World of Warcraft General Discussion

Did you do the dual-spec thing? I’ve heard other paladins say the same thing–it seems to be related to dual specs. I’d bet it’s a bug and they’ll be hotfixing it soon.

Two buggy things noted:

1 - There’s something bizarre going on with talent points. My DK has the skills for, and can use, his corpse explosion, bugs-area-effect-thing-whose-name-I-forget, and gargoyle (all on the unholy tree), but on his talent page he isn’t listed as having paid for them. And his unholy talent point total is 48 instead of 51.

2 - I need to test this out to be sure, but I think that instead of the cooldown for raise dead starting when the ghoul dies (rather than when he is summoned), it seems to have no cooldown whatsoever. At least when I sacrifice my ghoul for healing (Death pact??). This has potential for abuse (to say the least) - if this is true, until fixed, I’ll be able to kill anything that can’t do more than 40% of my life in damage faster than I can gain 40 runic power.

I chose not to dual-spec my 80 mage at this point because I don’t do any raiding, and my deep frost spec is fantastic for solo and typical instance runs.

My raiding buddies are just raving about the frostfire-oriented spec.

I have this pop up almost randomly. Sometimes it will say there’s a firewall and load it anyway. Since I have two Macs and my son has one, we just fire 'em all up and see which one works best. We let that one finish downloading the big patch and then transfer it to the others with a flash drive. Works great.

Being level 16 doesn’t mean you can’t go to Outland. It just means that (a) you can’t go through the Dark Portal and (b) if you wander outside of town you’ll get your butt kicked fast.

You have two ways to get there. If you have a high-level warlock friend, he and some buddies can summon you anywhere. Otherwise, go to a capital city, look for a level 65+ mage, and whisper that you’ll pay a couple of gold for a port to Shat.

The most important mage macro (as far as I’m concerned) is the Stopcasting/Counterspell combo. I have some food/drink macros (right click to conjure and left click to use) and a fun “random noncombat pet” macro, but since you can’t put two offensive spells in the same macro, I really don’t use many in combat.

This is a glitch that seems to happen when you load 3.1 and respec. My mage had his frost armor on twice, a pally friend had the same aura on twice, and so forth. Once they wore off, none of us figured out how to repeat it, though.

I think this is the “hidden talent point” issue that they suggest you reset your UI to resolve.

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The CD for Raise Dead started for my DK when the ghoul’s time was up. I don’t have Death Pact yet.

I’m not doing dual-spec yet either (partly because despite the fact that my mage is my raiding main, I’ve got two alts that need dual spec more than he does (priest and death knight) and my mage is a bit poor since he bought his passenger-carrying mammoth from the Sons of Hodir. Even so, though, there’s no real pressing need to dual-spec a mage unless you want a PvE and PvP spec. Raiding specs work fine for questing–at least they do for me.

Frostfire is good–so is Arcane. They didn’t really make too many changes to mages for 3.1 (thank goodness!) and my 57/3/11 Arcane spec is consistently at or near #1 DPS in our 25-man raids. If I do go dual-spec, I’ll probably do Frostfire as my second one so I can help out with the Scorch buff when our Fire mage isn’t in the raid–though I heard that Warlocks can provide a version of the same buff now.

Upon further consideration, I don’t remember if Death Pact has a cooldown, so this bug might not be as uber-gross as I thought it was at first.

The patch from that site seems to have worked. Just wanted to drop in to say thanks and let you know that you’ll soon be my son’s Hero of the Day (once he gets home from school in about an hour).

So, here’s something I’ve been debating w/ my guild. I decided to level a DK (mainly for the extra access to professions - Alchemy and Herbalism). I’m currently at 67 - with 390 in Herbalism (he’s a Tauren) and 345 in Alchemy.

After “completely” clearing HP, Zangar and Terrokar, I decided to go to Netherstorm (mainly for the herbs). Once I hit 68, do you think it’d be wise to go to Northrend? Do you get the same “shared” herbs between the upper level BC zones and the lower WotLK zones, as you did between vanilla WoW and BC? I can see myself taking the DK to 80, just to mix things up, but like I said, the sooner I can get this alt to make Flasks of Pure Mojo, the better. So, if hanging out in Shadowmoon is the way to do it, even if I’m 69, I guess I’ll cope.

Thanks, after reading up some more on Wowinsider - much easier to grok than Elitist Jerks, btw - I decided to spec as frostfire, which is almost the exact build I had before, with a couple of minor changes. I’ll probably eventually add a second spec in Arcane, although no rush to do so anytime soon. Mostly for the education on Arcane, I’ve always been Frost, Frostfire or Fire with a bit o’ Frost.

Got the Mac thing worked out via the Wowinsider mirror download site. Thanks.

I don’t think I know how to make that yet, so I’m pretty sure it wasn’t that one.

Jayjay, I found out early on that you can’t sell soulbound stuff at the AH. I finally just sold that quiver to a vendor. Like I said, pure profit, so I wasn’t too fussed.

And, not that it really matters for these purposes, I’m a she, not a he.

Herbs in Northrend and in Outlands are completely different. I think in that zone you’d get mostly Netherbloom and a few others. In Northrend your early herbs seem to be Goldclover and Tiger Lilly. If you need the BC herbs for some Alchemy stuff then stay in BC; otherwise you’ll probably level faster and get better equipment drops in Northrend.

What I think I may do is just send my level 80 to gather the herbs in BC and then let my DK level in Northrend. Seems a little tedious, but since I am really just trying to have a high level alchemist, it might be more efficient, in the long run.

Also, assuming you have a fast flying mount, your 80 should be able to herb BC very quickly compared to your sub-level 70.

There are new versions of both out, thank goodness! Gatherer’s HUD doesn’t want to work on my Mac, but I wasn’t finding that all that useful anyway.

Yeah, Judgement of the Wise is it. Here’s my spec.

As other’s have mentioned, you’ve probably missed Faldir’s Cove. Took me forever to find that. I didn’t find the tunnel at first and ended up just jumping off the cliff behind Stromgarde Keep and swimming around to the cove.

I think he meant the quest requires you to obtain certain potions. There’s a gnome in the Stonetalon Mountains that sends you to get some item from another gnome in IF, and the second gnome needs you to get a potion or two so he can make whatever it is the first gnome needs. I ended up abandoning that questline, since I couldn’t find the potions on the AH and I didn’t know any alchemists. There are probably other, similar quests out there.

That happened to me the first time I activated Crusader Aura after the patch - my Retribution Aura stayed on. Only happened that one time (I hadn’t respecced yet).

Happened to me without dual-speccing (I’m holding off on that for now).

Glad to hear it!

Last night I managed to hook up with a player on a rogue, who’d been a shadow priest before gafiating over a year ago – and I was pleasantly surprised at how much easier it was for me to try to bang viable rotations into my muscle memory with someone to help stop me dying so much. :slight_smile:

He seemed to prefer manaing up at 50% as opposed to my more likely 20-30%. When do you guys prefer to take mana breaks, assuming you’re not in the middle of the Murloc Wars?

To folks with addons, I really recommend just doing the whole add-on dance at Curse and Wowinterface now that wowmatrix is being given the cut. I was surprised at how many addons that weren’t outright broken for me, had updated since Tuesday. (I use a whackload)

I know I already told y’all I like to play WoW because it helps me stay “on my toes”, right?

I “talked” to a GM a couple of weeks ago about not being able to get my (fishing) pole out of my hands and told her to be “patient” with me, and I told her why, and she thought that was cool as hell.

Well, I got an e-mail today from someone in their sales department, and he said he’s gonna “shoot it upstairs” and I would be hearing back from someone. That’s all he said, so it got me to thinking: Would they create a version of the game that would “gear” itself to concentrating on retaining and/or restoring cognitive functions in people like me?

Or maybe open up a place on the map for us? Like a “leper colony”?

I know, I know: “EEEEEWWWWW Quasi!”

Lets have some fun with this, guys.

For instance, could someone be banished to the land of “Quasi” to tend to us “Feebs”?

Priests for instance?

J/K, but I’m pretty jazzed that they wanna talk to me. Is there a magazine for WoW - 'cause it would sure do the Alzheimer’s Association a world of good to get the publicity, because about 80% of the world thinks we eat own feces.:eek:

Well, not right off the bat!

Guess I better not tell 'em about the gold-buying thing, huh? :smiley:

Thanks

Q

I have an unusual problem that started this evening. Pieces of everything are missing. My gryphon’s beak and rear claws are gone, Thorim in Storm Peaks…his head is flashing in and out of existence. My bellwether is the bone dragon at the log-in screen now. It’s like shards of him are missing. I noticed that before I Quit the game and ran Repair.exe, and it’s the same after I ran Repair.exe. I don’t know what’s going on…anyone ever run across this glitch before?

No - but since the patch there have been a lot of glitches. Right now, you can’t discount the problem being on their end and not yours. Keep taking a look at your computer, but if you find nothing it may well be that the problem isn’t yours.

[quote=“InvisibleWombat, post:603, topic:488294”]

The most important mage macro (as far as I’m concerned) is the Stopcasting/Counterspell combo. I have some food/drink macros (right click to conjure and left click to use) and a fun “random noncombat pet” macro, but since you can’t put two offensive spells in the same macro, I really don’t use many in combat.
I remember in the past having a macro that would just walk through the spells casting them one at a time in a preset order. I’m basicly wondering what order would be best for casting now.

My typical spell combo was Pyroblast from as far away as possible, then spam Frostfire bolts until they get within striking distance, then frost nova back away and more frostfire bolts if they have a decent amount of health left, or ice lance if they don’t, or dragons breath if I need to stun them for a sec while I cast a final long cast, high damage blast. That’s obviously for NPCs and assumes offensive attack vs defensive. For PvP it’s a lot more varied. Sometimes I’d cast Blast Wave prior to frost nova to back them up a bit.

In my new build I don’t have Blast Wave or Dragon’s Breath, so I’ll have to kill faster and maybe Blink to distance occasionally.

As for how often I mana up, it depends on whether mana gems or Evocation are on cool down, but I’d say normally to about 1/3 or 1/4, assuming mana runs out before health. I also get mana back on crits and hardly ever use mana potions for some reason.