hehheh, I just posted a book to the roulette thread. Luckily, I composed it in Word (because it was during maintenance) and so I can easily retrieve it. It’ll require some retooling…
Preface: I almost never play odds. The variance is astronomical. I typically play 50-50 systems on the Don’t Pass. I take $1000 to the casino. When I first get to the casino, I play the $10 Don’t system:
$10 Don’t. It’s for a $10 craps table, and requires a $200 bankroll. Bet $10 Don’t Pass / Don’t Come every roll of the dice. You get paid (every established bet on the table wins) by the Seven Out. You can “get hurt” by the initial come out rolls when the point is off. (8-3 against you when coming out.) All money coming back goes to a different rack from the original $200. In other words, you make 20 bets. (Dip into the other rack to finish off the final shooter.) This system is good in two ways: It is very fun, because you get to make a whole lot of bets. And it is very, very low variance. You are almost guaranteed to walk away from this system with between $175-$215. Sure, that isn’t great, but nothing is. But, if you are down to your last $200, and your friend wants to keep playing, this can keep you at the table, and very active, for an extremely long time (assuming you only keep a single rack.) I play this system when I first get to the casino. This is an excellent way to ease into gambling, and I always have over $900 left.
That $900 gets split into three sessions of $300 each, and the first session (if not all three) is almost always the Aggressive Let It Ride system:
Aggressive Let It Ride. I always play this system on the Pass Line, because it feels better on the “light side” than the “dark side”. It requires a $10 table, and a $300 bankroll. Bet $10 on the Pass. When it wins, leave the winnings up and add in another $10, for a total of $30. (The initial $10, $10 winnings, plus an additional $10). If it wins again, leave it up again and put in another $10. If it loses at any point, start over with the basic $10. You are waiting for a 4th win in a row:
10 30 70 150
The 4th win is a $150 bet plus a $150 win, which is the $300 you started with. Put those $300 in chips in your pocket, and continue the system until you are out of your original $300. (Pocketed chips never get bet again in that casino trip.) Either you lose $300, break even, or win $300 (or more!). All you need is 4 wins in a row, which can happen immediately at a craps table. Say the first shooter rolls 7, 11, 7, 7. You’ve just won $300 (actually, $260) in the span of about 30 seconds. Quite fun.
On the flip side, you cannot possibly lose quickly. It takes a couple hours to get through your $300, and though you don’t get much activity, you get to play for a very long time, and you get several heart-pounding big bets to keep you interested.
And that’s my normal strategy. However, I have a ton of systems I’ve played over the years, and still try some out occasionally if the mood strikes me or the situation dictates it:
Poor Man’s Hope This is a good one if you got killed this trip but your buddy wants to stay. $5 Don’t Pass until it wins. When it does, let it ride plus $5 more, for a total of $15. If that loses, start over at $5, but if it wins, pull back $25 to your stack and start over with $5. You can last forever with $100. I once lasted over 2 hours with $40 doing this.
Everything Pays Place the 6 and 8 for $18 each, Place the 5 for $15, and put $10 on the field every roll except when coming out. Basically, every roll of the dice (except 7) pays roughly $10. Any seven loses roughly $60. Can you get 6 non-7s before the next 7? I think we all know the answer to that one. High variance and high activity. Definitely not for the faint of heart. You might catch me doing this if I’m hammered, but in general, this is a very bad system.
2 Point Progressive Actually involves [gasp] odds! Establish a Pass Line with single odds and 1 Come with single odds. Any hit gets re-established with max odds. After both have been established with max odds, establish a third point (second come) with max odds. Stay at 3 points. This is the most-recommended system by the experts. But those experts don’t understand variance.
Let me take a moment to discuss odds. At my local casinos, Foxwoods and Mohegan Sun, they have instituted 3-4-5 odds. This means you are allowed to play up to 3x odds on 4 & 10, 4x odds on 5 & 9, and 5x odds on 6 & 8. This means that, on a $5 table, any point with max odds will pay exactly $35. That’s why they do it, to make the dealer’s life easier. Inversely, that means that a $5 Don’t on any point has max allowable odds of $30. Nice and simple.
2 Point Darkside Two $5 points (1 Don’t Pass & 1 Don’t Come) with max odds ($30) on both. Neither get re-established if they lose; you wait until the next shooter.
5s and 9s A buddy of mine swears by this one. Place the 5 and 9 for $10 each. When one hits, toss a $1 chip down and press it to $25. If the $25 hits before the other $10 has been pressed, press the other $10 to $25 as well. Leave both at $25 forever. (The aggressive variation: after both are $25, and one of them hits again, bump both $5 per hit, capping at $50 on each. Dealers may get annoyed, though, so be sure to tip.)
Around the World Aggressive Honestly, I’ve only ever done this once. Scariest betting of my life. Buy the 4 & 10 for $20 each (plus the $2 fee), place the 5 & 9 for $25 each, and place the 6 & 8 for $30 each. Every hit, bump every bet by $5 / $6. (One unit.) The dealers will hate you unless you tip well for all this work. But a hot shooter will make you loads of cash.
Lay the Edges A lay, being in effect a “Don’t Buy”, can be a fun, obscure bet. But I only ever do it in scary concert with Place bets. Place $44 inside, ($10 5 & 9, $12 6 & 8) and lay the 4 & 10 for $40 each. (Plus the $4 fee.) Progress the 5 & 9 (as a group) like the 5s and 9s strategy. Also progress the 6 & 8 as a group in the same way, but separate from the 5 & 9. And immediate 7 basically breaks you even. A bunch of 4s and 10s will make you cry. Despite the enormous initial outlay in cash, this system has way less variance than the Around The World Aggressive system.
The Labouchere A good system based on the idea of the Martingale, but has way less variance. (woohoo!) Is complicated, and requires a pencil and piece of paper, which will get you ridiculed by the dealers. hehheh. I’ve done this several times, with mixed results.
2 Point Place Pass Line with max odds. Place its complement (9 if the Point is 5, 6 if the Point is 8, etc…) for $10 / $12, progressing the same way 5s and 9s progresses.
Black & White Don’t Pass with max odds. (5/30) 1 or 2 come bets with max odds. Definitely interesting.
White & Black Pass Line with max odds, coupled with $10 Don’t Come bets on every roll. I’m extremely fond of this one, and sometimes do this instead of a true $10 Don’t as my first session.
Don’t Place $25 Don’t Pass with no odds. Once established, Place every (other) inside point for $10 / $12, progressing (as always) in the 5s and 9s style. This is a good one for “when the mood strikes me”. Lots of payouts, then a break even when you Seven Out. (Hopefully)
Hard Ways I don’t make proposition bets, which are defined as 1-roll bets. They are affectionately known as sucker bets for a good reason. However, this is how I tip. I toss a $5 chip down and say “All four hardways for the dealers.” I try to do this fairly regularly.
That’s all I can think of off the top of my head. If I remember any more, I’ll post again later.
Regardless of what systems I play, I always bring $1000, and always play three $300 session, with $100 left over for food, gas, and whatnot. (The whatnot being to defray the cost of the initial $10 Don’t session.) Those three sessions may be any strategy, or combination of any strategies, but I always take a nice long break (smoke a cigar, eat a sandwich, or whatever) between sessions. (And I never mix the Aggressive Let It Ride system with any other system in a session.)
Damn, now I wanna go to the casino. Bet big win big!