I’m just saying it’s a moronic argument because Nintendo has never made Mature games (both Eternal Darkness and Geist were developed outside of Nintendo). Using it as a criticism proves you don’t know jack about the Wii, Nintendo or the games Nintendo has made for the last 30 years.
I agree with you, but to some kind of extent. It’s the same argument that Resident Evil people are using on the Capcom Unity forums, about how the control scheme is the only thing they have left.
In any case, the Nintendo argument is kinda silly to me.
Actually there are significant differences. The Xbox is not a gaming console. Its an entertainment center (which is what it was designed for - only maybe not everyone is aware of it - but you eventually will). The PS3 is a Game Console and a Blue-ray player. The Wii is a gaming console PERIOD.
Nothing wrong with that. The only ones stuck in the middle and holding the bag are going to be Sony with the PS3. Nintendo will continue to do what they do best, which is make commercially successful gaming consoles for the masses. Microsoft will do what it can to take over your livingroom (and life), and Sony I am guessing will file for Chapter 11 in the next 8 years, and/or drop out of the gaming console market.
Before anyone gets on my me for foretelling the demise of Sony in the gaming industry, I have one word for you: Sega
Do you mean 1st party games or just Wii games, period? Because there are, I think, closer to 20 rated-M games for Wii now. If you just mean 1st party titles then I gotta ask . . . so? Nintendo has been family-friendly from the start. I believe that was a selling-point of the Sega Genesis, IIRC, and look where it got them. And - I’m showing my ignorance of all things Playstation here - but does Sony even make video games?
Nintendo-produced.
OK . . . I looked around and I’m only finding 2 Sony-produced rated M games: Killzone 2 and SOCOM. Am I missing something?
Are the God of War games M rated? I think so.
Wait, are we talking just current gen or not? Because both those were for the PS2, though the PS3 has a one coming out next year.
If we’re taking older systems into account, then both Perfect Dark and Conker’s Bad Fur Day would fall under the Nintendo published “M” umbrella.
Speaking of Perfect Dark… Any chance of a decent shooter coming out on the Wii? Preferably one that makes good use of the zapper? I haven’t enjoyed any fps games since… (I never could get used to the dual-joystick control scheme used by most fps games now). And heck, while I’m already mentioning the zapper: anyone tried any of those Cabela’s hunting games? Never played that genre before (unless you count Duck Hunt, heh), but the whole “super deadly predators!!!” bit sounds amusing, and I was thinking of trying it out for shits ‘n’ giggles if I run across a used copy or something.
Rumor has it that there’s one coming called The Conduit, but don’t say anything. It’s a pretty big secret.
Actually I was just thinking the same thing like 2 nights ago so I looked them all up and they’ve pretty much all gotten terrible reviews. I was pretty disappointed.
Conker and Perfect Dark were both published by Rare, not Nintendo.
Anyone tried the Nerf shooting game? It looks gaudy but maybe fun.
True, but is there really a distinction? Nintendo was a majority shareholder, making Rare a second-party.
There is a distinction actually. Because Rare self-published the games, they retained the rights to the Conker and Perfect Dark series’ after they were purchased by Microsoft.
Oh, and Nintendo was always the minority shareholder in Rare.
You’re right–forgot they owned 2% less than a majority share, but they were still a second-party. Regardless, my point was, at the time, drawing a distinction was relatively meaningless (the rights of where said properties have gone since is irrelevant). Rare & Nintendo were practically synonymous during the 64 era, and a Rare published game was might as well have been a Nintendo published game (events that have transpired since, none withstanding).
I played it with the kids at my sister’s house the other day. It is fun. I don’t know how long that fun would last if you played it every day, though. Of course, if there is a single player story mode - I didn’t try that. It’s a pretty good party game. Two can play at once and everyone watching can scream and holler at what you are supposed to shoot at. (Actually, with 4 controllers I guess 4 could play.) My brother-in-law was saying that the gun can be used for some other games.
Also. This is a good day to bring it up. They are selling it for 10 dollars off over at Amazon today.
Just wanted to add that, IIRC, Rare retains the rights to any original property they created, regardless of publisher, such as Banjo-Kazooie.
I’ve found that the infrared lights from the Wii sensor bar reflect off the table-top my TV is on, making pointing dodgy. Pushing the sensor bar forward to the edge of the table fixes it.
Eternal Darkness was created by Silicon Knights, which was second party to Nintendo at the time. Geist was created by n-space which either is second party or close enough to second party that it doesn’t make a difference (the last non-nintendo game they released was for the PSP in 2007, before that they did a couple plasyation and PC games back in 2000, but they’re pretty much nintendo exlusive).
Yes, they used to make games under the 989 Studios label (cause they were located at 989 E. Hillsdale blvd in San Mateo, which is right next to where I used to work) now I think they just use the SCEA name
now, my thoughts on the whole “mature” thing:
When people throw the word around too much you end up with games like MadWorld which, to me, just looks ridiculous (though I hear Yasumi Matsuno is working on teh story, which actually makes me want to play it). I don’t want a game to be mature because it has blood and violence out the yahoo (where is the yahoo, anyway?) I want it to be mature because it deals with mature subject matter and has a story that would go over the head of your average 12 year old. IMO, Twilight Princess started going towards this and I thought it was a very welcome change from Wind Waker’s cartoonishness and very (to use an antonym) immature story. Not that I didn’t like windwaker, mind you. I want a game that feels dark more than just a game that offers asstons of blood.
“Mature” and “bloody as all hell with overuse of the word ‘fuck’” are not synonymous. I mean, yea, ok, occasionally I wanna play a game that’s gory to the point of ridiculousness, occasionally. But more often I want a game like Final Fantasy Tactics, where it’s actually a mature storyline that deals with politics and religion on an intelligent level. Not games like Final Fantasy Tactics Advance which is about a bunch of kids transported to a magical new world through a book (fuck you, Squaresoft, for ruining that series. And while we’re on the topic, fuck you for puting Motomu Toriyama in charge of Final Fantasy XIII). That’s nintendo’s problem, their “image” attracts FFTA-like games, not games like FFT. Is that their fault? Not entirely, of course, but definitely partially as they’ve set themselves up as the family-oriented console(s)
Getting back to the OP:
I had my Xbox1 for 6 years, and I considered it a great success and a system I loved, but I’m trying to think of how many games I ever bought for it. The only new games I recall ever buying were SegaGT 2002 and Knights of the Old Republic. I bought Psychonauts and Hulk: Ultimate Destruction way late in its lifetime (like summer 2007.) At some point I bought Star Wars Battlefront II and played it once. I think that’s it. That’s what, 5 games in 6 years? Games don’t have the replay value that the NES games had when we were kids. One, we’re older now and not endlessly fascinated by the same thing. Two, there’s about a thousand other things competing for our attention that didn’t exist in 1987. And three, they just don’t make 'em like they used to. None of that is Wii’s fault. I’m not saying Wii is perfect but I think your gripes lack perspective. I really don’t think I’d be any happier with a 360 or PS3.