I hit 30 today on my draenei retadin, and got my warhorse. I also went ahead and bought a gray elekk since getting the warhorse was so cheap and I happen to be flush due to a high demand for mechanical squirrels and other engineering things I have been making. I only need one more thing for Verigan’s Fist–the smithing hammer. My SO and I tried to get it last night, but our server was having (yet again) instance problems. I’m going to try to get it myself since I’m six levels higher than I was last time I tried alone.
Thank you, thank you. THANK YOU, Rik and everybody who tried to help me! I finally found my way back to the flight-master and guess where my first destination was??? RIGHT the FIRST TIME! Right back to my (and Wolkie’s) Heather at the Sentinel Hill Inn! God! those boobs and that ass!.
Time to re-group, for this old Sen Cit!
Again, thank you ALL and I love you very much!
Q
I have Verigan’s Fist at last. Shadowfang Keep was easy for the part I had to do and I promptly took all the parts for the mace to the smith.
Was it one of these? I spent some time at the tabard designer taking screenshots of some of the designs that just don’t work on human (and I suppose dwarf) female toons. I left the screenshots uncropped so that the design window would be there, allowing it to show what the design should look like, and what it does look like on a female human:
Mr. Pinchy, aka Crustacean Nipple Clamps!
Sex Toy #1
Stripper Pasties
Sex Toy #2
Which brings me to the final design:
If you’re in combat mode then you -are- targetted by something, that’s pretty much the definition of it. It can be something you’re not expecting, however. Assorted areas have NPCs that are busy doing something (such as fighting other NPCs or channeling a spell) and, as usual, will pick you up as a target if you get too close or otherwise bother them, but won’t actually abort their current action to come after you. You’ll remain in combat with them until something kills them or you get far enough away for them to drop you off their target list.
Critters hit by non-damaging effects and enemies stuck inside the world (tree, hill, etc) can be common culprits as well, but they tend to reset pretty quickly.
So what’s everyone’s favorite place for gold? As a skinner, I’ve been hitting up Wildgrowth Mangal in Sholazar Basin. Cobras and Crockilisks for their leather (and the occasional Arctic Fur - apparently even the scaly animals have fur in Northrend.)
Though, earlier today I was slaughtering the spiders in Zul’Drak, to see how well their silk sells on my server.
Interesting samples, aye. Heck, I’ve been looking at designs and I think I know why some of them get repeated to infinity… about half will get your average female player yelling like she’s about to call a divorce lawyer.
The one I meant seems to have been retired or something. There is one lightning tabard now (three after the grabby bear, if you’re clicking on the right arrow) but there used to be two: that one and its upside-down version.
I don’t “gold hunt.” See, I have a ton of toons. So basically what happens is that I almost never need to pay for crafted items or for mats. While merely not-spending, doing the dailies which I anyway need for rep, and almost jumping off the birdie every time there’s a node below isn’t as fast as grinding to sell, it does work.
Right now just doing the early quests in Northrend is my primary income. Between quest gold, quest gear I can’t use or old gear I’ve replaced with new, and vendor trash, I’m making roughly 25 gold an hour or more.
I do have a favorite mining route in Kalimdor, though, that I may as well share. (This assumes you’re Alliance.) [spoiler]Starting at the inn in Stonetalon, make a circuit around Stonetalon Peak, head down to Mirkfallon Lake and circle that, head to the Charred Vale and circle that, continue into Desolace and make a circuit around the edges and through the middle, then back through the Charred Vale back up to Stonetalon Peak. Target is primarily Iron and Mithril, but Tin is acceptable too, and even Copper if you want to take the time.
It takes a couple of hours to do (at least on a normal mount. I haven’t done it with an epic yet), but I usually end up with at least one full stack of each mineral and sometimes 2 stacks of Iron, tons of stone, a few jewels, and I almost always find at least one Silver, Gold, or Truesilver node. Desolace is kind of big and boring to run around in, but there’s never more than a couple other players, so there’s no competition for nodes. Desolace is large enough that by the time you hit the southern edge for Mithril and come back north, the Charred Vale has already respawned its nodes.[/spoiler]I can usually make a solid 100-150 gold on that run. I’m sure there’s better runs elsewhere, especially now that I’m high enough level to go after Thorium without much issue, but that’s been a staple of mine for a long time.
Most of the mining I’ve been doing lately has just been “opportunity” mining. That is, if I see a node while I’m doing something else, I mine it, no matter what it is. Sure, I’m level 80 so it might seem kind of silly to bother with copper, but I figure “Hey, 3 gold is 3 gold” (a stack of copper goes for 3g+ on Lightbringer, and pretty much all my other servers too).
What’s baffling me is my belf paladin’s complete inability to sell the 3 Silver Ores she found in a chest. Everywhere else I can post Silver Ore on the AH, in any quantity, and it gets snapped up almost immediately. But she’s posted this same stack of 3 four times now, and the auction has expired every time. I guess silver just isn’t in high demand in the Horde on Cairne. 
Yeah, there are only about three or four icons that are even remotely workable on females. Then again, the tabard icons in general are pretty bad and need updating (or at least let us have some of the Arena icons for guild tabards). My “favourite” is this one: link. We think it’s supposed to be a hoofprint, but I always thought it looked more like a goat udder.
I always thought that one was supposed to be some bunny buck teeth. Or maybe a pig’s snout.
If you look at it the right way, it’s actually a tauren war stomp being depicted. The hoof and fetlock are at the top, and the circle around them is the shockwave.
I constructed my Hunter a Mekgineer’s Chopper. It cost around 11k in materials (would’ve cost closer to 14k but I got lucky when I skinned one part from the Ulduar mechanical bosses), and it was worth every penny. Riding that thing around while listening to Born To Be Wild is awesome. Here’s a picture if you don’t know what a spacegoat riding a motorcycle looks like:
Now, the easiest way to make money:
Step 1) Download an addon like Auctioneer or AuctionLite. I recommend AuctionLite on the grounds that it’s easier to use and lighter to run.
Step 2) Let it scan the Auction House for a week or so. After that time it will have a pretty good idea of different items’ average value.
Step 3) Buy items that are currently low price but the addon shows large potential profit for, and then resell them for many moneys.
Obviously, you can skip steps 1 and 2 entirely, but that requires a whole lot of memorization and manually combing through the Auction House to check the value of things, so that may not be the easiest way to get money. Let the addons do the work for you. After all, this is a game, not your occupation.
Don’t be fooled, though. The addon only reports what it sees: if someone puts a loaf of moldy bread up for auction for couple of hundred gold several days in a row, it will fool addons like this into thinking that they’re valuable when they’re really not.
In addition the addon, I recommend making a banker/AH alt just for putting items in the AH. Might not be necessary if you’re low level and spend a lot of time in the old continents anyway, but as someone with multiple characters in Northrend, I find it very convenient to be able to mail all my potentially valuable items to a single character and put it all on the AH in one go.
Also, a few tips on what items that you may run into during your adventures tend to sell (in my experience, atleast):
#1. Thorium. This is a bitch to mine and you need metric craptons of it for 250-300 in Engineering, Blacksmithing and Jewelcrafting. On my realm, it tends to sell for 70-80g per stack, making it roughly four times as expensive as either Cobalt or Saronite.
#2. Many blue items in the x7-x9 level range. These are favoured by twinks, who are more often than not supported by rich higher level characters, and it isn’t out of the ordinary for them to pay hundreds of golds for a low level blue. Just make sure the item is in the upper level range for that particular tier. Items in the x1-x5 range don’t usually sell as well. Any Rogue-oriented items in particular (leather gear or rings and necklaces with agility, stamina and/or attack power) sell well as that class tends to be one of the most popular for twinking purposes.
#3. Various old continent jewels. Things like Azerothian Diamonds, Star Rubies and such. They’re fairly rare, and to make matters worse the only way to get them other than random drops is to prospect them from ore. Now, at lower levels of ore this isn’t a big deal, but once you get to Mithril and Thorium levels this gets very expensive seeing how you also need to make items out of the ore (well, bars) itself, so you essentially need double the ore if you don’t have the jewels. I know every single jewel I found on the AH when leveling Jewelcrafting for my Paladin was an absolutely gift from the gods themselves.
#4. Mageweave. This cloth is in an awkward place level-wise, between Silk and Runecloth levels, and not many people seem too interested in farming it for themselves.
#5. Vendor-bought recipies. There are several recipies in the game that are only available from certain far away vendors and that may also be in limited supply. So find out what vendor sells which recipe, get over there, buy the recipe from the vendor for couple of silver, couple of gold, and put it on the Auction House for high profit. There’s bound to be foolish people out there who don’t know you can get it cheap from a vendor and will buy it for your highly inflated price.
Well, I’d say that depends on how much you’re putting the recipe up for… highly inflated prices on vendor recipes strikes me as unethical, because it’s really just fleecing someone who hasn’t been around long enough to know how things work, AND preventing people trying to get it for themselves legitimately (recipe farmers clean out the vendor, it isn’t there when someone else needs it). Putting vendor recipes up for ~5g doesn’t bother me so much though, as it isn’t completely over the top, and personally, I consider it a finder’s fee when I’m being too lazy or impatient to go get a recipe from a vendor myself.
The funny thing is, some of the recipes you can sell for a nice profit aren’t limited sale. For example, for whatever reason Blizzard still hasn’t made Heavy Silk Bandages and Mageweave Bandages trainable from the vendor yet, which seems unusual given their penchant for making the lower levels easier over time. (Mageweave can be learned from trainers, but only in Outland and Northrend, which sort of defeats the purpose.) The manuals needed for both are sold by one dude in Stromgarde Keep, which isn’t hard to get to in the mid-30s but is still very much out of the way, and the guy who sells them is tucked into a corner that’s very easy to miss if you’re not specifically looking for it. There’s no reason whatsoever not to buy up like 5 or 10 of each manual and list them on the AH for 5 gold each.
Indeed. When I was levelling Enchanting, there was a recipe I needed (Runed Arcanite rod maybe?) which was only found in Moonglade. I would have happily paid 5-10 gold for it and saved the long pointless flight, but the only copy on the AH was priced at more than 50 gold, so it was a taxi ride for me.
Yeah, what the hell was Blizzard’s thinking with that? I never would have figured out I needed to talk to that guy (or even known he was there) on my own. I had to resort to WowWiki or WowHead to figure out where I needed to go to learn Heavy Silk Bandages.
Likewise the guy in Theramore who used to make you do that stupid “triage” test to learn Artisan(?) First Aid. (I have to assume that whole thing was merely a “dramatization”; otherwise, what medic is going to just stand there doing nothing, watching badly wounded patients expiring left and right while an inept student tries to bandage them?)
To the best of my recollection, there is no in-game direction whatsoever pointing you to these trainers. You just sort of have to stumble upon them accidentally or use a third-party site.
It’s possible that Blizzard messed this up at some point, but originally profession trainers would always point you to the next trainer in line when they could no longer teach you anything, not that the average WoW player actually read the directions but that’s not Blizzard’s fault.
So … my lvl 80 pally is still working on Loremaster of Eastern Kingdoms …
Sitting right now at 617/700. Are there a fair number of quests obtained in Kalimdor that will lead back to EK and count toward the LoEK achievement (I’ve taken plenty of quests in EK that led to Kal and counted toward Loremaster of Kalimdor)? Because I’ve worked my way from Booty Bay to Light’s Hope Chapel, hitting every Alliance town/outpost in every zone in between. I’ve accepted and completed every quest I’ve been able to find that doesn’t involve entering instances (according to online sources, such quests don’t count toward the achievement, so I’m not going to waste my time). I finally figured out how to get to that dwarf with the moonshine who is stranded on the broken part of Thandol Span and finished his quest, and while I was at it WowHead directed me to the dead dwarf in the water below who is clutching a letter that begins another short quest chain.
I’m still coming up short.
Do quests on the Isle of Quel’Danas count toward LoEK, or are those tied into Outland?
Near as I can tell, they don’t do that any more. I’m one who makes sure to read everything the questgiver or trainer says (in fact I’ve asked about that very thing here, after the countless times I’ve stood next to a questgiver reading the quest text and watched a string of other players run up, stop just long enough to grab the quest, and race off again while I’m still reading). Profession trainers no longer seem to have anything to say unless they have a quest for you. Right-clicking just brings up the training window, and if there’s nothing more they can teach you just get an empty window.
Of course, it’s also kind of silly that there’s only one guy on the whole continent who know how to make a particular kind of bandage. You’d think that if somebody in the military came up with a better kind of bandage, that information would quickly make its way into the entire organization. Also silly is the idea that making a bandage out of one kind of cloth is so different from making it out of a different kind of cloth that it requires a completely separate trainer.