What are the best adventure games you've played?

I’ve been playing the new Secret of Monkey Island: Special Edition, which is the original MI with updated graphics. It has taken me back to this genre that I loved so much growing up. I have been reviewing in my mind what games are the best.

First, let’s define the genre. I used Wikipedia and they cited an outside text that defines the adventure game as, “a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle-solving instead of physical challenges such as combat”

Works for me. So basically, games like King’s Quest and Myst, but not a game like Zelda because of the “actiony” aspects. Minor action like that in Last Crusade counts because it is minimal.

You won’t find many text adventures on my list, if any. I have only played a few and I was just too young to play them. When I was about 6 or 7, we bought and played King’s Quest 1 and 2, to give you an idea of my age. Feel free to include text ones as well! Anyway, what are your favorites and why?

I’d say:
**

  1. Monkey Island 2: LeChuck’s Revenge** - This game is better than the original, and that is saying a lot, as the first is a classic. It’s funny, has a great story, and has a few of the hardest puzzles I’ve ever seen in a game. I’ll never forget when I lowered the hook to get the map piece…only to see it get taken away by a seagull! Frustration and hilarity at the same time!

**2. King’s Quest VI **– Amazing at its time and it holds up well. I love the story and the puzzles in this game are amazing. It still has “random death” syndrome, but not as much as previous entries.

**3. Myst IV **– The best Myst game and maybe the most overlooked. The two main worlds you “solve” are each the best individual worlds in any Myst game. I particularly loved the world that required you to communicate with Monkeys by turning the instruments so they imitate language. Figuring out the monkey language and imitating it to control them was a classic puzzle.

4. The Secret of Monkey Island – The first adventure game to figure out that death is stupid in adventure games and that the player should be able to try every dialogue option just to see how people react. One of the few games that I do not forget most of the puzzle solutions, as well. Great game!

5. King’s Quest IV – The first game I ever played that utilized a sound card to play midi music. Still part of the older style graphic adventures, where you had to type and death followed you everywhere, but it was a great game. The only real problem was that you could get stuck in this game. If your shovel broke, I believe you can never dig up the correct grave later in the game. King’s Quest V was far worse in the “stuck” respect, however.

6. Riven(Myst 2) – The hardest Myst game and perhaps the most unique, as you spend 95% of the game in one world. Some of the late game puzzles were brutal and they almost reached the point where I did not enjoy the solutions, but the game overall was very well made and was better than the original, which is impressive.

**7. Zork: Nemesis **– I have a special place in my heart for this game. I will never forget the asylum planet or the conservatory planet, both of which were my favorite puzzle areas at the time. I liked a lot of the Zork games, but even though this one is the only “serious” one, I liked it the most.

8. Grim Fandango – I love this game, but I’ve always held that it isn’t as good as some people say(it was Gamespot’s game of the year when it came out). For me, this game is all about the “mood” and the tone, while the puzzles were….OK. I did like the section set in the city, where Manny owned the casino, but was not as big a fan of the earlier and later sections of the game. Still, it is very good and I have enjoyed playing it more than once. By the way, I do love making the Robert Frost balloon!

After here, it head toward a bunch of ties. I really liked Last Crusade, Legend of Kyrandria 2, Myst 1 and 3(5 was a let down). I also think that **The Longest Journey **deserves some credit as a newer game, but I found the puzzles to be weak. I like Sam and Max, but not as much as some people did.

What games do you like the most?

I haven’t played too many adventure games, but I can rank a few that I enjoyed:

6. Day of the Tentacle - weirdly enough I don’t remember too much about this game (I’m pretty sure I never finished it) but I do remember enjoying it a lot. I never played Maniac Mansion, though, so I think a lot of it went over my head. Also I was like 8 when I played it.

5. King’s Quest VI - Agreed on the great puzzles, the one where you have to avoid getting thrown in the sea by the gnomes always made me laugh. I think it was pretty hard, though, which is why I usually preferred LucasArts adventures. Speaking of which…

4. Loom - I’m still not sure I understand what this game was about, but it had a cool atmosphere and world, and the music motif was pretty interesting.

3. Full Throttle - What can I say, Ben was just a badass. Loved the fighting sequences and the puzzles that involved little wind-up bunnies.

2. Secret of Monkey Island - Deserves every bit of praise given to it. I would probably point to this as the single funniest game I know of.

1. Photopia - Unlike the others, this is a text adventure (and free!). It hardly has any puzzles and can be completed in an hour or so. But the first time I played it, something about it really got to me and I would count it as possibly the most moving game I’ve ever played. Haven’t replayed it in a while, so I can’t say how it holds up over time, but it’s worth checking out.

My two favourites are:

King’s Quest V
Robin Hood: Conquests of the Longbow

(For King’s Quest fans, a seemingly impressive fan-driven attempt at creating a 9th installment of the King’s Quest Series seems to be on the verse of completion).

They weren’t different planets. They were areas that were on the same world as the tower you start in. (Hence, why you could see each of them through the telescopes at the top of the tower.)

The fact that they were represented by the planets Venus, Mars, Saturn, and Mercury was just flavor for the alchemy theme.

The Kings Quest and Zork series were great, I also have fond memories of the “high-tech” (it had a GUI!) Eric the Unready, and the Piers Anthony Xanth game was an entertaining diversion (if you enjoy any of his writing). Back when I was a sproutling gamer on my uncle’s Commodore 64, I remember a Wizard of Oz text adventure similar to Zork, but with some still images to help set the scene.

It seems a lot of “adventure” games these days are mostly hidden object games with only a few puzzles, a la Return to Ravenhearst, which is disappointing; I’ll have to check out some of the ones mentioned here next time I want a break from RPG’s.

What telescopes? That machine that was a Solar System you rotated to select your next location?

I’ve played every game in the OP (except Grim Fandango), but only have vague memories of each. Your memory is much more detailed than mine. Might have something to do with the fact that I was a kid when I played those games though.

I loved the Ultima series, though I can’t remember which #s were the best. The Legend of Zelda: A Link to the Past goes without saying. I also remember liking The Journeyman Project.

My favorite series would have to be the Space Quest series, with SQIV or SQVI on top.

Following that, Full Throttle was amazing. My 12-13 year old self idolized Ben when it first came out (but for some reason, my parents wouldn’t get me a motor cycle). I actually re-played it not too long ago, and it’s help up really well.

Maniac Mansion and Day of the Tentacle were pretty damned good, too.

Overall, I preferred the Lucas Arts games to the Sierra ones, since they seemed to be less frustrating. Sierra Online seemed to take the concept of “Save Early, Save Often” and make a religion out of it, punishing people who forgot to with wicked and strange deaths.

Oh! Almost forgot to mention the Hugo series, starting with Hugo’s House of Horrors. It was a graphical game, with a text parser, much like the earlier Sierra adventure games.

Oh, I was a kid when I played all but a few of those games, as well. They were just such a big part of my growing up. I remember beginning a new game and getting excited about the story and puzzles that awaited me.

I’d also mention that “Gold Rush” from Sierra was another really excellent game. Very educational and fun at the same time.

I actually enjoyed Space Quest V the most, and hated Space Quest VI.

I loved the Hugo games as well. Someone tried to update the graphics on them using Adventure Game Studio, but the creator shut them down. :frowning:

I purchased Psychonauts because of the tidal wave of praise it got on this board and after playing I couldn’t agree more.

I’m glad to see the love for Space Quest IV and King’s Quest VI in this thread. Imagine 11 year old Stringer’s excitement for the Latex Babes of Estros: http://www.youtube.com/watch?v=mXBPPh1FIAE

I know. I wish they had made it that far.

No, that was the orrery.

I’m referring to the four instruments consisting of two convex lenses embedded on the ends of a cone that have the ability to make things look closer and are placed on stands in an observatory room in the building where the dead alchemists and Nemesis’ lab is.

Each one points to the various buildings you will travel to: the Music Conservatory (next to the Frigid River’s Flood Control Dam #3, IIRC, and representing the elment of Water), the Battle Headquarters/Manor in the desert (representing the element Earth), the Abbey near the volcano (representing the element Fire), and the Asylum in the mountains (representing the element Air).

Obviously I have to represent Infocom here. Yeah, you mentioned Zork Nemesis but that was an Activision produced Myst-like. Pound for pound they outproduced even Lucasarts in terms of quality adventure games and along the way pushed the form from “Wander around and solve puzzles” to “Integrate story and game play”. They also explored a lot of ground in the games instead of sticking to the standard gaming settings. Trinity, Suspended, and A Mind Forever Voyaging are a good starting point.

Okay, going to opposite end of things I’ve been finding some of the more interesting adventure games produced these days to be what’s labeled “survival horror”. As many of the elements that have made adventure games distinctive have been welded to action games to make them more palatable for a mass audience and I think survival horror is where it can be seen best. Depending on the game the action component goes up or down but there’s a lot to be said for the Fatal Frame series or Echo Night. The action tends to be slower paced and usually can be made simpler for those who want to explore and solve puzzles.

Ultima definitely comes down on the RPG side of things though, so probably doesn’t count for purposes of this thread. That said, it’s time for my gratuitous plug for Ultima V: Lazarus

In terms of adventure games, my fondest memories are of the Hero’s Quest/Quest for Glory adventures, most particularly 1 and 4.

Edit: Oh and Loom. Can’t forget Loom. I cried at the end.

No love for The Dig? I liked that one. (Grim Fandango is probably my favorite, although I played King’s Quest 6 a billion and one times way back in the day. It was full of random death, but not nearly to the extent of 5. Insta-Death Desert, anyone?)

I liked the Dig, but it doesn’t rank high enough to make my list.

Ah, I forgot to mention the Dig, which was wonderful and beautiful. The only thing is, it was too damn short. I managed to get through the whole thing in less than a day.

Have any of you guys tried Out of Order? It was the highest ranking freeware adventure game on quite a few sites just a few years ago. I liked it, but I wound up having to cheat once or twice. I’ve always wondered if a veteran adventure game player could have figured it out without help.

There are a lot of other freeware ones, but, in my experience, they are all easy and short.

In terms of free games, I highly recommend Ben “Yahtzee” Croshaw’s Trilby series of games.

He’s the same guy who now does the Zero Punctuation reviews online.

Get them here