I did the same thing. Everything at sea is pretty non-intuitive at first, but since there are no permanent punishments it was fun to suffer through.
When I got my first ship with cannons, I didn’t know you could fire each direction from the helm. I thought you had to run around to each individual set of cannons to fire; I got sunk a lot.
Then when I finally managed to stop an enemy ship, I didn’t know there was an explicit boarding step. I just jumped over and started fighting – confused why my crew didn’t follow.
This is the best part. I haven’t played any other pirate-themed games. Is this a common thing? Or unique to Windrose?
There are a lot of really cool effects. The sea and weather look amazing, swimming is very natural, and the occasional bird flying through the jungle is uncanny. This weekend there was an all-out thunderstorm (not just heavy rain). As I was running around, I could see the lightning cast a quick shadow of my character on the water.
I’m maybe 90 minutes in; I have a couple of crafting benches, I’ve mined copper, fought some drowned, etc. But my level seems forever at halfway up the “1” medallion; how long does it take to actually advance a level?
I love your sense of style! I actually only use my camp on the starter island to go mine copper without having to fight Drowned. My main base is the one near the shipwreck that you fix up. Feel free to use resources, except for what is in my trade bale near the wharf, and if I happen to forget to stow money or gold/silver ingots on my ship. Use copper ingots if you need them. I’m pretty minimalist in base building - perhaps eventually I’ll building a more permanent camp if I find a good location with lots of resources. Apparently clay doesn’t respawn after you dig it all up. Another thing I learned today is that we can use each other’s travel bells, so we probably don’t need 3 on the starter island. I guess the 10-bell limit is per player, so we can work together on locating them. Once you have a ship, do some exploring - even if you get attacked you can usually outsail Blackbeard’s boys and run away. You find lots of floating barrels with resources, money, steel nails, and repair kits. I’ve gotten some pretty good supplies just by sailing around picking up flotsam. You can do it in the boat too but not while steering - you have to hit E, get the stuff, then climb back on the boat.
I’ll look into setting up a Discord channel for Doper Pirates - it doesn’t look like there is any in-game communication on a dedicated server.
I’ve never played Valheim, but to this day I still play Pirates! when I’m feeling nostalgic. Apart from the theme, the gameplay doesn’t have too much in common.
Yes… they insta-killed me five or six times in a row =/
Pro tip: Find a sow instead (they’re labeled as “sow” instead of “boar”) but are a LOT easier to kill, while still counting as a boar for the purposes of quests and materials.
I do wonder if this affects the respawn rates… does the population decline over time if you kill enough females?
So has mine - but the clay patch near my banana orchard hasn’t respawned since I first got set up there. I also noticed that Dr. Galen is a lot slower in making healing potions too, so maybe it will respawn eventually.
This is where the ctrl button is key. Attack a Boar and then back off immediately. It’ll attack you and miss and then it’s totally vulnerable. Charging Boars and Savage Boars, same strategy, but incrementally harder. Eugenics doesn’t seem to work very well. And there is an early quest where you will have to kill 2 charging boars to get at the loot.
Yeah, that’s the part I’ve been struggling with the most =/ I’ve never been good at soulslike combat, and this feels like a soulslite in a survival wrapper. I’ll keep trying, but even in the early game I’m struggling a lot already. I spend more time going back to my corpse than actually playing the game
I was going to use mine, but there’s a big old warning in the controls screen that says something like “controller support is minimal right now; we’ll polish it up as soon as we have time!”.
Ugh. This looks very interesting, but I despise Soulslike games. Oh, well - I may try it eventually anyway. The setting is too compelling to ignore. We’ll see if I can past my dislike of grind-it-out instakill bosses.