World of Warcraft General Discussion

To make you feel better each of the termite mounds gives 8-10 termites, so you really only need to harvest 10-12 mounds to get your 100.
Etiquite note: LFG = “I am alone looking to join or form a group”
LFM = “I have a group started an am looking for additional people to fill it out.” on most servers but they can be used interchangably.

I’ve been away for a few days so gratz to everyone who has hit a milestone!

– Add me to the list of newbies who have tried to walk from Stormwind to Ironforge, not knowing about the tram

– I need to get a Battlenet account, apparently! I think I’m only 3 pets away from 50 so that will edge me closer…

Missed out on raid last night because of a funeral, but Wednesday night I got to kill Northrend Beasts in TotGC10 (the Heroic version). Massive RNG hate on the first however many attempts, but of course, everything finally clicked on our last attempt of the night. :smiley: The other 10-man group that was running finished theirs, and even got… uh, whichever achievement it is that’s 25 or more attempts remaining.

Shouts, taunts, and other abilities work against everything, generally. Some classes have abilities that can only be used against certain categories of enemies (e.g., a Mage’s Polymorph “sheep” spell can only be used against Humanoids, Beasts, or Critters), but Warrior abilities work against anything. There are some enemies that will be immune to some abilities, but those are usually bosses in instances or raids.

Even if it didn’t hurt you, it might screw over the next tank the Paladin’s grouped with. Forgetting to turn Righteous Fury off is something you should always point out to the non-tanking Paladin in question, IMO.

Potions are all instant-action (and short duration, in the case of ones that increase some stat or ability): they’re meant to be used in battle. All potions share a one-minute cooldown, but you can only use one per “in combat.” So if you’re fighting something for more than a minute, you have to break combat (by killing it, running away, etc.) before you can use another one.

My main is on Borean Tundra, Alliance side, as is one of my twinks. My highest non-DK alt and my other twink are Horde-side Eldre’Thalas; I’ve got several more alts Alliance-side ET. I also have an alt and a farmer in the SDMB guild on Cairne.

Can you get a Druid to use Hibernate on the mob, or is it immune to those, too?

Are you sure it was something you purchased from the AH, and not that you did the same Rogue quest in another zone? I seem to recall having that happen when I moved a Rogue between two lower-level zones.

That particular mechanic is because they (Blizzard) didn’t want players stocking up on the reward items. It’s not telling you you have too many of the items you collect–just too many of the items the quest giver hands back to you. So if you use that item, you can turn in more collectable items and get another thing you can use to buff yourself.

No, they generally stay the same. You’ll still run into the same thing you’ve been doing all along: kill X mobs, collect Y items, escort this person to point N. The stuff that looks really bad (like collecting 100 termites) is almost never that painful once you actually do it (e.g., the termites will drop 10 or more at a time). Really, the point you’re at now is some of the worst, because when it was designed it was the end of the game, so they wanted to give people a lot to do. IMO it actually gets a lot better in Outland and Northrend.

Yay! I love Thrown weapons, personally–so handy not to have to carry ammunition.

Woohoo!

You won’t actually be able to go through the Dark Portal until you hit 58.

Don’t you love it when Blizzard drops stuff like that in your lap, right when you need it? (P.S., the account merge is not optional–everybody had to do it now.)

Well, I’m not sure he did; I only figured it out chatting post-instance with the healer, who also had noticed that the pally was pulling a hell of a lot of aggro. It’s also probable that I wasn’t getting as much aoe threat down as I should have.

As a pally tank I’ve found that I really only lose aggro if someone aggros a mob that I haven’t aggroed yet, or completely unloads their dps on a target that I haven’t hit yet.

With shield spikes and Consecrate, I tend to do so much passive damage on mobs that with Righteous Fury it’s very hard to peel a mob off me without trying.

In our BDL runs, other folks usually only take aggro from mobs I haven’t seen coming yet or havent had a chance to get aggro on first. But if a dps person is several levels higher or has Righteous Fury going, that could explain it.

As any actual tanking-specced tank, you won’t generally find aggro to be difficult at all until you start nearing the level cap. The ratio of tank threat to DPS is waaay ahead in the lower levels. Heck, tanks frequently do more damage than most DPS while leveling, even. This is partly intentional game design, partly the fact that few people actually go for the all-out 110% pure damage spec while leveling, and partly that they’re still learning just what even constitutes full damage output spell use in the first place.

This has been my experience levelling my pally. I usually lead the damage meters by a large margin. Greater damage with the other tanking skills, spells and abilities makes aggro management pretty easy unless the party gets completely overwhelmed.

When in doubt, click the player’s portrait and check their buffs. I had to tell some kid to turn his off once. (Does Righteous Fury even give any benefits other than increased threat, i.e., is there any reason to use it while soloing?)

Icecrown is home to some pretty epic quest lines. Fly around the zone and study the place before you start them though, and then compare it to what it looks like when you’re done. There is a LOT of phasing that goes on and a lot of new content that opens up once you do all the quests there. Sholozar Basin and Storm Peaks are like this to a lesser extent too.

Quasi, the thing to keep in mind is that at no point is there a quest that permanently damages your character. At worst, you’ll spend a little gold repairing your armor and gear. So when you stumble upon one of the quests where the quest giver kills you instantly, or you’re forced to drink lethal poison, don’t panic. :smiley:

Heck, I tried to swim between the two on my Horde toon. I was trying to make it to Badlands from the south and was too low level to get through Searing Gorge, so I tried to swim up the west coast from Stormwind. I made it about halfway before finding a small, abandoned house in a little cove. The problem was that in the yard of the house there were these inverted pyramid pits in the ground that I couldn’t climb out of when I fell in. I had to hearth out and never went back.

For those of you talking about the Portal to Outland, I’m pretty sure they’ve lifted the level limit on entering it. I zoned through it on my 50 warlock when running away from the demons surrounding it. I didn’t even think about the level limit till I was already through.

Boomer
80 warrior
Blackhand

Back when my main was just a wee lass of 17 or so, I swam her all the way from Westfall to Booty Bay so I could buy the manual to train her next level of fishing… only to find that I couldn’t use it until 20. :smack:

Oh, you must have the E.T. expansion.

I thought I knew about LFG, martu, but I remember bow that I couldn’t figure out why I couldn’t program in the quests I needed? I think there were two which came up, but weren’t the right ones, so I passed that option by. So, yes, please do teach me how to use it and LFM as well, since I never even knew about it.

Thanks

Q

I have been working on my druid most of the time. Bear form is so much fun, I can’t imagine any other form being as much fun. (except flight form, but that’s not a fighting form) It’s also rather amusing to kill a beast and then look as if I am skinning it with my claws.

The one problem with the LFG interface is that it doesn’t always give you an option for the specific quest or instance you want to run. The good thing about it, though, is that once you’ve entered something, it puts you in the LFG channel. You should see yourself, in your main chat window, join the Looking For Group channel, which will be prefaced by a number. Type /# (where # is whatever number comes before the LFG channel, e.g. if you join [4. Looking for Group] you would type /4) and then type your message, e.g., /4 LFG for the quest Go Kill Some Stuff in Eastern Plaguelands, PST.

You can bring up the LFG interface at any time by hitting I or clicking its button on your interface. Once you’ve picked the quest or instance you’re looking for, it will open up another tab at the bottom of the window, called something like Looking for More or LFM. When you go to that tab, you’ll be able to select from a drop-down of options see everyone else who’s selected that quest, instance, etc. as something they’re LFG or LFM for. You can then send those people messages (whispers) to see if they’d like to group up or invite you to their group.

DPS should always, always, always use an assist macro or use target of target to -only- attack the target the tank has aggro on.

Although to tell the truth, for in-world questing you’re probably better off using your local channel (usually /1). This will give you an audience of people who (1) are about the right level (2) are close enough to be willing to travel and (3) might be on the same quest as you. Of course if you’re in some not-very-well-travelled mid-level zone this might not work out for you.

I know, Gb! :smiley: That’s why I wrote that I think I’m taking this game a little too seriously.:slight_smile:

Here’s an example: Last night we rode off the boat at Menethil Harbor, and just at the time Wolkie and Silka were coming up the ramp, my wife handed me a peanut butter sandwich. As I reached for it, it caused W & S to veer and fall into the water.

"OH, GOD!!! NOW LOOK WHAT YOU DID!", I screamed at her…

Now, y’all know that’s a joke, right?:smiley:

My wife is sooo tolerant about me playing WoW and she just ooohs and aaaahs at ol Wolk’ and his “Tushie”.:wink:

She even pretends to listen when I explain to her the latest things I have learned here, and how it has helped me to play. What more could I ask for?

She does worry about my swollen ankles, so I made a deal of 15 on and 10 off.

But to get back to the point I was making?

Yeah, I’m reeeaal careful with the gameplay now that I understand it a bit better, and I really do “react” with a sharp intake of breath when we almost ride into the crater, or when some Bastard!!! sneaks up behind us. :slight_smile:

In other words, I’m havin’ a good time!

Thanks

Quasi

Copied and pasted to notepad and then filed, SFG! Thanks!

Q

I noticed this right away in the Argent Vanguard. After destroying the Scourge army with the tower cannon, the land was free and clear of enemies. It’s a very clever trick that should have been used in earlier parts of Northrend. Like at Valgarde Keep, for example, following the quest chains there means you wind up completely destroying the Vrykul settlement just outside the walls. At the very least, that endless wave of Vrykul and worgs that attack Valgarde should disappear, and as phasing tech goes it would have been pretty simple to implement, but they don’t.

Oh well. It’s all good. Now that I’m strong enough to run around in Icecrown, I should hit 80 PDQ with all the 80 quests available to me. My poor Drood is getting dusty with the end goal so close in sight.

Hahaha. “End goal”. As if.

(says the man who is still very far away from a decent set of raiding gear).

Yeah, I know. :slight_smile: I just meant for leveling. I’ve been on WoW for something like 11 months now and all I’ve done is level for a while, make a new character, level for a while, go to a new server, level for a while… I haven’t had a single max level character, and I’m very very close to finally having one. So Nahren gets set aside just for the time being.