All right, what follows is a long somewhat rambly post.
I checked the two video game stores closest to me, and neither of them have Persona 5 Strikers in stock. I normally prefer to buy the majority of my video games on physical media, but this time I made an exception. I didn’t feel like waiting to have physical media shipped, so I purchased Persona 5 Strikers as a digital download for my PlayStation 5.
As I mentioned previously, I had played the base Persona 5 before playing Persona 5 Royal and beating it last weekend. The game is beautiful with a unique art design, and anime cutscenes throughout. The game is meant to look like you are playing a comic book (or manga, I suppose–I don’t speak Japanese). It is flashy with vibrant colors and animations. I like the way Morgana the cat looks in the real world; I want to find some art of him to have in real life outside of the video game.
I enjoy the deep character development of most of the players in the game, or at least the eight characters that comprise the Phantom Thieves. In many RPGs, or at least the classic RPGs I played growing up, there was not a lot of discussion of how the protagonists of a party came to know each other, or why they were fighting together. This is all explained in Persona 5 Royal, and the characters change and grow, and their connections to Joker develop over the course of the game. I thought I would dislike the aspect of managing a teenager’s social life in the game, but in reality this is how you deepen your bonds with the other Phantom Thieves.
I dislike the fact that at times in Persona 5 Royal there are some truly long stretches of time in which there are cutscenes or otherwise stretches of dialogue in which you have nothing to do other than advance the narrative. I mean truly unacceptably long stretches of time in which you are not controlling anyone’s actions, you are not moving, you are not performing any action, you are simply reading. I found this agonizing, and it happened several times. They seriously could have cut some of that out, or interspersed these times better. I understand the narrative helps to develop the plot and is part of developing the characters, but it should have been handled better.
I also found two of the boss fights to be rather cheap. The very last boss fight in particular probably took me a dozen times before I figured out the vine mechanic that is not well explained, and finally beat the game. I also do not understand why Morgana the cat is a male in the game while having a female name while being voiced by a (wonderful) female voice actor. As I mentioned earlier, the English voice actor for Morgana is Cassandra Lee Morris, a woman. I mean, the voice of Morgana is clearly that of a woman, so it seems weird that the cat is male in the game.
But I have come to love one aspect of Persona 5 Royal (and Persona 5 Strikers) more than any other: the songs with vocals in the game are spectacular. Growing up, no video games had vocal sores (that didn’t sound like robots–you know what I mean, people), at least until, say, the PlayStation came out, or thereabouts. But the vocal tracks for these three games are wonderful songs in their own right. The Persona 5 Strikers digital download that I purchased came with additional content which included some behind the scenes footage of the music production for Persona 5 Strikers. All the vocals in the Persona 5 series music are by the Japanese vocalist Lyn Inaizumi. Here are YouTube links to my favorites: Life Will Change, You Are Stronger, Colors Flying High. There are others. Persona 4 had good music, too.
So, that brings me to Persona 5 Strikers. I’m less than three hours in right now, so I am still forming my opinion. But I can already tell that the “smash square a million times to kill everything on the screen” is . . . not my favorite. I knew this was a part of the game going in, as @Mahaloth explained, so it’s not like this was unexpected. But I do not like it so far. It is the opposite of a turn based JRPG. I understand that there are mechanics that pause time, allow you to switch characters, match your persona’s spells to shadow’s weaknesses, etc. And I also know that I have not mastered these mechanics yet. But they will have to grow on me if I hope to like this game as much as its predecessors.
So, that’s where I stand right now. I will keep posting as I play more of Persona 5 Strikers. And thanks to all who have replied and offered feedback and suggestions.