyone actually play this one?)
-Having taken out your brother, you squish the villain underfoot, and go home. Then one of your girlfriends kills a bartender, and there’s a lot of running around and screaming…
-You’re given the choice between going to some kind of hell dimension, and pretending none of this ever happened, and going back to your annoying vanilla girlfriend. I’d take the hell dimension. (GOD did this game suck)
-Yay! You’ve killed a stage magician, a tv psychic, a stage magician, a distinguished scholar, your father, your mother, and your brother! Now maybe you can get out of this STUPID HAWAIIAN SHIRT!!
-You’ve FINALLY got those damned tattoos removed.
-You’ve killed the devil, and mangled Christian theology beyond even a merciful God’s ability to forgive. You retire to heaven, which appears to be part of an office building.
-Holy crap! There’s going to be a DEATH KNIGHT in the next one! Hoody Hoo!
-You sacrifice your body for AN ARMY OF UNKILLABLE ROBOTS! Kickass! Eat it, tribal wusses!
Arcade:
-You’ve killed the robot that was going to blow up the earth, but are taken out by the blast. Presumably you burn up on reentry.
-(This one’s REALLY obscure) You get paid! You have no illusions about having stopped the bad guys though, but that’s ok. Deep in your heart, you don’t want peace, anyway.
Dreamcast: Man, I LOVED that thing. Still do, actually.
-You’re damned to eternal torment for your arrogance. It’s not the place of a mortal to slay a god. (Kinda a downer ending, really. You can mitigate it a bit by playing the last save over again.)
-You’ve killed an evil radish and a giant fish-dog-bear-wolf-snake thing, but your girlfriend is still mad. You realize how similar the villain’s situation was to yours, but there’s nothing you can do about it. (Hint: “You sacrificed her! You BASTARD!!’)
–
‘I can’t answer that. All I can tell you is that I AM human. That means I don’t mind hurting people to get what I want.’
Is the first one Planescape Torment?
The 2nd one is definatly Fallout Tactics, or at least one of the endings.
Nope, not Torment. The other was Tactics, though. At least the ‘bad’ ending was fun, the ‘good’ and ‘neutral’ endings were way too happy for a Fallout game.
None of them were Torment, actually, though the ‘damned tattoos’ one could almost qualify.
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‘Thus is ultimate justice served by a guys thingie!’
mmmmm…Crazy Taxi?
Nope. Never even played Crazy Taxi . . .
This is obviously Metal Gear Solid, the “bad” ending. Although obviously Metal Gear Solid 2 suggests that your murderer… wasn’t. And we still have no idea if Meryl officially survived or not, since they basically dodged the whole question by not mentioning her.
Yup. (What couldn’t Liquid finish? His sentence, of course. :))
From what I hear, the ‘official’ ending is the good one. Apparently after all that talk about ‘living for someone else’ and ‘I was thinking of you through all the horror,’ Snake and Meryl drifted apart after three or four months.
Much like Legacy of Kane and Fallout Tactics, though, the ‘bad’ ending seems to fit the characters and storyline better than the good one.
Either way, though MGS ending was pretty damn good, though I’ll admit I was yelling ‘WILL YOU JUST DIE!!!’ at Liquid when he showed up in the truck.
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And Otakon should definatly get his own game.