I skipped Rick’s monologue. I was impatient enough with the first monologue at the crucifix (who looked like Zombie Christ from a distance), and couldn’t believe they did it a second time, and as I hit +:30 over and over, thought about how actors and writers love that kind of thing, but it brings an already slow show to a dead stop.
I know characterization is vital to a successful show, no matter what genre it is, and no matter how fantastical, it is always about the people. However a key skill in movies and television is brevity. You cram as much relationship, character development, etc as possible into a few lines of conversation, things left unsaid but implied, some meaningful looks and reactions. Maybe even do some of that stuff while the plot moves forward.
Unfortunately I don’t care quite enough about the characters to be interested in their inner turmoils to the degree that they play out here. Give me some key points in the emotional struggle of living in a post-apocalyptic world but keep the focus on the more exciting, physical survival. Unfortunately for this show, covering story ground often means covering actual terrain which is expensive to produce.
All shows get “bottle episodes” where they keep all the action in one location, preferably a soundstage, so they can save money to spend on other episodes. With Walking Dead it feels like they have the budget to provide maybe 2 acts out of 6 (or more for a 90 minute ep) of good zombie drama, and then we get stuck in the bottle for the rest of the episode.
I’m especially impatient because after the last season, I picked up the comic and read it up to that point. There is a lot of cool stuff I would like to see them cover in the series, but they are spending all their time twiddling their thumbs on the side of the road with only 13 episodes on order. In 90 minutes they drove a little ways up a road, survived a zombie herd (cool) then unsuccessfully searched for a girl. Shane is maybe going to leave, Andrea is pissed that she doesn’t get to commit suicide and Carol thinks she maybe shouldn’t have been so glad her abusive husband was killed.
They could have covered all of that, made the thing with the deer the Act 5 out, and discovered the farm (from the trailer) at the end of the hour long episode. For an extra half hour you can meet however is at the farm, set up that conflict and feel like you have made some real progress after waiting a year for the show to come back.
Maybe it’s a budget problem, but after most episodes I am left feeling like they don’t have many ideas (despite the wealth of material in the comic) and have to pad it out with overly verbose character and relationship stuff.