World of Warcraft General Discussion

Time for one of my Patented Giant Catchup Threads ™!

Okay, yeah, then the guy was just a moron. And refusing to demonstrate DPS with an argument about how great his gear is pretty much guarantees that it’s a purchased account.

Seriously? I thought it happened some time in 2008…

Main spec = The spec that you mainly identify with. If you raid, this is the spec you use the most when raiding.
Off spec = Your “extra” spec–the one you use when you’re not filling your usual role

Example: My main is a Warrior. Her main spec is Protection, because when I group up, I go as a tank. Her second spec is Arms (PvE DPS), and I carry with me at all times an off-spec DPS set of gear. Before dual specs, I was only specced into Prot, and would only swap the gear, not the spec.

If the Rogue has an off-spec, it’s also DPS, just a different kind of DPS. It may be optimized for killing trash versus fighting a boss, or it may be one they use for PvP. If your character raids as a healer and groups as a healer, that means that (assuming you’re a Druid) Resto is your main spec and Feral is your off spec. You cannot have two main specs.

Understood–a lot of people who main-spec as healers or tanks will have a secondary DPS spec for regular questing. That doesn’t mean they get priority on DPS gear as well as healing/tanking gear. The standard loot convention for WoW is that main spec always has priority over off spec.

You know about the Tram, right? It runs between the Dwarven District in SW and Tinkertown in IF. Unlike the rassumfrassum magical instantaneous teleportation orb between UC and SM, the tram can be used by members of the opposite faction. (It’s even neutral territory–you can unflag inside, summon people in, etc.)

I get the general thrust of the rant, and I’m not 100% sure that it works the same way for Druids as for Warriors, but you do know that Rage is also gained from *doing *damage, not just *taking *damage, right?

Keep doing that every time your buff runs down–it will help a lot with leveling!

I know what the problem was–you were on the vendor’s buyback tab instead of the tab where they sell you things. When you’re on the buyback tab, you can only see the items you’ve sold them instead of the items they want to sell you, and right-clicking your own items doesn’t work. Make sure you’re on the selling tab and it should work just fine.

Mostly dailies are quests that show up when you get to max level, but there are a few earlier (mostly during holiday events). Look for a **blue **exclamation point instead of a **yellow **one. To open up the Midsummer dailies, you have to finish up the intro quests first–for instance, the fire-tossing guy has a couple of lead-in quests to teach you how to throw and catch torches before he’ll give you the dailies. And I believe you have to go do some sneaking around for the other dude at the fire before he’ll send you to do the Striking Back daily.

That’s officially the best thing I’ve read all day. :smiley:

That’s a mouse issue, not a game issue. I’m guessing you’ve got an optical mouse (red laser) instead of one with a physical ball on the bottom? They wig out like that occasionally. If it does it too often, it might be time to get a new mouse.

This is very good advice. Whenever possible, focus on quests. That way, when you’re killing creatures, you’re also working toward whatever quest you’re killing them for–it’s like double XP, plus extra cash and items.

That’s not just the AD, Quasi… That’s the game! I’ve been playing almost two years, and I *still have to constantly pop my map open in capital cities to see where I’m going! I even get lost trying to find the VC entrance on occasion.

*VC = Deadmines. Some people call the Deadmines VC (after the last boss) instead of DM, because DM can be confused with Dire Maul, a much higher-level instance in Ferelas.

If you’re specced into Wandering Plague, you’re just plain SOL, too. Had a couple of Unholy DKs in a group that was going for the Loatheb no-spores achievement, and they killed the damn things even without using an active AOE abilities. (You should have heard the RL… practically a “FIFTY DKP MINUS” moment.)

You’re entitled to your opinion, but you have to keep in mind that it goes very much against the standard looting convention in WoW, which is ALWAYS main spec over off spec. If you want to roll on DPS gear even when your main spec is healing, you need to make that clear to any DPS who are coming along with you, so that they can make an informed decision on whether or not to come along when you might snatch their drops out from under them.

That’s one of the main problems Feral tanks have–too much DPS overlap. You’re certainly entitled to run instances as a healer to pick up gear for your tanking set (or for DPS), but you need to make sure that any DPS who go with you understand what you’re doing, or they are going to end up pissed off, and rightly so. If you really want to avoid any arguments or having to explain what you’re doing, you could run as the tank or DPS instead of as the healer–then they will understand that that’s the gear you’re looking to get and won’t think twice about you rolling Need on leather melee gear.

Doesn’t the key mold drop off some blacksmith dude in SMV, right in front of BT? And then you have to get one half from Bot and one half from Mech and meld them together in a Fel Reaver? Or am I conflating two different quest chains…

The green chat is your guild chat. Anyone in your guild who is online sees the same green text that you do. Type /g when you sign on, and it will set your default chat channel to guild chat. Otherwise, your default chat channel is /s (/say), which just shows up for people who are physically very close to you (a few yards).

For example, you sign on. Type, “/g Hi everybody!” and hit Enter (to submit the text). This will make “Hi everybody!” show up in guild chat for everyone to see. After that, every time you hit Enter, it will pop up Guild chat. (You could also start everything with /g and it will also pop up the chat line and send it to guild chat, but why not save yourself a couple of keystrokes?)

You can change it to another kind of chat by starting your line with that chat’s shortcut “/s” for say (close range), “/p” for party/group. After you’re done talking to the person next to you or your party, you can switch back to guild chat with “/g” again.

Congratulations on your Explorer title, Mister Rik!

Hey, what do you guys think about the faction changes that are coming one of these days? Anyone planning on dragging that old Hordie or Alliance toon out of mothballs and switching them to your favored faction?

Personally, I’m delighted about it. I started playing Alliance, but as soon as blood elves came out with BC I switched to Horde and never looked back. So I’ve got a semi-decently-geared level 70 Alliance rogue who’s basically useless to me now. If I drag him over Hordeside and change him to a blood elf, he might actually get to see some play.

We usually go with Main Spec = the one you were brought to the group for. Even if I consider my pally’s main spec to be holy, if I go on a run as prot, I roll off spec on healing gear.

Main Spec has priority over off spec, but raider OS has priority over scrub MS (yeah, we want the scrubs to get gear, but it’s better that we can get a extra healer out of a dps, or a dps out of a tank than get gear to someone who doesn’t make most raids).

I wouldn’t know from flagging, but the tram is great: with two buddies I can go from a couple of horde running to IF for some achievements to a couple of raids running to IF for some other achievements :smiley:

The mold is for Shattered Halls, you need to kill a Fel Reaver to finish it. The two halves of the crystal in Mech and Bot are Arc. Arc’s pretty fun, but if I never see the inside of SHalls again it will be too soon.

You’d think it was the apocalypse based on how some people are screaming about it.

Personally, I’d like an EQII-type betrayal chain…a series of quests that will change your toon’s faction without having to convert him to a race on the other side. There are more than enough cross-faction organizations (Argent Dawn, Cenarion Circle, etc.) that it wouldn’t make any sense for NOBODY to ever come to the conclusion that their initial faction may be in the wrong and the other may be in the right. Hell, Varian Wrynn and Fandral Staghelm both make me long for a nice long tete-a-tete with Thrall or Cairne.

Woah. That’s news I hadn’t heard before.

It’d be cool if they could go the extra mile and just transfer the character wholesale, like jayjay says. “Roughly equivalent character” sounds like I’d have to trade in my Draenei Paladin for a Blood Elf Paladin. Still, more options and functionality is always good.

True, but it only works for standard melee attacks and at the lower levels it seems that between the small amounts of damage I’m doing and amount I’m missing the rage build-up rate is tied more to the amount I’m getting hit than the amount I’m hitting. I guess using Enrage more would help, and perhaps getting the talent that grants rage when shifting into Bear form.

More generally though it’s just a mental shift that I’m having trouble getting used to. With my hunter or the druid in cat form its all about doing as much damage as fast as possible while maintaining a resource (mana or energy). With the bear you have to start with a few standard attacks and then build up to the “big hitters” as you get rage. The main problem is I’m just used to DPS and killing things so slowly is frustrating for a nuker :slight_smile:

I’ve finally started on my DK again as a profession slave (enchanting and inscription) hoping that working on him while I level the druid will help make prof leveling easier (sending BoE greens and leftover herbs from the Druid). Can you make any money with Inscription? I know JC is profitable but probably prohibitively expensive to level without a miner (which I don’t have).

Those DK starter quests are fun but I feel like I have idea what I’m doing and things are still dropping left and right… I don’t even think I’ve been close to death once…

I know! I can’t really get into DKs for the same reason. Stuff just kind of falls over and I have no real feedback on what exactly I did to cause that. I suspect that’s because I’m unused to DOTs in general, but I don’t like it much.

Wait, what? <runs of to mmo-champion>

My first reaction is “booooo”. But I guess if its a complete transfer (i.e. you don’t stay a Night Elf who happens to like Tauren chics) then its OK. But if I start seeing goat-men in my Horde raids I’m gonna cry a bit…

A concern I have is that it might kill whatever faction is in the minority on a server. If all the top raiding guilds are Horde, for example, all the good raiders will jump to that faction. If Alliance wins all of the BGs then the PvPers will jump. This will just make those discrepancies worse.

Actually, I think I’ll only like it if there is some punitive component. It shouldn’t just be a “on a whim” sort of deal. Do you lose all faction rep? Do you keep all your gear?

*Ambrose’s vision swam as the world solidified around him. He was grateful for the spirit healers, of that there was no doubt, and being a mage he was well acquainted with practically all of them. Still, the process of relinking his spiritual essence with his corporeal body made his stomach lurch every time.

Granted, it didn’t help that that the first thing he saw as he scrambled to his hands and knees was the lush grass of Mulgore hundreds of feet below.

Colquitt’s legs trembled as he regained his footing. He’d been so close! The tauren guards packed a hard punch, but the mage’s mana shield could take a fair bit of pounding before it cracked. Bloodhoof didn’t like his guards to stray far from their posts, particularly at a time like midsummer when the more daring Alliance adventurers took their chances up on the high bluffs. Ambrose had just about reached the safety of the far end of the rope bridge when a troll mercenary appeared out of nowhere and administered the coup de grace before the young man even spotted him.

This was no time to give up, though. The mage could see the blue tongues of the capital’s enchanted flame just ahead. Seconds were all he needed. Quietly, Ambrose closed his eyes, bowed his head, and chanted. A moment later his body faded from view, invisible to all but the most perceptive of guards. The young man carefully picked his way across the end of the rope bridge, and then ran as hard as he could in the direction of the bonfire. Working on instinct and an educated guess, he positioned himself in the middle of a small clearing and crouched.

Within the space of half a breath the illusion faded and Ambrose shimmered back into form. Luck was on his side tonight! The midsummer pyre was immediately in front of him, and the mage plunged his cupped hand into the pit, pulling it back to reveal a small orb of stolen flame.

Instantly Colquitt stood and sprinted for the edge of the mesa, shoving past a sin’dorei woman. Two heavily armored tauren hefted their axes and moved to block the mage, but this time Colquitt had the advantage of surprise. He shouted an incantation and dove headfirst between the massive guards and over the bluff’s edge. Instead of plummeting to the grass below, however, Ambrose glided gently away from the Spirit Rise, buoyed aloft by a spell of slow falling. Less than half a minute from now he’d gently touch down in the dew dampened pastures of Mulgore. Colquitt looked down at the flickering ball of fire in his hand and smiled. “Worth a little trouble, I’d say.”

Ambrose turned his body and looked back toward Thunder Bluff as it receded into the evening gloom. To his surprise, however, the blood elf he’d muscled past leapt from the mesa intent on pursuing the thieving mage. Colquitt’s little bit of trouble was not over yet.*
The four flames were the last thing I needed to complete the midsummer meta-acheivement last night! And yes, the belf mage actually jumped down to follow me and made me go splat about two seconds before my teleportation spell completed. Ah, well. Totally worth of a couple of corpse runs, as far as I’m concerned.

No, I think it’s an equivalent character shift. So if you’re an Alliance paladin, you’d need to switch to a Horde race that can be paladins (that is, blood elf). From everything I’ve seen, there’s no plans to allow humans to join the Horde or blood elves to join the Alliance, for example.

Yeah, that could be an issue. On our server right now, Horde dominates the raiding–there are a few fair-to-middling Alliance raid guilds, but the top three on the server are all Horde, I believe. If this is allowed, I fully expect some of the better Alliance players to jump ship for Hordeside–and I for one (being an officer and the main recruiter for one of these top Horde guilds) would welcome it. But yeah, I can see how the PvPers might have issues with it.

I think the punitive thing is just cost–they’ll almost certainly charge a fee for it like they do for changing your gender. I would assume that your faction reps would swap over (but maybe not). If you don’t get to keep your gear then I expect it will be a very unpopular option, so I doubt they’ll go that far. Obviously you’d lose special faction-related things like the Winterspring tiger (which would be enough to make me think twice about doing it if I had it, since I think it’s very cool).

At the low levels, druids DO feel sort of weak. If I remember, I used to open with a wrath and moonfire from a distance (wrath first because of the cast time, moonfire while the wrath is travelling to the target), and then switch to bear when the mobs got to me to finish them off. It’s basically not any different from what Darwins Finch said. Things will pick up when you get cat form. For now, just get used to switching form as needed. Also, congrats on King of the Fire Festival. I got it on a few more toons this year myself. I have a few more days to try and get some more toons “kinged”, so we will see what happens.

Don’t worry about people like that. There are other websites and forums, that will give you useful information without the bullcrap. Elitist Jerks has very detailed write ups. WoW Wiki has good solid standard builds, WoW Chic has good builds. Etc etc etc.

I can vouch for this, my DK is blood. Believe me, health is usually not a problem so long as I limit the number of mobs I take on. The fights end with a dead mob, and me at full health. My DK is Oldgrouch on Moonrunner, if you want to look at the spec I’m using.

CONGRATS!!!1111oneoneoneone

My warrior is now three bubbles away from 80, and I picked up two chest pieces yesterday - the Silver Plated from UP, and the Bone (or something) rep reward from the walrus guys - one for tanking the other for DPSing.

I just thought of a reason that my idea of a betrayal quest chain will never happen: cross-faction communication. I don’t think they’d be able to pull off a “You just changed sides so you forget your mother tongue.” And if they don’t do that, you have full-blown cross-faction communication, which Blizzard has been adamant about banning since well back in Vanilla beta (to the point where they actually changed the way emotes work a ways back…you used to be able to communicate rudimentarily with custom emotes). There are still people who twitch about Gutterspeak…full-blown betrayal aphasia would give those people a stroke.

I have to agree. The “loot rules” have to be set before the raid, and they have to be followed. I have no problem rolling greed or passing if someone else needs an item for their main spec, for their raiding role, etc. But if I am expected to pass simply because someone wants to “collect” for their off spec and any spec they might some day have, or any of that, then I (or they) don’t need to be there. When I am the group leader, if I have someone that starts needing on everything, I boot them.

If someone asks in raid chat or on Vent before rolling need for their offspec, that is OK. The group can discuss it, they can approve or disapprove. But when one group member feels entitled and it’s at the expense of the other members, we have problems.

Hooooooooly crap. Clearly, I missed out by not having caught up on WoW news over the weekend. This is one change I was sure they’d *never *make because of balance issues.

I’m assuming you’re talking about *guild runs *here, though–**Damuri Ajashi **was talking about a PUG, I’m quite sure.

Okay, I just wanted to make sure that you were attacking instead of just standing there getting hit, waiting to build up enough Rage to attack with a special. :smiley:

Heh, sometimes I do that too… generally because I right clicked on my target and then also hit my hot-key for auto-attack (thus turning it off). Rather embarrassing :frowning:

First thing I do on any new character is drop the auto-attack button from my bar. Slot 1 gets filled with a combat-opener I might have and need frequently: Hunter’s Mark, Charge, Shoot (for wands on mages), Lightning Shield, etc. The only thing that starts auto-attack for me is right-clicking (or using an ability that kicks it on).

But what do you do if you are in a situation where you need to *stop *attacking (e.g., when two mobs need to die at the same time and your mob is lower on HP)? My autoattack is on my bar, but it’s way over on the side, where I can’t accidentally type it, only manually click it.

Hit Escape. Once you drop target, you stop auto-attacking. Either that or just click on the other enemy that needs to be hurt.

Granted, I’ve yet to be in a seriously tense situation, so it’s possible that’s not fast enough.

Or hit the “Attack Target” keybind, which, despite its name it is a toggle, I think it’s bound to T by default.

Oh yeah, there’s that too. :stuck_out_tongue: I always forget about it and never use it.