I had a thread a while ago about how much I disliked the Hitman: Blood Money demo, but believe it or not, I actually bought Blood Money the other day because it got excellent reviews and I looked through the full game’s strategy guide and looked good. Well, I do enjoy it very much, actually, the graphics are amazing, really classy environments, gameplay is great - it’s a good game.
Except for the fucking annoying graphics glitches.
I’ll never understand how game developers, despite how far games have come, are still unable to catch these annoying shitty little things in games that break the fourth wall and remind you that you’re in a video game just when you were almost so drawn into it that it felt real. For instance:
I’m on a riverboat in a gorgeous, wood-paneled lounge. There is a pianist playing a grand piano. I walk up to him and watch his fingers, and the fingers are actually moving to the melody he is playing on the piano. Both hands, each individual finger, going over the keys as if he were a real pianist. I am absolutely stunned.
Then two seconds later I look over and there is a man with his knee stuck through another man’s ass.
A few feet over, two tuxedoed men merge into each other, the models clipping through. Three women in armchairs have the exact same faces, resembling identical triplets.
Character models becoming invisible, then turning to black shadows, then regaining their form. People teleporting around a room. The barrel of an enemy’s rifle protruding through the door. Constant characters clipping through each other. It’s just so unsightly and seriously detracts from the many good points of the game. Eidos was able to make the environments and graphics SO beautiful, striking, and realistic, and yet they let these minor problems slip by to such an extend that they are distracting and sometimes maddening. WHY??!?!?!