Things I've learned about Black and White

Note: This list isn’t intended as funny, just as a couple of pointers to beginners (read: just out of the boxers).

1-Use the Cow, he is the coolest, and he doesn’t eat your followers

2-Don’t try to teach your Cow how to use lightning, or you’ll light him on fire

3-Fireball has a similiar effect

4-People, especially ones in black cloaks, are invincible. After dropping 3 boulders and 6 pines on the kidnapper, I eventually fed him to my Cow

5-Fireballs impress your enemies. Apparently lighting them on fire makes them believe in you.

6-People are also turned on by large rocks through their roofs

7-Another thing that they find arousing is when you throw their comrades across the towns

8-Dancing villagers can fuel things such as magical food-creators

9-People standing next to each other will most likely make love, without any nudity involved

10-Evil is much more fun

For something that wasn’t meant to be funny, that list was pretty &@#% funny! The phrase “eventually fed him to my cow” just tickles me for some reason…

However, I am noting your advice for when I (inevitably) buy the game.

“I eventually fed him to my cow” <snicker>

actually the cow eats the most followers of anyone, try checking your statistics some time:) (my cow was pure evil, while I was trying to teach it to be neutral)

Using lightning on your cow shouldn’t matter, as he should know the water spell and put himself out(using the learning leash makes him learn faster) however cow is dumb and learns slow. You can always cast a fireball simply where the cow can see for it to learn.

By level 5 you will hate the bug riddled game(your creature is permanently the size of a villager due to bug) or your creature file will corrupt and render B&W unplayable.

Mine doesn’t. The cow also looks really funny when you slap him around.

Man, that sounded bad…

Well, every creature is diffrent:). Try slapping his feet out from under him. On level one I almost killed the guy who didn’t believe in my godliness that way.

I imagined them as thus–The cow is the slow, gentle, herbivore, the tiger is the quick, short tempered carnivore and the monkey is teh playful, energetic omnivore.

What normally happens is everyone complains their cow is too evil or that their leapord is too good. PersonallY I used the ape, hes got the brains:)

Heh, heh, heh. What do you recomend, that I play good or evil?

Well I turned off the messages(we need food and such), I have never succesfully been good. The best is a combination though. My favorite thing to do is throw a fireball over a village then heal. Got like 130 faith from each the first time I did it:)

I did nearly that, but I used water first, to put out the fires, then my cow healed them :).

My first game I mixed good and evil, attacking the other villages and then helping them to rebuild. The game judged me to be evil - to remain positively aligned you have to REALLY limit your destructive acts, a single fireball into a village requires lots of good deeds to make up for it. In the game I am playing now my leopard got to be pretty good, but I let him run free for a while and he changed from a +.60 to a +.19 over a few hours. I’ve so far completed level 2 with only one casting of a destructive spell (to burn down the false idol) and plan on finishing it that way (though level 3 will require LOTS of town building to get my influence to extend far enough).

I taught my ape to eat it’s own poop and like it. I taught my leopard to return his toys to his pen, and now he collects all kinds of things. It would be neat if there was some way of restricting exit from the pen, because he would have accumulated several villagers and animals by now, but they always run away.

Use the multi-click trick. Although it’s mentioned in the manual, they don’t say how to do it right: Position your hand over the entrance to the food store and click rapidly. With the correct positioning of your hand you can pretty much go from 0 to full (over 50,000). This helps quite a bit.

I forgot to mention that I’m talking about casting a food/wood miracle…

Badtz, I’ve been trying forever to get my creature to collect stuff. I figure that’s the best way to get his strength up. What’s your secret? I’ve been putting him on the learning leash, clicking on rocks to get him to pick them up, then have him carry them to his pen, and then pet him, but he just doensn’t seem to gather that I want him to keep doing it on his own.

Oh well.

BTW, skirmish mode is a blast!

Man…that list are the rules I strive to obey through my daily life.

Cows are great, but the monkey is superior for one reason and one reason only – talking about stroking or spanking your cow just isn’t as funny.

Pah, the turtle rules!! True, I had to use a hack to get him from the start because of Lionhead’s stupid decision (having to play half the game to unlock the creature okay, but not being able to use it at all without playing half the game as a different creature, even if you’ve unlocked it and then started a new game? Isn’t that kinda counter to the purpose of getting attatched to your creature?), and true he’s too weak to pick up the cow in the training sequence so I had to hack him back into a tiger for a few seconds worth of game play, but still. :slight_smile:

IIRC…
Tiger: strong, vicious, and stupid.
Ape: not so strong, but very intelligent.
Cow: without a single redeeming feature. :slight_smile: Actually I just can’t remember what it’s advantages were, it has moderate intelligence, is very fat, not very strong, not vicious…
They all have semi-random starting personalities though.
Conner: I too have had problems getting my creature’s strength up. I ordered him to repeatedly move a pile of rocks back and forth, but he’d never do it himself (I think I might have made him hate rocks though, when I let him off the leash the first thing he did was pick up a rock, throw it in the ocean, and then jump up and down throwing a tantrum). He was very playful, loved that beach ball, so I tried handing him rocks when he was in a playful mood but he’d never throw them around. Then he started being playful with sheep and villagers, which I had to punish, so now he’s no longer playful (and the beach ball has been lost so I can’t train him to be playful anymore). Tried getting him to watch me throwing rocks, but that was actually training him to be angry and destructive and throw rocks to damage things… sighs

Yeah, to get his strength up you gotta be evil. I find it easier just to get him to cast creature strength on himself:)

Yeah, I hear ya. I’ve been sort of keeping up to date on all the B&W happenings on http://www.bwcenter.com, and found out about the creature hack. I don’t consider it cheating, I just consider it getting the creature I want to use without rushing through a great game.

Well anyway, I heard a great way to get your creature to grow is to trap him in your pen with big rocks, put a bunch of food in with him, and put his beach ball and teddy bear to keep his alignment nice and complacent. Well, I tried that, but about 10 minutes into it, when I was off playing with the villagers, everything seemed to burst into flames. Apparently, little Munch decided to teach himself Fireball and hurl about 6 at the rocks. And since damage to the temple is transferred to the village (miracle dispensers first) I had about 3 water miracles laying around which barely kept the flames down. My creature thought it would be a nice gesture to water the trees right next to the burning buildings, you know, just in case! Lil’ bastard!

If anyone is interested you can download a horse from Amazon.com. Just go to Black and White and it is free. I haven’t used it yet, though.