Thieves World

You all ever own or read these old Fantasy anthologies? It was hard to wrap my head around them (except for Joe Haldeman’s single contribution…Joe is always very readable) as a kid, but revisiting them, I can follow better.

On a different note:

  1. Man, 70’s Sci-Fi/ Fantasy writers generally didn’t seem to take care of themselves. They seem to have lower then normal life-spans

  2. Or they had a very dark life ex: Marion Zimmer Bradley

I read the first 3-4, but had the exact same problem with the series I had with most other anthologies of the era: the characters I liked, or storylines I liked, would appear once or twice and then fall out of the storyline. Same issue with the Wildcards series - tons of stories about various entities I couldn’t care less about, but the more interesting, or flawed, or unique ones were almost always one-shot stories.

@Wendell_Wagner also mentioned the series in the linked thread, where I mentioned the exact same issue.

As for your secondary points, well, there’s the oft-repeated issues about creative stories coming from tortured souls. The issues for HP Lovecraft, Robert E Howard, and other authors of earlier generations show it’s far from limited to the authors of the 70s.

Yup. The aforementioned Haldeman story is a one-off…until way down the line when someone else brought back the character he offed.

I’ve only read the first one. I was very surprised when I realized that it postdated Dungeons and Dragons, because it seemed very much like the sort of thing that inspired the game.

I think it had its own obscure RPG

It never had its own RPG, as far as I know, but in 1981 Chaosium released an RPG boxed set for Thieves’ World that included stats and gaming notes for nine different RPGs - pretty much every fantasy RPG on the market at the time. The idea was apparently to reflect the shared world ethos of the anthologies by making it into a game setting that could be played in any game system - a sort of shared game world.

When I was in college, one of our players decided to run a short-lived AD&D campaign (2nd Edition was the version at the time) based off of Thieves’ World. I believe he was using the Chaosium supplement for our game. It only lasted a few sessions from what I can recall.