I dunno. I was intrigued when I first saw it, but it seems Will may have blown his wad a bit early.
I think the game would have been far more enjoyable had we not known about all the varying levels of gameplay. How cool would it have been had you discovered in-game, after raising your little one-celled organism into a full grown creature, that you could then venture into space and colonize other plants?
It’s like a trailer that shows all the best scenes of the movie.
A major gaping hole that I can see is multiplayer. I read that it won’t be a MMORPG (although supposedly you can see your friends worlds when online, just not interact with them), which I would think should be the whole point of the game! Sure, it’ll be fun to setup species and planets. But after you get all that done, all it really boils down to is wanting to blow up your friends planets. If you can’t do that, it’s just a waste IMO. I may buy it, but only after a price reduction. If they can fit the multiplayer thing in, I’ll buy it right away. That’s the difference.
Heh it’s weird how different people view multi-player for me it’s a HUGE turn off when I hear the devs focusing on multi-player and leaving the single player game as an afterthought. I’d rather have a huge well developed single player experience with multi-player as something I can do if I wish (and I rarely wish it) then have a so-so single player experience with the option to sort though all the jerks online to find the few decent people to play with.
Anyway heck yeah I’m looking forward to Spore though The Sims run out of steam for me (I just got a few families into the biggest house with the best jobs and lost interest) I’m thinking this is a game I can go through time and again just tweaking life forms and seeing how they do. I really think the creature level is going to be the one that sells it for me.
My wife has shown a lot of interest in the game too and she loves ** The Sims** to death so even if I find it doesn’t have enough interesting goals for me I’m sure she’ll play it enough to get our money’s worth out of it.
It looks interesting, but I think it’s a little too open-ended and since I doubt the possibilities are truly as infinite as Will Wright makes them out to be, that means it’s going to be a lot of, “Soooo…now what?” I’ll probably end up buying it even so, because I have every Sims and Sims 2 expansion pack and I do enjoy playing God, but I’m going to wait a bit after it comes out, to see how many bugs are in it and what gamers are saying.
Personally, I think I would’ve been more satisfied if it just had a focus. Maybe I don’t want a civilization. Maybe I’d like to do nothing more than design ecosystems! Or maybe all I’m interested in is a civilization. Why do I have to jump through these stupid “evolution” hoops? But a game that has both, and you can’t even play both aspects at the same time? So, somebody who enjoys the civilization aspects might seriously hate the rest of the game and vice versa and the people who really, honestly enjoy every aspect of the game can only enjoy a small portion of it at a time.
Eh. It just seems like it’s way too much and will suffer from the same flaw as Sims 2: I’ll play it obsessively for a few weeks, get bored, use cheats, and then forget I have the game at all until somebody mentions Will Wright on the SDMB.
If we should only live so long.
I don’t think the game will appeal to people who need missions and stories. It will probably appeal to people like me who like the open-endedness of SimCity. It will be fun if you truly can create your own worlds. If it’s just a bunch of bizzare monsters eating each other, that would suck really badly.
You’re promised you can do EVERYTHING, whatever you want, whoever you want, create whatever misformed, ill-adviced species you want, but you really end up not wanting to do anything 'cause the game doesn’t give you anything to aim against. Nothing to top, no zany level of accomplishment to achieve.
Only “Ooooh, I made a HILARIUS creature that’s now populating my world!” – “So did I!”
Yawn. Wake me up when I my well-adapted destroyer platipy can wage war on the rest of the human-inhabited galaxy. Until then, I’ll be hanging out with EVE.
You can war against the galaxy if you want. They may not be humans per say but they clearly mention galactic wars, alliances, and Federations in the videos.
No doubt fairly straightforward and one dimensional ‘wars’ but they’re there.
I loved SimCity, and spent hours crafting cities, villages. This takes such open-endedness to a whole new, exciting level.
And, from what I can see, warfare, alliances, trading, etc. are all built into the game from the tribal level on up. Wright has stated, for example, that there are three avenues toward “global consquest”: military, economic, and cultural. It of course remains to be seen how this works out in actual gameplay, but I think the possibilities are tremendous.
Heck, I could easily see myself just spending hours and hours playing with the editors. They seem so fun and intuitive. When I get bored with that, I could go and attack my neighbors, or make trading agreements, or at later levels of the game go exploring in space, terraforming new worlds for my species, blasting enemies into dust, etc.
As msmith537 mentioned, this is the kind of open-endedness that made SimCity so appealing to some of us. (I never liked the scenarios that came with SimCity. I just wanted to build my own cities.)
Yup, that’s the pivotal issue for me - if it really is like that, then I’d sell my kidneys to buy it. Otherwise, meh, I’ll wait until it gets re-released as a budget title, maybe.
I suspect the game will suck for no other reason that it will simply seem hopelessly out of date if and when it is ever released. The things been in development for like three years.
That’s a good point. I don’t give a shit about steering a microbe around. I don’t want to play FPS with some stupid animal thing I create. I want to build weird eco-systems and civilizations and have them go at it.
Also, I’m not crazy about the walled Civilization-style cities in the videos. I would think you would be able to simply build wherever you want Simcity-style. I should be able to cover the whole damn planet with city if I choose (maybe you can for all I know).
Bolding mine. It’s “article,” not “artical.” And I don’t say that to be mean or petty, but I’ve honestly never seen that particular phonetic spelling, so it stood out to me.
EA has removed Spore from their 2008 fiscal year projections saying it could be delayed all the way into their 2009 fiscal year.
Talk about major suckage, this long delay can only hurt sales. They’ve got to finish it up and get it on the shelves as soon as possible. They should never have let him demo the game this early.
I’m sorry to hear about the delay, as I was really looking forward to the game. I was also going to use the game’s release as an excuse to buy a new computer but now will hold off as long as possible. (Given that it will probably have demanding hardware requirements, I’d rather the system I play it on be as current as possible.) And with these delays, the game is starting to sound like vaporware on the order of Duke Nukem Forever.
I’ll take this moment to apologize to RickJay. Back in the original 2005 Spore thread he was projecting 2008. I said there was no way EA would let Will Wright announce a game three years before it shipped. How wrong I was.