My personal favorite was at one point in a darkened lab, where I fired a shotgun at a terrorist/commando on the other side of a glass wall, and narrowly missed, shattering the glass in the process. A few seconds later, the guy runs around a corner to attack me—and I can see his face and upper body has been studded with shards of broken glass, like shrapnel. Cool.
Oh, and Postal2, naturally. (Especially with the “Apocalypse Weekend” AND "Aw7/“Week in Paradise” mod. Heh-heh…chainsaws. Flamethrowers. Double-barreled shotguns. Poison gas. Heh-heh-heh-heh-hehhhh…)
You’ve never heard of the most violent video games of all time. Well, maybe some of you nerds have (myself included in that category), but these big ones that the mainstream media has latched onto are nowhere near as violent as some of the most gory games from the past.
What about Time Killers? The Carmageddon series, with bonuses for creative ways of smashing peds? Even the latest Resident Evil has some amazingly gory head shots and chainsaws sawing off heads and so on.
It’s funny that the media never picks up on those, but will indiscriminately go after anything in the Grand Theft Auto franchise.
Carmageddon’s biggest flaw was the guy waving the checkered flag at the beginning of the mayhem. I made it a point of running him over whenever I could.
Idiot. You signal the end of the race with a checkered flag. You signal the start with a green flag.
It’s been about ten years for me but as I recall I thought it was kind of weak as an adventure game with puzzles that weren’t very good. It wasn’t popular even with adventure game fans at the time, but it’s nice that somebody liked it.
I recall a bit of fervor when the first game came out, particularly in Europe where it got some Manhunt 2 style attention.