I was curious if anyone here had played the original Hunter game (well, more like a minor add-on) in their WoD setting. As in, the one before they came up with this “Imbued” crap. Could you describe it? More to the point, where might I be able to purchase a copy? White Wolf doen’t seem to sell them, and the odds of it showing up in the stacks at the local used bookstore are slim.
I vaguely recall skimming through a copy back when it first came out. It was very slim, as I recall. It was more of a supplement than a game in itself. I believe it had weapons and advantages in it. PC’s played normal, but highly skilled humans. That’s all I can remember about it.
You should probably try ebay. Noble Knight Games might also have it–they’re probably one of the better place to look for OOP RPG’s.
“Hunters Hunted”. It’s out an out of print supplement for Vampire (first edition, I believe). Check E-Bay and be prepared to pay much above the cover price.
There is stuff in there about playing a stright-up human (Vampire revised has the rules for human character creation, intended for NPCs if you’re really interested). There’s also stuff in there about the “Children of Osiris”, a clan (more of a cult, really) of vampires that had a discipline that restored Humanity, and true faith and other powers for “human” characters.
I haven’t read or played it, and can’t give any opinion.
I’m not upset that Hunters have supernatural origins and powers really. It’s that or big guns and super-tech if you want to fight critters approaching PC level from the other games. I can relate to an auto mechanic who can resist mind-control and push back monsters with his will more than a super-command trained and equipped since birth by the Vatican to fight vampires.
Btw, I should add that H:TR is NOT the new version of Hunter’s Hunted. It explicitly says so right in the book. the only thing they have in common is squishing vampires.
Stangely enough, after a careful consideration of the actual mechanics, smart hunters can and probably will frag anything and everything in WoD. Even without the use of heavy explosives. Their biggest problem is going to be evading the government…
Doubtful.
Werewolves are killing machines. Heal most injuries (save silver) in seconds, and can rip an entire platoon apart singlehandedly in half that time. And they work in packs. That aside, even looking at them makes most humans curl up into the fetal position.
Vampires have an utter stranglehold over finance and law enforcement. Plus they can rip you apart almost as effectively as the werewolves can. That, or make you their slave and kill your buddies.
And all that’s before they figure out how the rules (sunlight? silver? crosses?) really work.
Now, if we’re talking highly organized, equipped an dtrained kill-squads, sure, humans can make a dent. But if you want to play a small ill-equipped group of mundane ordinary people, have them thrust into WOD baddies (without neutering said baddies), they’ve got to have supernatural help.
Not if you have players willing to accept a Call of Cthulhu-style character mortality rate.
Crunching the numbers, you’d be amazed how easy it is to kill werewolves - without using guns or magic! And silver-tipped bullets are quite easy to make for anyone with a decent firearms rating a bullet press. My favorite trick, however, is to carry cloth hankerchief and silver powder…
Incorrect: some Vampires do. If you’re using the Vampire rules, anyway, most fo them have little real power except through others. A smart guerrilla force who [critical thang] knows who they’rem up against can be extremely effective. Of course, I see little point in killling the more powerful vampires anyway, so I wasn’t really worried about them.
SIlver is a classic method, which any fool would be using first thing. The real dangerous vampires you are not likely to have a chance to bother, anyway. I wouldn’t even try.
True. But any character who’d be stupid enough to do this deserves what they get.