I know it’s kind of old, but one time hwne I was playing Quake 3 Arena I hit a guy with a rocket. That may not sound so bad, but we were both in midair when it happened. He was apparently low on health and armor because when I hit the ground I was treated to a shower of blood and giblets.
I have played EVERY single fps type game for the PC in the last 5 years, but that is the grossest thing that ever happened.
My vote goes to Postal 2. Even when you set people on fire, it takes them a LONG time to die. After the fire goes out all their skin is burned off and they crawl around screaming in agony. Then they curl up in a fetal position and twitch for a while.
Also, Postal 2 has the ‘karma’ engine which allows you to knock around some objects (garbage cans, boxes, etc) well this includes dead bodies. Probably the most brutal thing you can do utilizes this:
One of the items in the game is catnip. If you EAT the catnip, you get this wierd high where everything in the game (except you) is in slow motion. You can start whacking a dead body in midair when doing this. Or, better yet, set a corpse on fire and whack it into a crowd of people. Pretty brutal! :eek:
I saw a screenshot where someone did a mock 'house of 1000 corpses by getting as many dead bodies as he could find and knocking them into the basement of the house. I swear there must have been over a hundred dead bodies piled on top of each other. The Karma engine is pretty interesting.
Fallout and Fallout 2 had some pretty gory and disturbing deaths(I.E., the Lietient in the military base litteratily falls to pieces, and the Overseer on bloody mess, well, I didn’t realize one could crawl that far with half their guts hanging out).
The bloodiest one I’ve played is Unreal Tournament, although I realize this is a few years behind now.
UFC 2: Tapout is rather nice, as by the end of a long match the ring will be liberally doused with blood. The ‘crick’ sound effect when you bend your opponent just the right way and make him tap out is particularly nasty.
And of course I’ve done lots of not very pleasant things to my Sims, but that’s not so gory.
I’d just like to mention the game Technocop. It’s been over a decade since I played it, but my adolescent self loved the way the victims convulsed in death throes as blood spurted from their disintegrated chests.
Anyone remember a 3dRealms game called Rise of The Triad (ROTT for short?). Much like Doom (and all the other Doom clones at the time).
I remember a cheat code that enabled extra blood and gore, so if you nailed an enemy with an RPG, the entire area would rain gibs for about five whole seconds.
Along with that, you would be able to shoot a certain enemy, then he’d drop his gun and beg to live. You could choose to end his life (I usually stuffed a rocket down his face, and enjoy another blood-shower), or turn your back only to have him get back up and attack you again.
The granddaddy of them all is Chiller, an old arcade shooting game. The objective is to torture and kill helpless victims in a dungeon. They can’t fight back, and they can’t get away. You’ve got heads blowing apart, decapitations, rivers of blood, the rack, and rodents feeding on the leftovers. You have to give them credit for actually getting this released in 1986.
I came into this thread to mention ROTT. Aside from the lovely Ludicrous Gibs (which you were sometimes rewarded with during normal gameplay), you also had the Flamethrower. It shot a wall of flames at the bad guys, who all burned to a crisp, and when the charred skin fell off the skeletons, it played a little xylophone sound as the bones collapsed to the ground.
Remember that level that began with a squadron of bad guys getting mowed down by those rotating blades? Sublime. God mode…Dog mode…the Louisville Slugger…fantastic bosses…(“They’ll bury you in a lunchbox!!”)…good times.
Geeky aside: This was the first game to allow sounds to be played Networked on opponents’ computers through TCP/IP. You could press the Function keys to taunt your opponents. “Where are yooo…” “Over heeeeeeere…” “BEHIND YOU!!” Truly a fantastic game.
Anyone remember the good ol Turbografx 16? They had a game called “Splatterhouse” that was pretty groundbreaking for gore at the time. Certainly not the realistic people-gore of some of today’s games but at the time I was thinking “eww, gross, cool!”
Not gross, but same thing happens to me when I am playing a lot of LAN Halo.
I saw a golf cart on the side of the road last week, and the first thing that pops into my head is…I wish I had the rocker launcher on me now, that cart is going about 10MPH. If I lead him by 8 feet or so I bet I could flip that motherfucker end over end and make him land right in that lake… :o
I’m not into violent video games, but I do like to play Fallout with the trait “Bloody Mess”. Love the noises that are made when you kill the big rats, like dropping a plastic sack of vegetable soup onto the driveway. Sometimes you kill someone and they get blown to bits all the while shouting “yaaaahhhh”.
I’ve only played a couple of gory games: Blood, its follow-on Cryptic Passage, and Blood 2. The last was fairly lame, but the first two were quite amusing. Especially in “god mode”, where you can kill things with your pitchfork. (It takes a while, and makes a nice sound." There were always gobbets of bloody flesh lying around.
Unfortunately I lost the ability to play it when I got my new computer a few years ago because the clock is too fast.
Aliens Vs. Predator II had a fair amount of blood, including a opening level where you had to chew your way out of some poor guy’s chest. That first Postal game was pretty over the top…with the wounded crawling away screaming ‘I can’t feel my legs’ or ‘I can’t breathe’. I found it amusing for about ten minutes, then its just silly.
I saw a demo for Doom III, and that’s pretty damn gory and pretty damn scary. Perhaps my favorite death scene- the monster rips off your head and eats it. You get to see the whole thing from the first person perspective. Hee hee hee.
Absolutely in-fucking-sane. Each bad guy’s body has something like 30 points of detachment. A shot to the dome, thier face caves in. Shotgun blast to the chest at close range, they fly back five feet or crumple in a pile of bloody mush. Wing em with a sniper shot and thier skull fragments and sprays a bloody mist. There are other games out there with more blood, but none are as realistic. Anyone who has played it will agree.
I wiped out entire Civilizations in those games. Hundreds dead? Try millions you light weights.
Really though I loved Carmageddon 2 and I wand Postal 2 and GTA 3.
Another vote for Soldier of Fortune 2 - the ghoul II engine was designed largely to be able to depict graphic levels of gore. As a result, you have game in which live and dead enemies can be violently blown literally into shreds of flesh, bones jut through skin, you can shoot limbs off, and gunshot look pretty much as I imagine they would if you were to actually shoot someone (having never shot anyone myself). Whether or not this is a good thing is debatable.
Its a pretty flat game as far as gameplay goes, though.
Otherwise, maybe the Grand theft Auto games? With the monks?
Shock horror, it’s an Exidy game. Exidy were known for the infamous Death Race, the 1976 “racing” game in which you would drive over fleeing figures to score points. In design, it was called Pedestrian.
While we’re on the subject of early arcade games, how about 1975’s Shark Attack? (Hint: You’re the shark.)