What MMO is worthing getting into now-a-days?

I have no idea what the current status of the game is now (I think it went free-to-play a while back), but back when I did extensive beta testing a couple years ago, Pirates of the Burning Sea had the best crafting/manufacturing system I’d ever seen.

Honestly, if you’re into crafting as the major factor, I would avoid any of the current generation of PvE oriented games. At this point, they are pretty much all race-to-max-level (where quest rewards are enough to keep you going, so nobody buys low-level stuff) then gear-grind through instances and raids.

Consumables can be the exception, but any sort of armor/weaponsmithing type stuff might have one or two items that sell with any regularity, and pretty much anyone with that tradeskill knows it, killing the profit.

The correct answer is Eve Online. The game ought to be titled “player-driven crafting economy and non-consensual PvP.”

DDO – Dungeons & Dragons Online – is by the same people who make Lord of the Rings Online, is also free to play, and I’m loving the heck out of it. There is plenty of crafting and economy-manipulating to be done. For me it also has the added bonus of the D&D nostalgia factor, which I haven’t played since the 80s.

Thanks for all the advice guys. Looks like the best MMOs are ones I have already played Against my better judgement, I have created a free World of Warcraft account that goes up to level 20. Once I hit that, we’ll see where the road takes me.

I am making an Orc Warlock on a PvP server, as that’s what I used to play. Was in one of the top raiding guilds on the server back before Burning Crusade came out, and miss the controlled chaos and quick reflexes of playing a crowd control character. What sever do Dopers play on?

On my trading character? Took me about a week to skill it up acceptably for station trading from scratch.

Yes, I play Second Life, and from Day One they were free to play, and what’s more they dont sell things directly to you … they let players build and sell things to one another, and they took on the role of the bank. You buy your in game money from them. Ka-ching! (To be fair, players who want to set up their own bit of virtual world in Second Life have to “buy” land from them, and it’s pretty steep … about $300 USD a month. I’m AMAZED at all the people who do this.)

Even though there are TONS of freebies to be hand on Second Life, every last sim has a mall attached to it, filled with shops if it’s a popular sim. Some sims are nothing BUT malls. Like real malls, they mostly sell clothing. I think Second Life may have the highest percentage of female players of any game there is, based on the malls.

Best game going, IMHO.

I have to second (third?) EVE. I’m just getting back to it after a year and a half (and a visit to Age of Conan, LOTRO, DDO, and a few so bad they weren’t worth remembering) off. I’m also bumping this thread to call attention to the one I started.

Let’s see if this thread linky thing . . . Eve Players - The Game Room - Straight Dope Message Board

That work?