World of Warcraft General Discussion

Sure, I understand that. Nobody should stay in a guild they aren’t happy in. But I see a, perhaps fine, difference between coming to a guild, really contributing and finding you want something else and being a leech. :smiley:

But over the last several months we’ve had some people come through our guild, get geared and bail on us. We even had one player get his Yogg kill and leave that very same night.

And it isn’t because we’re not progressing. We’ve cleared everything except hard modes.

Of late, it’s been frustrating to have to continually recruit new players to fill the vacancies and then have to teach these people the fights we’ve already done. We can’t progress into Ulduar hard modes or TOC 25 heroic as well as we want precisely because of stuff like this.

Tell me about it, being the number 10 guild on the server makes you the prime recruiting ground for the number 1, 2, and 3 guilds on the server but to be fair, I am talking about casual guilds as stepping stones for more progression guilds.

If you are a progression guild and a conga line of people are using you as a stepping stone then there is something wrong with your choice of raids or your loot rules.

Remember about 6 months ago, there were stepping stone guilds that basically ran Naxx runs constantly and people just joined them to get naxx egared and then leave. Well they had a problem with raid selection.

If your loot rules favor the undergeared instead of the most deserving, you might end up giving too much gear to newbies and that encourages them to get geared up and leave.

I feel your pain. We are barely top 10 guild on the server and we are in constant recruiting mode because there are a lot of people who leave for the number 1 or 2 guild on the server after about 3 to 6 months when they are finally geared enough to help carry other members in the raid. Its very frustrating to lose a healer because the top guild lost one of their healers and has recruited yours. It is very frustrating to lose one of your after they are finally geared enough to do some good because he is now attractive to the second highest guild on the server. It goes with the territory and if your guilds starts to focus on that dynamic, it will melt down.

Yeah they do!:slight_smile:

Wife just informed me that this is a “Dual HDMI”, made by PROSCAN, and not a “Dual HOMI”, (probably some after-market “street” version!:D)

Quasi

Depends what you’re doing with him. Druids can’t DW, so if you’re using a 1H in your main hand, that leaves you with nothing but an Off-Hand item (not another weapon) for the other slot. There are good ones for Resto or Balance, but almost nothing for Feral (either tank or DPS).

Hahaha, yeah, pretty much. The DPS requirements aren’t too tight on the non-hardmode fights. Naxx is mostly about gimmicks and for-the-love-of-god-don’t-stand-in-that-shit.

I don’t, but that sounds awesome.

Grats! Was that your raid-tanking debut? Gothik is always insane.

Rotate camera: Hold down left mouse button.
Remove UI: Alt+Z

Not 100%. Additional Pallies means more Salv, more Holy Wrath, more Repent (if they’re Ret), more DIs, more HoP, more HoS…

There’s a difference between coming in, giving your best, sticking it out, and then leaving because of a mismatch in raid style/priorities/etc., but that’s different from **coming in **with a “gear and go” mentality.

Yes, I am tanking for my guild with that HP (well, it’s around 38.5k now). Tanking for the #1 guild on the server, 4/5 TotGC (four bosses ahead of everybody else on BT, and I was in on three of those server-firsts and was in the next week to down the one I missed), and depending on where you look we’re somewhere around the top 800 guilds in the U.S. and close to top 2k worldwide. Dunno what’s skewing your perception of “normal” tank HP… Fully raid buffed, I’m pushing 50k these days.

An oldie but a goodie.

I think you may be confused about the strat. Let me break it down:

Dark boss: Light-buffed tank, and light-buffed classes with defensive CDs (Hunters, SPriests, Mages)
Light boss: Dark-buffed tank, and dark-buffed everybody else

You split your DPS so that you always have a head-start for any casting of Twin’s Pact. If your entire raid needs to switch targets, you can lose valuable seconds stacking debuffs and DOTs, e.g., versus already having people focused on that target.

Nobody ever switches buffs through the entire fight. If one of the bosses starts casting Twin’s Pact, everyone switches to that boss, but as soon as the heal is interrupted, people go back to their normal distribution.

When you’re in the doorway, it’s a looooong run to switch buffs, which loses valuable DPS time. Having people with D-CDs on the “other” boss is what allows you to not switch for Vortexes. With the composition outlined above, you have light-buffed people burn those D-CDs (Ice Block, Dispersion, etc.) for a Dark Vortex, and to get the rest of the raid through Light Vortex, you have a Pally use Aura Mastery (on Fire Resist Aura) while the healers dump out big AOE heals and all the DPS use any personal D-CDs (e.g., if I’m running as Arms, I throw on a shield and 1H weap, swap to Defensive Stance, and pop Shield Wall).

An Unhittable (UH) set is one where your total avoidance is such that **every **physical attack against you will be dodged, be parried, be blocked, or miss. To be unhittable against an 83 boss, you need 102.4% avoidance; against the adds on Anub in TotGC25, you need 101.6%.

For the vast majority of fights, a UH set is crap, because if you block 2,500 off a 20k hit, you’re still taking 17.5k damage, and you have to sacrifice a lot of HP for avoidance, so if anything actually hits you (or worse, gets behind you, where you can’t Block/Dodge/Parry at all), you’re pretty instantly fucked. (IIRC, fully raid buffed, I’m running with over 10k less HP in my UH set versus my EH set.)

For this one particular role on this one particular boss, however, it’s godly. This is because of an odd quirk to the way the Anub adds work. They individually don’t hit for very much–maybe 3k. What makes them dangerous is a debuff they stack on the tank–something like a 25% increase in damage taken for each stack, and it stacks up to nine times. So with a 225% increase to tank damage, and each of four adds hitting for 3k, that’s potentially 27k coming in at a time (3,000 damage x 2.25 multiplier debuff x 4 adds).

But! Because the original incoming damage is so low, you can knock a huge chunk off of it with Block. If you can block 2500 of that 3k hit, now you’re only taking up to 4,500 damage at a time, which is easily healable ((3,000 damage - 2,500 damage blocked) x 2.25 multiplier debuff x 4 adds). Get enough Block Value worked into the set, and you could literally be taking zero damage.

Effective Health, which is basically a measure of how much unavoided damage you can take. Generally figured by a combination of Armor and Stamina without factoring in things like Dodge or Parry.

Thanks, SFG. I wanted to put 'em on the blog!:slight_smile:

Q

OK, I’m hoping I haven’t done a selfish thing and possibly angered my fellow Burning Dog Legion members.

I got my BE paladin, Kalathan, to level 78 today. I went back to Silvermoon City to train, checked the AH, and then decided to stick some stuff in the bank. While I was at the bank, I figured I’d take a peek at the guild vault, just to see what was there.

Well, there was a complete set of Ornate Saronite Plate armor sitting in Tab 4. Oh my. Minimum level to wear it? 78! Pluses to both Strength and Intelligence. Perfect for a paladin. And much better than what I was currently wearing.

I stared at it for a while.

Then I closed the guild vault and stared at the monitor for a little while longer.

Then I opened the guild value again and stared at the armor again.

My conscience warred with my greedy side.
<greed>“It’s in the guild vault - it must be OK for guild members to take it”
<conscience>“But it’s blue-level items! I shouldn’t just grab them, even if they are perfect for my character!”
<greed>“Someone put them in there so someone else could take them. Why shouldn’t it be you?”
<conscience>“But 8 separate items?”
<greed>“If they weren’t there for a guild member to take, then they wouldn’t have been put in the guild vault.”
<conscience>“Well…I guess so…”

So I took a deep breath, swallowed, and took all 8 pieces. I salved my conscience a little bit by depositing a chunk of gold in the guild bank.

But my oh my, they sure are nice. All that extra mana!

So, I apologize if someone else had plans for that armor. But I just couldn’t resist!! :frowning:

Dire bear form does give a 25% bonus to stamina, but I have to wonder what you’re doing with your Resto gear choices if that’s how many hitpoints you have unbuffed as Resto in bear form… I have just shy of 1000 stamina in my Holy kit, and not quite 17k hitpoints, but our Pally tank has over 3000 stamina in his tank kit, and is just shy of 37k hitpoints unbuffed. Adding 25% to my stamina would put me at not quite 20k hitpoints (250 stamina * 10 hitpoints per = 2500 bonus). Unless you’ve been stacking stamina over other stats, or there’s some other bear form conversion factor at play, I don’t see how you’d get to 32k in a Resto kit.

I don’t mean to burst your bubble, but Ornate Saronite is bonuses to Intellect and Stamina, not Strength. It’s a great kit for starting out healing at 80, but not at all suitable for Ret (I’m assuming you’re levelling Ret?). So hang on to it if you plan to go Holy for instances, but it’s just bad for DPS. That said…

I’m not in BDL, but if something is intended for a specific individual, it should be mailed to them. Likewise, if something isn’t intended for general use, it should be kept in private storage. If it’s in the guild bank, it’s fair game, with, of course, the expectation that you “pay it forward” in some fashion or another. Sorry if I’m speaking out of turn on the matter, but anyone getting upset over that would only have themselves to blame for putting it in there to begin with. :wink:

We’re on the blog and loooookin’ goooood!:slight_smile:

Caught him just as he was doing one of his shoulder-shrugs and turned to look at the camera!

Thanks, SFG!:slight_smile:

Quasi

It never fails. Anytime I see a freaking jpg of a screenshot, I try to pan before I remember that it’s not actually WoW!

That stuff is totally there to be used. And hey, 8 guild bank slots open, that’s always good.

Well, you know, jayjay, I’m glad that Silka’s armored on her back end now, ‘cause that unsheathed sword was givin’ me fits.

(Role-Playingly speaking, that is!;))

Q

Yes, sorry – I mean Stamina and Intelligence, not Strength.

I still don’t really know what I want to do with my druid, actually. I need to work on him a little more to figure it out.

Yup, it’s there for whoever needs it.

Dude!

Why in the HELL do the Stormwind Guards keep sending me there when there obviously isn’t a warrior trainer to be found?

Just a buncha drunks and none of them described a trainer!:mad:

The guy in the SW barracks is also a bitch to find, which is why I like to go to Goldshire where “Lucretia McEvil” (or whatever her name is), is always just standing right there.

I DID go to the barracks guy (after 5 minutes of looking for him) so now we’re all trained up.

BTW, I know about that little flag, but evenso, for me they’re tough to find.

Thanks for the vent!:slight_smile:

Q

To be fair, he doesn’t actually say that you will find a warrior trainer at the tavern, just that it’s the best place to find warriors. :slight_smile:

Huh!

I never even noticed that.

Whooshed by an NPC!:slight_smile:

Q

In general if there is a limit on what you can take, it will be set by the guild bank manager …

All I know is anything I put into the bank is free to anybody who can USE it. You should not take stuff out and sell it for your own profit … but as long as you put it on and use it, it is good.

I know I put tradeskill mats and potions in for people to take.

…y’all. Anyone else experiencing this?

I downloaded a trial version of MS Office Pro '07 today. Could that be it?

333 of 465 GB free? And I can uninstall it, if I need to…

Thanks

Q

Yeah, the limit for my character for that tab was 10 stacks. Thanks everyone for the reassurance. I know intellectually that the armor wouldn’t be in the guild bank if it wasn’t there for someone to take; but emotionally, taking 8 items (and nice items at that!) at the same time just seemed greedy. :slight_smile: