By “lost in,” I mean “give your complete attention to,” or perhaps “entirely or significantly enter the world of the story.” For that matter, which is LEAST likely to to garner your complete attention?
Poll coming in a moment, but don’t let that slow you down.
I don’t play video games. I just don’t get them. I need actual story in my entertainment. That said I initially intended to include them, but then it occurred to me that literary non-fiction should be a separate category from literary fiction, and while adding that I forgot games.
You’re knocking a video game’s lack of story as reason for disliking them? Skaldy, you just entered grandpa territory because one of the major complaints about games in the last decade is that they have too much story.
Pretty much all of them. Games typically last between 8 and 12 hours. That much time requires a massively byzantine plot that twists and turns until all the various threads resemble a doorstopper novel as opposed to a 2-hour movie.
That’s not even considering the RPG genre which usually goes for 20-30 hours minimum and would be better likened to a full season of a television show.
No, I didn’t. “Quality fiction” simply means that you like it, not that it’s Dostoyevsky. When I used the term quality in the first several options, I was distinguishing things you like from those you don’t. In other words, a Star Trek novel you love counts as quality fiction no less than Of Mice & Men.
So we have lemon meringue, meant for the RhymerNieces, and pecan strychnine, meant for – well, that’s not important right now. A piece of each, then?
I’ve lost the ability to get lost in TV shows for the most part. It doesn’t matter whehter it’s something I’ve seen a zillion times (like Angel, which I watch each morning while on the treadmill), or something new. My mind always wanders.
And I’ve never been able to get lost in anything on DVD or videotape. I don’t know why, as I could once get lost in regular television shows, and that obviously little different. My mind always wanders.
But give me a great movie or play, or better yet a great book, and I can get lost. Even some things that others find disruptive are not. When I think of House of Flying Daggers or Hero, for instance, the fact that I didn’t understand the langauge and had to rely on subtitles did not at all reduce the immersive qualities of the experience.
That occurred to me while I was replying to the light fiction complaint. Unlike that one, I think you are correct.
Subtitles don’t have any impact on immersiveness for me, either. I’ve been known to glance away from the screen while watching a subbed movie and be surprised that I can’t understand the dialog any more.
Novels/short stories, and video games. Those are what lead me to looking up and realizing that it’s two hours after I intended to go to bed, or that I’ve forgotten to eat breakfast and it’s now lunchtime.
I think Skald was focusing on things you experience rather than things you do (activities you participate in). If the latter were included, people get lost in all sorts of things: various kinds of games (video and non), puzzles, arts, crafts, hobbies, etc.