I think it must have been the early 90s, and I believe the computer was a Mac.
I don’t remember much about the game other than you were flying something that resembled a space ship. The memorable part was the sound effects. Certain bits of the game went “blebbem” “blebbem.” Others went “boing” “boing” “boing.”
I know it’s not much, but I think if anyone ever played the game they’d recognize it. The effects were the only reason to play.
What **Miller **said. The game was pretty simple – just fly around the screen collecting crystals and avoiding the no-nos. What really made it a hoot, though, was the sound effects.
There was an episode of the new Doctor Who, where they’re stuck on a remote space station that’s experiencing some sort of supernatural/demonic manifestations. At one point, early in the show, before it’s clear what’s going on, someone walks through an automatic door, and the sound it makes closing behind him is the door sound from Doom. Somehow, that was just about the coolest thing, ever.
Since that answer was so easy, does anyone remember a game where two spaceships are trying to shoot each other through a field of stars and you had to control the angle and speed of the lasers (or whatever they were) based on the gravity of the stars?
Oh hey, was that the one where the two ships were little triangles, and if you were patient enough (and your opponent rubbish enough) you could shoot through the intervening planets? I played that for ages on my high school’s Archimedes computers. I remember you got some really strange gravity effects if you dug through the center of a planet.
Was it called Gravity Wars? Gravity Force? Something like that I think. Hmm; the version I remember wasn’t quite like this, but obviously the same principle. What system would you have played it on?
The Doom door sound effect is from a standard library of sound effects that people can license. So if you listen closely, particularly on science fiction shows, you’ll hear it turn up from time to time.